kernel-fxtec-pro1x/kernel/sched/wait.c
Omar Sandoval c6b9d9a330 sched/wait: Fix add_wait_queue() behavioral change
The following cleanup commit:

  50816c4899 ("sched/wait: Standardize internal naming of wait-queue entries")

... unintentionally changed the behavior of add_wait_queue() from
inserting the wait entry at the head of the wait queue to the tail
of the wait queue.

Beyond a negative performance impact this change in behavior
theoretically also breaks wait queues which mix exclusive and
non-exclusive waiters, as non-exclusive waiters will not be
woken up if they are queued behind enough exclusive waiters.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Reviewed-by: Jens Axboe <axboe@kernel.dk>
Acked-by: Peter Zijlstra <peterz@infradead.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: kernel-team@fb.com
Fixes: ("sched/wait: Standardize internal naming of wait-queue entries")
Link: http://lkml.kernel.org/r/a16c8ccffd39bd08fdaa45a5192294c784b803a7.1512544324.git.osandov@fb.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2017-12-06 19:30:34 +01:00

448 lines
13 KiB
C

/*
* Generic waiting primitives.
*
* (C) 2004 Nadia Yvette Chambers, Oracle
*/
#include <linux/init.h>
#include <linux/export.h>
#include <linux/sched/signal.h>
#include <linux/sched/debug.h>
#include <linux/mm.h>
#include <linux/wait.h>
#include <linux/hash.h>
#include <linux/kthread.h>
void __init_waitqueue_head(struct wait_queue_head *wq_head, const char *name, struct lock_class_key *key)
{
spin_lock_init(&wq_head->lock);
lockdep_set_class_and_name(&wq_head->lock, key, name);
INIT_LIST_HEAD(&wq_head->head);
}
EXPORT_SYMBOL(__init_waitqueue_head);
void add_wait_queue(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry)
{
unsigned long flags;
wq_entry->flags &= ~WQ_FLAG_EXCLUSIVE;
spin_lock_irqsave(&wq_head->lock, flags);
__add_wait_queue(wq_head, wq_entry);
spin_unlock_irqrestore(&wq_head->lock, flags);
}
EXPORT_SYMBOL(add_wait_queue);
void add_wait_queue_exclusive(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry)
{
unsigned long flags;
wq_entry->flags |= WQ_FLAG_EXCLUSIVE;
spin_lock_irqsave(&wq_head->lock, flags);
__add_wait_queue_entry_tail(wq_head, wq_entry);
spin_unlock_irqrestore(&wq_head->lock, flags);
}
EXPORT_SYMBOL(add_wait_queue_exclusive);
void remove_wait_queue(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry)
{
unsigned long flags;
spin_lock_irqsave(&wq_head->lock, flags);
__remove_wait_queue(wq_head, wq_entry);
spin_unlock_irqrestore(&wq_head->lock, flags);
}
EXPORT_SYMBOL(remove_wait_queue);
/*
* Scan threshold to break wait queue walk.
* This allows a waker to take a break from holding the
* wait queue lock during the wait queue walk.
*/
#define WAITQUEUE_WALK_BREAK_CNT 64
/*
* The core wakeup function. Non-exclusive wakeups (nr_exclusive == 0) just
* wake everything up. If it's an exclusive wakeup (nr_exclusive == small +ve
* number) then we wake all the non-exclusive tasks and one exclusive task.
*
* There are circumstances in which we can try to wake a task which has already
* started to run but is not in state TASK_RUNNING. try_to_wake_up() returns
* zero in this (rare) case, and we handle it by continuing to scan the queue.
*/
static int __wake_up_common(struct wait_queue_head *wq_head, unsigned int mode,
int nr_exclusive, int wake_flags, void *key,
wait_queue_entry_t *bookmark)
{
wait_queue_entry_t *curr, *next;
int cnt = 0;
if (bookmark && (bookmark->flags & WQ_FLAG_BOOKMARK)) {
curr = list_next_entry(bookmark, entry);
list_del(&bookmark->entry);
bookmark->flags = 0;
} else
curr = list_first_entry(&wq_head->head, wait_queue_entry_t, entry);
if (&curr->entry == &wq_head->head)
return nr_exclusive;
list_for_each_entry_safe_from(curr, next, &wq_head->head, entry) {
unsigned flags = curr->flags;
int ret;
if (flags & WQ_FLAG_BOOKMARK)
continue;
ret = curr->func(curr, mode, wake_flags, key);
if (ret < 0)
break;
if (ret && (flags & WQ_FLAG_EXCLUSIVE) && !--nr_exclusive)
break;
if (bookmark && (++cnt > WAITQUEUE_WALK_BREAK_CNT) &&
(&next->entry != &wq_head->head)) {
bookmark->flags = WQ_FLAG_BOOKMARK;
list_add_tail(&bookmark->entry, &next->entry);
break;
}
}
return nr_exclusive;
}
static void __wake_up_common_lock(struct wait_queue_head *wq_head, unsigned int mode,
int nr_exclusive, int wake_flags, void *key)
{
unsigned long flags;
wait_queue_entry_t bookmark;
bookmark.flags = 0;
bookmark.private = NULL;
bookmark.func = NULL;
INIT_LIST_HEAD(&bookmark.entry);
spin_lock_irqsave(&wq_head->lock, flags);
nr_exclusive = __wake_up_common(wq_head, mode, nr_exclusive, wake_flags, key, &bookmark);
spin_unlock_irqrestore(&wq_head->lock, flags);
while (bookmark.flags & WQ_FLAG_BOOKMARK) {
spin_lock_irqsave(&wq_head->lock, flags);
nr_exclusive = __wake_up_common(wq_head, mode, nr_exclusive,
wake_flags, key, &bookmark);
spin_unlock_irqrestore(&wq_head->lock, flags);
}
}
/**
* __wake_up - wake up threads blocked on a waitqueue.
* @wq_head: the waitqueue
* @mode: which threads
* @nr_exclusive: how many wake-one or wake-many threads to wake up
* @key: is directly passed to the wakeup function
*
* It may be assumed that this function implies a write memory barrier before
* changing the task state if and only if any tasks are woken up.
*/
void __wake_up(struct wait_queue_head *wq_head, unsigned int mode,
int nr_exclusive, void *key)
{
__wake_up_common_lock(wq_head, mode, nr_exclusive, 0, key);
}
EXPORT_SYMBOL(__wake_up);
/*
* Same as __wake_up but called with the spinlock in wait_queue_head_t held.
*/
void __wake_up_locked(struct wait_queue_head *wq_head, unsigned int mode, int nr)
{
__wake_up_common(wq_head, mode, nr, 0, NULL, NULL);
}
EXPORT_SYMBOL_GPL(__wake_up_locked);
void __wake_up_locked_key(struct wait_queue_head *wq_head, unsigned int mode, void *key)
{
__wake_up_common(wq_head, mode, 1, 0, key, NULL);
}
EXPORT_SYMBOL_GPL(__wake_up_locked_key);
void __wake_up_locked_key_bookmark(struct wait_queue_head *wq_head,
unsigned int mode, void *key, wait_queue_entry_t *bookmark)
{
__wake_up_common(wq_head, mode, 1, 0, key, bookmark);
}
EXPORT_SYMBOL_GPL(__wake_up_locked_key_bookmark);
/**
* __wake_up_sync_key - wake up threads blocked on a waitqueue.
* @wq_head: the waitqueue
* @mode: which threads
* @nr_exclusive: how many wake-one or wake-many threads to wake up
* @key: opaque value to be passed to wakeup targets
*
* The sync wakeup differs that the waker knows that it will schedule
* away soon, so while the target thread will be woken up, it will not
* be migrated to another CPU - ie. the two threads are 'synchronized'
* with each other. This can prevent needless bouncing between CPUs.
*
* On UP it can prevent extra preemption.
*
* It may be assumed that this function implies a write memory barrier before
* changing the task state if and only if any tasks are woken up.
*/
void __wake_up_sync_key(struct wait_queue_head *wq_head, unsigned int mode,
int nr_exclusive, void *key)
{
int wake_flags = 1; /* XXX WF_SYNC */
if (unlikely(!wq_head))
return;
if (unlikely(nr_exclusive != 1))
wake_flags = 0;
__wake_up_common_lock(wq_head, mode, nr_exclusive, wake_flags, key);
}
EXPORT_SYMBOL_GPL(__wake_up_sync_key);
/*
* __wake_up_sync - see __wake_up_sync_key()
*/
void __wake_up_sync(struct wait_queue_head *wq_head, unsigned int mode, int nr_exclusive)
{
__wake_up_sync_key(wq_head, mode, nr_exclusive, NULL);
}
EXPORT_SYMBOL_GPL(__wake_up_sync); /* For internal use only */
/*
* Note: we use "set_current_state()" _after_ the wait-queue add,
* because we need a memory barrier there on SMP, so that any
* wake-function that tests for the wait-queue being active
* will be guaranteed to see waitqueue addition _or_ subsequent
* tests in this thread will see the wakeup having taken place.
*
* The spin_unlock() itself is semi-permeable and only protects
* one way (it only protects stuff inside the critical region and
* stops them from bleeding out - it would still allow subsequent
* loads to move into the critical region).
*/
void
prepare_to_wait(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry, int state)
{
unsigned long flags;
wq_entry->flags &= ~WQ_FLAG_EXCLUSIVE;
spin_lock_irqsave(&wq_head->lock, flags);
if (list_empty(&wq_entry->entry))
__add_wait_queue(wq_head, wq_entry);
set_current_state(state);
spin_unlock_irqrestore(&wq_head->lock, flags);
}
EXPORT_SYMBOL(prepare_to_wait);
void
prepare_to_wait_exclusive(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry, int state)
{
unsigned long flags;
wq_entry->flags |= WQ_FLAG_EXCLUSIVE;
spin_lock_irqsave(&wq_head->lock, flags);
if (list_empty(&wq_entry->entry))
__add_wait_queue_entry_tail(wq_head, wq_entry);
set_current_state(state);
spin_unlock_irqrestore(&wq_head->lock, flags);
}
EXPORT_SYMBOL(prepare_to_wait_exclusive);
void init_wait_entry(struct wait_queue_entry *wq_entry, int flags)
{
wq_entry->flags = flags;
wq_entry->private = current;
wq_entry->func = autoremove_wake_function;
INIT_LIST_HEAD(&wq_entry->entry);
}
EXPORT_SYMBOL(init_wait_entry);
long prepare_to_wait_event(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry, int state)
{
unsigned long flags;
long ret = 0;
spin_lock_irqsave(&wq_head->lock, flags);
if (unlikely(signal_pending_state(state, current))) {
/*
* Exclusive waiter must not fail if it was selected by wakeup,
* it should "consume" the condition we were waiting for.
*
* The caller will recheck the condition and return success if
* we were already woken up, we can not miss the event because
* wakeup locks/unlocks the same wq_head->lock.
*
* But we need to ensure that set-condition + wakeup after that
* can't see us, it should wake up another exclusive waiter if
* we fail.
*/
list_del_init(&wq_entry->entry);
ret = -ERESTARTSYS;
} else {
if (list_empty(&wq_entry->entry)) {
if (wq_entry->flags & WQ_FLAG_EXCLUSIVE)
__add_wait_queue_entry_tail(wq_head, wq_entry);
else
__add_wait_queue(wq_head, wq_entry);
}
set_current_state(state);
}
spin_unlock_irqrestore(&wq_head->lock, flags);
return ret;
}
EXPORT_SYMBOL(prepare_to_wait_event);
/*
* Note! These two wait functions are entered with the
* wait-queue lock held (and interrupts off in the _irq
* case), so there is no race with testing the wakeup
* condition in the caller before they add the wait
* entry to the wake queue.
*/
int do_wait_intr(wait_queue_head_t *wq, wait_queue_entry_t *wait)
{
if (likely(list_empty(&wait->entry)))
__add_wait_queue_entry_tail(wq, wait);
set_current_state(TASK_INTERRUPTIBLE);
if (signal_pending(current))
return -ERESTARTSYS;
spin_unlock(&wq->lock);
schedule();
spin_lock(&wq->lock);
return 0;
}
EXPORT_SYMBOL(do_wait_intr);
int do_wait_intr_irq(wait_queue_head_t *wq, wait_queue_entry_t *wait)
{
if (likely(list_empty(&wait->entry)))
__add_wait_queue_entry_tail(wq, wait);
set_current_state(TASK_INTERRUPTIBLE);
if (signal_pending(current))
return -ERESTARTSYS;
spin_unlock_irq(&wq->lock);
schedule();
spin_lock_irq(&wq->lock);
return 0;
}
EXPORT_SYMBOL(do_wait_intr_irq);
/**
* finish_wait - clean up after waiting in a queue
* @wq_head: waitqueue waited on
* @wq_entry: wait descriptor
*
* Sets current thread back to running state and removes
* the wait descriptor from the given waitqueue if still
* queued.
*/
void finish_wait(struct wait_queue_head *wq_head, struct wait_queue_entry *wq_entry)
{
unsigned long flags;
__set_current_state(TASK_RUNNING);
/*
* We can check for list emptiness outside the lock
* IFF:
* - we use the "careful" check that verifies both
* the next and prev pointers, so that there cannot
* be any half-pending updates in progress on other
* CPU's that we haven't seen yet (and that might
* still change the stack area.
* and
* - all other users take the lock (ie we can only
* have _one_ other CPU that looks at or modifies
* the list).
*/
if (!list_empty_careful(&wq_entry->entry)) {
spin_lock_irqsave(&wq_head->lock, flags);
list_del_init(&wq_entry->entry);
spin_unlock_irqrestore(&wq_head->lock, flags);
}
}
EXPORT_SYMBOL(finish_wait);
int autoremove_wake_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key)
{
int ret = default_wake_function(wq_entry, mode, sync, key);
if (ret)
list_del_init(&wq_entry->entry);
return ret;
}
EXPORT_SYMBOL(autoremove_wake_function);
static inline bool is_kthread_should_stop(void)
{
return (current->flags & PF_KTHREAD) && kthread_should_stop();
}
/*
* DEFINE_WAIT_FUNC(wait, woken_wake_func);
*
* add_wait_queue(&wq_head, &wait);
* for (;;) {
* if (condition)
* break;
*
* p->state = mode; condition = true;
* smp_mb(); // A smp_wmb(); // C
* if (!wq_entry->flags & WQ_FLAG_WOKEN) wq_entry->flags |= WQ_FLAG_WOKEN;
* schedule() try_to_wake_up();
* p->state = TASK_RUNNING; ~~~~~~~~~~~~~~~~~~
* wq_entry->flags &= ~WQ_FLAG_WOKEN; condition = true;
* smp_mb() // B smp_wmb(); // C
* wq_entry->flags |= WQ_FLAG_WOKEN;
* }
* remove_wait_queue(&wq_head, &wait);
*
*/
long wait_woken(struct wait_queue_entry *wq_entry, unsigned mode, long timeout)
{
set_current_state(mode); /* A */
/*
* The above implies an smp_mb(), which matches with the smp_wmb() from
* woken_wake_function() such that if we observe WQ_FLAG_WOKEN we must
* also observe all state before the wakeup.
*/
if (!(wq_entry->flags & WQ_FLAG_WOKEN) && !is_kthread_should_stop())
timeout = schedule_timeout(timeout);
__set_current_state(TASK_RUNNING);
/*
* The below implies an smp_mb(), it too pairs with the smp_wmb() from
* woken_wake_function() such that we must either observe the wait
* condition being true _OR_ WQ_FLAG_WOKEN such that we will not miss
* an event.
*/
smp_store_mb(wq_entry->flags, wq_entry->flags & ~WQ_FLAG_WOKEN); /* B */
return timeout;
}
EXPORT_SYMBOL(wait_woken);
int woken_wake_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key)
{
/*
* Although this function is called under waitqueue lock, LOCK
* doesn't imply write barrier and the users expects write
* barrier semantics on wakeup functions. The following
* smp_wmb() is equivalent to smp_wmb() in try_to_wake_up()
* and is paired with smp_store_mb() in wait_woken().
*/
smp_wmb(); /* C */
wq_entry->flags |= WQ_FLAG_WOKEN;
return default_wake_function(wq_entry, mode, sync, key);
}
EXPORT_SYMBOL(woken_wake_function);