kernel-fxtec-pro1x/arch/ia64/kernel/numa.c
Jack Steiner a9de983514 [IA64] Increase max node count on SN platforms
Node number are kept in the cpu_to_node_map which is
currently defined as u8. Change to u16 to accomodate
larger node numbers.

Signed-off-by: Jack Steiner <steiner@sgi.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
2006-03-24 13:14:41 -08:00

57 lines
1.8 KiB
C

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ia64 kernel NUMA specific stuff
*
* Copyright (C) 2002 Erich Focht <efocht@ess.nec.de>
* Copyright (C) 2004 Silicon Graphics, Inc.
* Jesse Barnes <jbarnes@sgi.com>
*/
#include <linux/config.h>
#include <linux/topology.h>
#include <linux/module.h>
#include <asm/processor.h>
#include <asm/smp.h>
u16 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
EXPORT_SYMBOL(cpu_to_node_map);
cpumask_t node_to_cpu_mask[MAX_NUMNODES] __cacheline_aligned;
/**
* build_cpu_to_node_map - setup cpu to node and node to cpumask arrays
*
* Build cpu to node mapping and initialize the per node cpu masks using
* info from the node_cpuid array handed to us by ACPI.
*/
void __init build_cpu_to_node_map(void)
{
int cpu, i, node;
for(node=0; node < MAX_NUMNODES; node++)
cpus_clear(node_to_cpu_mask[node]);
for(cpu = 0; cpu < NR_CPUS; ++cpu) {
node = -1;
for (i = 0; i < NR_CPUS; ++i)
if (cpu_physical_id(cpu) == node_cpuid[i].phys_id) {
node = node_cpuid[i].nid;
break;
}
cpu_to_node_map[cpu] = (node >= 0) ? node : 0;
if (node >= 0)
cpu_set(cpu, node_to_cpu_mask[node]);
}
}