kernel-fxtec-pro1x/drivers/ps3/ps3stor_lib.c
Yong Zhang 6ea741a136 powerpc/ps3: irq: Remove IRQF_DISABLED
Since commit [e58aa3d2: genirq: Run irq handlers with interrupts disabled],
We run all interrupt handlers with interrupts disabled
and we even check and yell when an interrupt handler
returns with interrupts enabled (see commit [b738a50a:
genirq: Warn when handler enables interrupts]).

So now this flag is a NOOP and can be removed.

Signed-off-by: Yong Zhang <yong.zhang0@gmail.com>
Acked-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-11-08 14:51:46 +11:00

362 lines
9.6 KiB
C

/*
* PS3 Storage Library
*
* Copyright (C) 2007 Sony Computer Entertainment Inc.
* Copyright 2007 Sony Corp.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published
* by the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <linux/dma-mapping.h>
#include <linux/module.h>
#include <asm/lv1call.h>
#include <asm/ps3stor.h>
/*
* A workaround for flash memory I/O errors when the internal hard disk
* has not been formatted for OtherOS use. Delay disk close until flash
* memory is closed.
*/
static struct ps3_flash_workaround {
int flash_open;
int disk_open;
struct ps3_system_bus_device *disk_sbd;
} ps3_flash_workaround;
static int ps3stor_open_hv_device(struct ps3_system_bus_device *sbd)
{
int error = ps3_open_hv_device(sbd);
if (error)
return error;
if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH)
ps3_flash_workaround.flash_open = 1;
if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
ps3_flash_workaround.disk_open = 1;
return 0;
}
static int ps3stor_close_hv_device(struct ps3_system_bus_device *sbd)
{
int error;
if (sbd->match_id == PS3_MATCH_ID_STOR_DISK
&& ps3_flash_workaround.disk_open
&& ps3_flash_workaround.flash_open) {
ps3_flash_workaround.disk_sbd = sbd;
return 0;
}
error = ps3_close_hv_device(sbd);
if (error)
return error;
if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
ps3_flash_workaround.disk_open = 0;
if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH) {
ps3_flash_workaround.flash_open = 0;
if (ps3_flash_workaround.disk_sbd) {
ps3_close_hv_device(ps3_flash_workaround.disk_sbd);
ps3_flash_workaround.disk_open = 0;
ps3_flash_workaround.disk_sbd = NULL;
}
}
return 0;
}
static int ps3stor_probe_access(struct ps3_storage_device *dev)
{
int res, error;
unsigned int i;
unsigned long n;
if (dev->sbd.match_id == PS3_MATCH_ID_STOR_ROM) {
/* special case: CD-ROM is assumed always accessible */
dev->accessible_regions = 1;
return 0;
}
error = -EPERM;
for (i = 0; i < dev->num_regions; i++) {
dev_dbg(&dev->sbd.core,
"%s:%u: checking accessibility of region %u\n",
__func__, __LINE__, i);
dev->region_idx = i;
res = ps3stor_read_write_sectors(dev, dev->bounce_lpar, 0, 1,
0);
if (res) {
dev_dbg(&dev->sbd.core, "%s:%u: read failed, "
"region %u is not accessible\n", __func__,
__LINE__, i);
continue;
}
dev_dbg(&dev->sbd.core, "%s:%u: region %u is accessible\n",
__func__, __LINE__, i);
set_bit(i, &dev->accessible_regions);
/* We can access at least one region */
error = 0;
}
if (error)
return error;
n = hweight_long(dev->accessible_regions);
if (n > 1)
dev_info(&dev->sbd.core,
"%s:%u: %lu accessible regions found. Only the first "
"one will be used\n",
__func__, __LINE__, n);
dev->region_idx = __ffs(dev->accessible_regions);
dev_info(&dev->sbd.core,
"First accessible region has index %u start %llu size %llu\n",
dev->region_idx, dev->regions[dev->region_idx].start,
dev->regions[dev->region_idx].size);
return 0;
}
/**
* ps3stor_setup - Setup a storage device before use
* @dev: Pointer to a struct ps3_storage_device
* @handler: Pointer to an interrupt handler
*
* Returns 0 for success, or an error code
*/
int ps3stor_setup(struct ps3_storage_device *dev, irq_handler_t handler)
{
int error, res, alignment;
enum ps3_dma_page_size page_size;
error = ps3stor_open_hv_device(&dev->sbd);
if (error) {
dev_err(&dev->sbd.core,
"%s:%u: ps3_open_hv_device failed %d\n", __func__,
__LINE__, error);
goto fail;
}
error = ps3_sb_event_receive_port_setup(&dev->sbd, PS3_BINDING_CPU_ANY,
&dev->irq);
if (error) {
dev_err(&dev->sbd.core,
"%s:%u: ps3_sb_event_receive_port_setup failed %d\n",
__func__, __LINE__, error);
goto fail_close_device;
}
error = request_irq(dev->irq, handler, 0,
dev->sbd.core.driver->name, dev);
if (error) {
dev_err(&dev->sbd.core, "%s:%u: request_irq failed %d\n",
__func__, __LINE__, error);
goto fail_sb_event_receive_port_destroy;
}
alignment = min(__ffs(dev->bounce_size),
__ffs((unsigned long)dev->bounce_buf));
if (alignment < 12) {
dev_err(&dev->sbd.core,
"%s:%u: bounce buffer not aligned (%lx at 0x%p)\n",
__func__, __LINE__, dev->bounce_size, dev->bounce_buf);
error = -EINVAL;
goto fail_free_irq;
} else if (alignment < 16)
page_size = PS3_DMA_4K;
else
page_size = PS3_DMA_64K;
dev->sbd.d_region = &dev->dma_region;
ps3_dma_region_init(&dev->sbd, &dev->dma_region, page_size,
PS3_DMA_OTHER, dev->bounce_buf, dev->bounce_size);
res = ps3_dma_region_create(&dev->dma_region);
if (res) {
dev_err(&dev->sbd.core, "%s:%u: cannot create DMA region\n",
__func__, __LINE__);
error = -ENOMEM;
goto fail_free_irq;
}
dev->bounce_lpar = ps3_mm_phys_to_lpar(__pa(dev->bounce_buf));
dev->bounce_dma = dma_map_single(&dev->sbd.core, dev->bounce_buf,
dev->bounce_size, DMA_BIDIRECTIONAL);
if (!dev->bounce_dma) {
dev_err(&dev->sbd.core, "%s:%u: map DMA region failed\n",
__func__, __LINE__);
error = -ENODEV;
goto fail_free_dma;
}
error = ps3stor_probe_access(dev);
if (error) {
dev_err(&dev->sbd.core, "%s:%u: No accessible regions found\n",
__func__, __LINE__);
goto fail_unmap_dma;
}
return 0;
fail_unmap_dma:
dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
DMA_BIDIRECTIONAL);
fail_free_dma:
ps3_dma_region_free(&dev->dma_region);
fail_free_irq:
free_irq(dev->irq, dev);
fail_sb_event_receive_port_destroy:
ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
fail_close_device:
ps3stor_close_hv_device(&dev->sbd);
fail:
return error;
}
EXPORT_SYMBOL_GPL(ps3stor_setup);
/**
* ps3stor_teardown - Tear down a storage device after use
* @dev: Pointer to a struct ps3_storage_device
*/
void ps3stor_teardown(struct ps3_storage_device *dev)
{
int error;
dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
DMA_BIDIRECTIONAL);
ps3_dma_region_free(&dev->dma_region);
free_irq(dev->irq, dev);
error = ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
if (error)
dev_err(&dev->sbd.core,
"%s:%u: destroy event receive port failed %d\n",
__func__, __LINE__, error);
error = ps3stor_close_hv_device(&dev->sbd);
if (error)
dev_err(&dev->sbd.core,
"%s:%u: ps3_close_hv_device failed %d\n", __func__,
__LINE__, error);
}
EXPORT_SYMBOL_GPL(ps3stor_teardown);
/**
* ps3stor_read_write_sectors - read/write from/to a storage device
* @dev: Pointer to a struct ps3_storage_device
* @lpar: HV logical partition address
* @start_sector: First sector to read/write
* @sectors: Number of sectors to read/write
* @write: Flag indicating write (non-zero) or read (zero)
*
* Returns 0 for success, -1 in case of failure to submit the command, or
* an LV1 status value in case of other errors
*/
u64 ps3stor_read_write_sectors(struct ps3_storage_device *dev, u64 lpar,
u64 start_sector, u64 sectors, int write)
{
unsigned int region_id = dev->regions[dev->region_idx].id;
const char *op = write ? "write" : "read";
int res;
dev_dbg(&dev->sbd.core, "%s:%u: %s %llu sectors starting at %llu\n",
__func__, __LINE__, op, sectors, start_sector);
init_completion(&dev->done);
res = write ? lv1_storage_write(dev->sbd.dev_id, region_id,
start_sector, sectors, 0, lpar,
&dev->tag)
: lv1_storage_read(dev->sbd.dev_id, region_id,
start_sector, sectors, 0, lpar,
&dev->tag);
if (res) {
dev_dbg(&dev->sbd.core, "%s:%u: %s failed %d\n", __func__,
__LINE__, op, res);
return -1;
}
wait_for_completion(&dev->done);
if (dev->lv1_status) {
dev_dbg(&dev->sbd.core, "%s:%u: %s failed 0x%llx\n", __func__,
__LINE__, op, dev->lv1_status);
return dev->lv1_status;
}
dev_dbg(&dev->sbd.core, "%s:%u: %s completed\n", __func__, __LINE__,
op);
return 0;
}
EXPORT_SYMBOL_GPL(ps3stor_read_write_sectors);
/**
* ps3stor_send_command - send a device command to a storage device
* @dev: Pointer to a struct ps3_storage_device
* @cmd: Command number
* @arg1: First command argument
* @arg2: Second command argument
* @arg3: Third command argument
* @arg4: Fourth command argument
*
* Returns 0 for success, -1 in case of failure to submit the command, or
* an LV1 status value in case of other errors
*/
u64 ps3stor_send_command(struct ps3_storage_device *dev, u64 cmd, u64 arg1,
u64 arg2, u64 arg3, u64 arg4)
{
int res;
dev_dbg(&dev->sbd.core, "%s:%u: send device command 0x%llx\n", __func__,
__LINE__, cmd);
init_completion(&dev->done);
res = lv1_storage_send_device_command(dev->sbd.dev_id, cmd, arg1,
arg2, arg3, arg4, &dev->tag);
if (res) {
dev_err(&dev->sbd.core,
"%s:%u: send_device_command 0x%llx failed %d\n",
__func__, __LINE__, cmd, res);
return -1;
}
wait_for_completion(&dev->done);
if (dev->lv1_status) {
dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx failed 0x%llx\n",
__func__, __LINE__, cmd, dev->lv1_status);
return dev->lv1_status;
}
dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx completed\n", __func__,
__LINE__, cmd);
return 0;
}
EXPORT_SYMBOL_GPL(ps3stor_send_command);
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("PS3 Storage Bus Library");
MODULE_AUTHOR("Sony Corporation");