b45d44e7e0
Certain devices implement triggers as buttons rather than axes. In particular, arcade sticks such as the HORI Real Arcade Pro.EX do not have analog buttons. These devices are now setup to present buttons rather than axes for triggers. User-space applications often also have problems with axes-as-buttons. Activating MAP_TRIGGERS_TO_BUTTONS for a device removes the artificial difference between buttons and triggers. Signed-off-by: Nicolas Léveillé <nicolas@uucidl.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru> |
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iforce | ||
a3d.c | ||
adi.c | ||
amijoy.c | ||
analog.c | ||
cobra.c | ||
db9.c | ||
gamecon.c | ||
gf2k.c | ||
grip.c | ||
grip_mp.c | ||
guillemot.c | ||
interact.c | ||
joydump.c | ||
Kconfig | ||
magellan.c | ||
Makefile | ||
maplecontrol.c | ||
sidewinder.c | ||
spaceball.c | ||
spaceorb.c | ||
stinger.c | ||
tmdc.c | ||
turbografx.c | ||
twidjoy.c | ||
walkera0701.c | ||
warrior.c | ||
xpad.c | ||
zhenhua.c |