kernel-fxtec-pro1x/drivers/gpu/drm
Jesse Barnes 97f5ab6651 drm/i915: add render standby support
Render standy allows the GPU to power down the render unit when idle.
In order for this to work, it needs a page of graphics memory to save
state.  This patch allocates that page and enables the feature on
supported chipsets.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
2009-11-05 14:47:06 -08:00
..
i810
i830
i915 drm/i915: add render standby support 2009-11-05 14:47:06 -08:00
mga Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/trivial 2009-09-22 07:51:45 -07:00
r128 drm/r128: Add test for initialisation to all ioctls that require it 2009-08-31 09:09:30 +10:00
radeon drm/radeon/kms: ignore vga arbiter return. 2009-10-28 11:09:58 +10:00
savage
sis
tdfx
ttm Merge branch 'drm-next' of ../drm-next into drm-linus 2009-10-08 14:03:05 +10:00
via
ati_pcigart.c
drm_agpsupport.c
drm_auth.c
drm_bufs.c drm: fix _DRM_GEM addmap error message 2009-09-18 14:34:06 +10:00
drm_cache.c drm: fix drm_cache.c for arch with no support. 2009-09-02 09:41:13 +10:00
drm_context.c
drm_crtc.c drm: Delete the DRM_DEBUG_KMS in drm_mode_cursor_ioctl 2009-10-05 10:00:57 +10:00
drm_crtc_helper.c drm/kms: protect against fb helper not being created. 2009-09-26 06:39:00 +10:00
drm_debugfs.c
drm_dma.c
drm_drawable.c
drm_drv.c drm: remove root requirement from DRM_IOCTL_SET_VERSION (+ DRM_IOCTL_AUTH_MAGIC) 2009-08-19 15:51:55 +10:00
drm_edid.c drm: Add the basic check for the detailed timing in EDID 2009-10-28 11:23:39 +10:00
drm_encoder_slave.c drm: fixup include file in drm_encoder_slave 2009-08-13 13:31:54 +10:00
drm_fb_helper.c drm/kms: fix kms/fbdev colormap support properly. 2009-10-28 11:23:48 +10:00
drm_fops.c
drm_gem.c drm/i915: Improve behaviour under memory pressure 2009-09-17 14:43:32 -07:00
drm_hashtab.c
drm_info.c
drm_ioc32.c
drm_ioctl.c
drm_irq.c drm/vgaarb: add VGA arbitration support to the drm and kms. 2009-09-21 15:00:27 +10:00
drm_lock.c
drm_memory.c
drm_mm.c drm/mm: add ability to dump mm lists via debugfs 2009-09-02 09:39:43 +10:00
drm_modes.c drm/kms: start adding command line interface using fb. 2009-09-25 13:08:20 +10:00
drm_pci.c
drm_proc.c drm: use proc_create_data() 2009-08-31 09:37:22 +10:00
drm_scatter.c
drm_sman.c
drm_stub.c
drm_sysfs.c Merge branch 'drm-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6 2009-09-21 08:10:09 -07:00
drm_vm.c const: mark struct vm_struct_operations 2009-09-27 11:39:25 -07:00
Kconfig drm/i915: force mode set at lid open time 2009-09-10 16:10:00 -07:00
Makefile drm/kms: fix kms helper license + Kconfig 2009-09-08 11:15:58 +10:00
README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html