kernel-fxtec-pro1x/include/xen/interface/vcpu.h
Isaku Yamahata 2724426924 xen: add missing definitions in include/xen/interface/vcpu.h which ia64/xen needs
Add xen handles realted definitions for xen vcpu which ia64/xen needs.
Pointer argumsnts for ia64/xen hypercall are passed in pseudo physical
address (guest physical address) so that it is required to convert
guest kernel virtual address into pseudo physical address.
The xen guest handle represents such arguments.

Signed-off-by: Isaku Yamahata <yamahata@valinux.co.jp>
Signed-off-by: Jeremy Fitzhardinge <jeremy.fitzhardinge@citrix.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2008-04-24 23:57:32 +02:00

173 lines
6.5 KiB
C

/******************************************************************************
* vcpu.h
*
* VCPU initialisation, query, and hotplug.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Copyright (c) 2005, Keir Fraser <keir@xensource.com>
*/
#ifndef __XEN_PUBLIC_VCPU_H__
#define __XEN_PUBLIC_VCPU_H__
/*
* Prototype for this hypercall is:
* int vcpu_op(int cmd, int vcpuid, void *extra_args)
* @cmd == VCPUOP_??? (VCPU operation).
* @vcpuid == VCPU to operate on.
* @extra_args == Operation-specific extra arguments (NULL if none).
*/
/*
* Initialise a VCPU. Each VCPU can be initialised only once. A
* newly-initialised VCPU will not run until it is brought up by VCPUOP_up.
*
* @extra_arg == pointer to vcpu_guest_context structure containing initial
* state for the VCPU.
*/
#define VCPUOP_initialise 0
/*
* Bring up a VCPU. This makes the VCPU runnable. This operation will fail
* if the VCPU has not been initialised (VCPUOP_initialise).
*/
#define VCPUOP_up 1
/*
* Bring down a VCPU (i.e., make it non-runnable).
* There are a few caveats that callers should observe:
* 1. This operation may return, and VCPU_is_up may return false, before the
* VCPU stops running (i.e., the command is asynchronous). It is a good
* idea to ensure that the VCPU has entered a non-critical loop before
* bringing it down. Alternatively, this operation is guaranteed
* synchronous if invoked by the VCPU itself.
* 2. After a VCPU is initialised, there is currently no way to drop all its
* references to domain memory. Even a VCPU that is down still holds
* memory references via its pagetable base pointer and GDT. It is good
* practise to move a VCPU onto an 'idle' or default page table, LDT and
* GDT before bringing it down.
*/
#define VCPUOP_down 2
/* Returns 1 if the given VCPU is up. */
#define VCPUOP_is_up 3
/*
* Return information about the state and running time of a VCPU.
* @extra_arg == pointer to vcpu_runstate_info structure.
*/
#define VCPUOP_get_runstate_info 4
struct vcpu_runstate_info {
/* VCPU's current state (RUNSTATE_*). */
int state;
/* When was current state entered (system time, ns)? */
uint64_t state_entry_time;
/*
* Time spent in each RUNSTATE_* (ns). The sum of these times is
* guaranteed not to drift from system time.
*/
uint64_t time[4];
};
DEFINE_GUEST_HANDLE_STRUCT(vcpu_runstate_info);
/* VCPU is currently running on a physical CPU. */
#define RUNSTATE_running 0
/* VCPU is runnable, but not currently scheduled on any physical CPU. */
#define RUNSTATE_runnable 1
/* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */
#define RUNSTATE_blocked 2
/*
* VCPU is not runnable, but it is not blocked.
* This is a 'catch all' state for things like hotplug and pauses by the
* system administrator (or for critical sections in the hypervisor).
* RUNSTATE_blocked dominates this state (it is the preferred state).
*/
#define RUNSTATE_offline 3
/*
* Register a shared memory area from which the guest may obtain its own
* runstate information without needing to execute a hypercall.
* Notes:
* 1. The registered address may be virtual or physical, depending on the
* platform. The virtual address should be registered on x86 systems.
* 2. Only one shared area may be registered per VCPU. The shared area is
* updated by the hypervisor each time the VCPU is scheduled. Thus
* runstate.state will always be RUNSTATE_running and
* runstate.state_entry_time will indicate the system time at which the
* VCPU was last scheduled to run.
* @extra_arg == pointer to vcpu_register_runstate_memory_area structure.
*/
#define VCPUOP_register_runstate_memory_area 5
struct vcpu_register_runstate_memory_area {
union {
GUEST_HANDLE(vcpu_runstate_info) h;
struct vcpu_runstate_info *v;
uint64_t p;
} addr;
};
/*
* Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer
* which can be set via these commands. Periods smaller than one millisecond
* may not be supported.
*/
#define VCPUOP_set_periodic_timer 6 /* arg == vcpu_set_periodic_timer_t */
#define VCPUOP_stop_periodic_timer 7 /* arg == NULL */
struct vcpu_set_periodic_timer {
uint64_t period_ns;
};
DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_periodic_timer);
/*
* Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot
* timer which can be set via these commands.
*/
#define VCPUOP_set_singleshot_timer 8 /* arg == vcpu_set_singleshot_timer_t */
#define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */
struct vcpu_set_singleshot_timer {
uint64_t timeout_abs_ns;
uint32_t flags; /* VCPU_SSHOTTMR_??? */
};
DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_singleshot_timer);
/* Flags to VCPUOP_set_singleshot_timer. */
/* Require the timeout to be in the future (return -ETIME if it's passed). */
#define _VCPU_SSHOTTMR_future (0)
#define VCPU_SSHOTTMR_future (1U << _VCPU_SSHOTTMR_future)
/*
* Register a memory location in the guest address space for the
* vcpu_info structure. This allows the guest to place the vcpu_info
* structure in a convenient place, such as in a per-cpu data area.
* The pointer need not be page aligned, but the structure must not
* cross a page boundary.
*/
#define VCPUOP_register_vcpu_info 10 /* arg == struct vcpu_info */
struct vcpu_register_vcpu_info {
uint64_t mfn; /* mfn of page to place vcpu_info */
uint32_t offset; /* offset within page */
uint32_t rsvd; /* unused */
};
DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_vcpu_info);
#endif /* __XEN_PUBLIC_VCPU_H__ */