kernel-fxtec-pro1x/net/ipv6/ip6_checksum.c
Sean Tranchetti 4fb0dc97de net: udp: fix handling of CHECKSUM_COMPLETE packets
[ Upstream commit db4f1be3ca9b0ef7330763d07bf4ace83ad6f913 ]

Current handling of CHECKSUM_COMPLETE packets by the UDP stack is
incorrect for any packet that has an incorrect checksum value.

udp4/6_csum_init() will both make a call to
__skb_checksum_validate_complete() to initialize/validate the csum
field when receiving a CHECKSUM_COMPLETE packet. When this packet
fails validation, skb->csum will be overwritten with the pseudoheader
checksum so the packet can be fully validated by software, but the
skb->ip_summed value will be left as CHECKSUM_COMPLETE so that way
the stack can later warn the user about their hardware spewing bad
checksums. Unfortunately, leaving the SKB in this state can cause
problems later on in the checksum calculation.

Since the the packet is still marked as CHECKSUM_COMPLETE,
udp_csum_pull_header() will SUBTRACT the checksum of the UDP header
from skb->csum instead of adding it, leaving us with a garbage value
in that field. Once we try to copy the packet to userspace in the
udp4/6_recvmsg(), we'll make a call to skb_copy_and_csum_datagram_msg()
to checksum the packet data and add it in the garbage skb->csum value
to perform our final validation check.

Since the value we're validating is not the proper checksum, it's possible
that the folded value could come out to 0, causing us not to drop the
packet. Instead, we believe that the packet was checksummed incorrectly
by hardware since skb->ip_summed is still CHECKSUM_COMPLETE, and we attempt
to warn the user with netdev_rx_csum_fault(skb->dev);

Unfortunately, since this is the UDP path, skb->dev has been overwritten
by skb->dev_scratch and is no longer a valid pointer, so we end up
reading invalid memory.

This patch addresses this problem in two ways:
	1) Do not use the dev pointer when calling netdev_rx_csum_fault()
	   from skb_copy_and_csum_datagram_msg(). Since this gets called
	   from the UDP path where skb->dev has been overwritten, we have
	   no way of knowing if the pointer is still valid. Also for the
	   sake of consistency with the other uses of
	   netdev_rx_csum_fault(), don't attempt to call it if the
	   packet was checksummed by software.

	2) Add better CHECKSUM_COMPLETE handling to udp4/6_csum_init().
	   If we receive a packet that's CHECKSUM_COMPLETE that fails
	   verification (i.e. skb->csum_valid == 0), check who performed
	   the calculation. It's possible that the checksum was done in
	   software by the network stack earlier (such as Netfilter's
	   CONNTRACK module), and if that says the checksum is bad,
	   we can drop the packet immediately instead of waiting until
	   we try and copy it to userspace. Otherwise, we need to
	   mark the SKB as CHECKSUM_NONE, since the skb->csum field
	   no longer contains the full packet checksum after the
	   call to __skb_checksum_validate_complete().

Fixes: e6afc8ace6 ("udp: remove headers from UDP packets before queueing")
Fixes: c84d949057 ("udp: copy skb->truesize in the first cache line")
Cc: Sam Kumar <samanthakumar@google.com>
Cc: Eric Dumazet <edumazet@google.com>
Signed-off-by: Sean Tranchetti <stranche@codeaurora.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2018-11-04 14:50:51 +01:00

137 lines
3.5 KiB
C

// SPDX-License-Identifier: GPL-2.0
#include <net/ip.h>
#include <net/udp.h>
#include <net/udplite.h>
#include <asm/checksum.h>
#ifndef _HAVE_ARCH_IPV6_CSUM
__sum16 csum_ipv6_magic(const struct in6_addr *saddr,
const struct in6_addr *daddr,
__u32 len, __u8 proto, __wsum csum)
{
int carry;
__u32 ulen;
__u32 uproto;
__u32 sum = (__force u32)csum;
sum += (__force u32)saddr->s6_addr32[0];
carry = (sum < (__force u32)saddr->s6_addr32[0]);
sum += carry;
sum += (__force u32)saddr->s6_addr32[1];
carry = (sum < (__force u32)saddr->s6_addr32[1]);
sum += carry;
sum += (__force u32)saddr->s6_addr32[2];
carry = (sum < (__force u32)saddr->s6_addr32[2]);
sum += carry;
sum += (__force u32)saddr->s6_addr32[3];
carry = (sum < (__force u32)saddr->s6_addr32[3]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[0];
carry = (sum < (__force u32)daddr->s6_addr32[0]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[1];
carry = (sum < (__force u32)daddr->s6_addr32[1]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[2];
carry = (sum < (__force u32)daddr->s6_addr32[2]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[3];
carry = (sum < (__force u32)daddr->s6_addr32[3]);
sum += carry;
ulen = (__force u32)htonl((__u32) len);
sum += ulen;
carry = (sum < ulen);
sum += carry;
uproto = (__force u32)htonl(proto);
sum += uproto;
carry = (sum < uproto);
sum += carry;
return csum_fold((__force __wsum)sum);
}
EXPORT_SYMBOL(csum_ipv6_magic);
#endif
int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto)
{
int err;
UDP_SKB_CB(skb)->partial_cov = 0;
UDP_SKB_CB(skb)->cscov = skb->len;
if (proto == IPPROTO_UDPLITE) {
err = udplite_checksum_init(skb, uh);
if (err)
return err;
if (UDP_SKB_CB(skb)->partial_cov) {
skb->csum = ip6_compute_pseudo(skb, proto);
return 0;
}
}
/* To support RFC 6936 (allow zero checksum in UDP/IPV6 for tunnels)
* we accept a checksum of zero here. When we find the socket
* for the UDP packet we'll check if that socket allows zero checksum
* for IPv6 (set by socket option).
*
* Note, we are only interested in != 0 or == 0, thus the
* force to int.
*/
err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check,
ip6_compute_pseudo);
if (err)
return err;
if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) {
/* If SW calculated the value, we know it's bad */
if (skb->csum_complete_sw)
return 1;
/* HW says the value is bad. Let's validate that.
* skb->csum is no longer the full packet checksum,
* so don't treat is as such.
*/
skb_checksum_complete_unset(skb);
}
return 0;
}
EXPORT_SYMBOL(udp6_csum_init);
/* Function to set UDP checksum for an IPv6 UDP packet. This is intended
* for the simple case like when setting the checksum for a UDP tunnel.
*/
void udp6_set_csum(bool nocheck, struct sk_buff *skb,
const struct in6_addr *saddr,
const struct in6_addr *daddr, int len)
{
struct udphdr *uh = udp_hdr(skb);
if (nocheck)
uh->check = 0;
else if (skb_is_gso(skb))
uh->check = ~udp_v6_check(len, saddr, daddr, 0);
else if (skb->ip_summed == CHECKSUM_PARTIAL) {
uh->check = 0;
uh->check = udp_v6_check(len, saddr, daddr, lco_csum(skb));
if (uh->check == 0)
uh->check = CSUM_MANGLED_0;
} else {
skb->ip_summed = CHECKSUM_PARTIAL;
skb->csum_start = skb_transport_header(skb) - skb->head;
skb->csum_offset = offsetof(struct udphdr, check);
uh->check = ~udp_v6_check(len, saddr, daddr, 0);
}
}
EXPORT_SYMBOL(udp6_set_csum);