kernel-fxtec-pro1x/fs/ocfs2/localalloc.c
jiangyiwen 35ddf78e41 ocfs2: fix occurring deadlock by changing ocfs2_wq from global to local
This patch fixes a deadlock, as follows:

  Node 1                Node 2                  Node 3
1)volume a and b are    only mount vol a        only mount vol b
  mounted

2)                      start to mount b        start to mount a

3)                      check hb of Node 3      check hb of Node 2
                        in vol a, qs_holds++    in vol b, qs_holds++

4) -------------------- all nodes' network down --------------------

5)                      progress of mount b     the same situation as
                        failed, and then call   Node 2
                        ocfs2_dismount_volume.
                        but the process is hung,
                        since there is a work
                        in ocfs2_wq cannot beo
                        completed. This work is
                        about vol a, because
                        ocfs2_wq is global wq.
                        BTW, this work which is
                        scheduled in ocfs2_wq is
                        ocfs2_orphan_scan_work,
                        and the context in this work
                        needs to take inode lock
                        of orphan_dir, because
                        lockres owner are Node 1 and
                        all nodes' nework has been down
                        at the same time, so it can't
                        get the inode lock.

6)                      Why can't this node be fenced
                        when network disconnected?
                        Because the process of
                        mount is hung what caused qs_holds
                        is not equal 0.

Because all works in the ocfs2_wq are relative to the super block.

The solution is to change the ocfs2_wq from global to local.  In other
words, move it into struct ocfs2_super.

Signed-off-by: Yiwen Jiang <jiangyiwen@huawei.com>
Reviewed-by: Joseph Qi <joseph.qi@huawei.com>
Cc: Xue jiufei <xuejiufei@huawei.com>
Cc: Mark Fasheh <mfasheh@suse.de>
Cc: Joel Becker <jlbec@evilplan.org>
Cc: Cc: Junxiao Bi <junxiao.bi@oracle.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-03-25 16:37:42 -07:00

1338 lines
34 KiB
C

/* -*- mode: c; c-basic-offset: 8; -*-
* vim: noexpandtab sw=8 ts=8 sts=0:
*
* localalloc.c
*
* Node local data allocation
*
* Copyright (C) 2002, 2004 Oracle. All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 021110-1307, USA.
*/
#include <linux/fs.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/highmem.h>
#include <linux/bitops.h>
#include <cluster/masklog.h>
#include "ocfs2.h"
#include "alloc.h"
#include "blockcheck.h"
#include "dlmglue.h"
#include "inode.h"
#include "journal.h"
#include "localalloc.h"
#include "suballoc.h"
#include "super.h"
#include "sysfile.h"
#include "ocfs2_trace.h"
#include "buffer_head_io.h"
#define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
u32 *numbits,
struct ocfs2_alloc_reservation *resv);
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh);
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh);
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac);
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode);
/*
* ocfs2_la_default_mb() - determine a default size, in megabytes of
* the local alloc.
*
* Generally, we'd like to pick as large a local alloc as
* possible. Performance on large workloads tends to scale
* proportionally to la size. In addition to that, the reservations
* code functions more efficiently as it can reserve more windows for
* write.
*
* Some things work against us when trying to choose a large local alloc:
*
* - We need to ensure our sizing is picked to leave enough space in
* group descriptors for other allocations (such as block groups,
* etc). Picking default sizes which are a multiple of 4 could help
* - block groups are allocated in 2mb and 4mb chunks.
*
* - Likewise, we don't want to starve other nodes of bits on small
* file systems. This can easily be taken care of by limiting our
* default to a reasonable size (256M) on larger cluster sizes.
*
* - Some file systems can't support very large sizes - 4k and 8k in
* particular are limited to less than 128 and 256 megabytes respectively.
*
* The following reference table shows group descriptor and local
* alloc maximums at various cluster sizes (4k blocksize)
*
* csize: 4K group: 126M la: 121M
* csize: 8K group: 252M la: 243M
* csize: 16K group: 504M la: 486M
* csize: 32K group: 1008M la: 972M
* csize: 64K group: 2016M la: 1944M
* csize: 128K group: 4032M la: 3888M
* csize: 256K group: 8064M la: 7776M
* csize: 512K group: 16128M la: 15552M
* csize: 1024K group: 32256M la: 31104M
*/
#define OCFS2_LA_MAX_DEFAULT_MB 256
#define OCFS2_LA_OLD_DEFAULT 8
unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb)
{
unsigned int la_mb;
unsigned int gd_mb;
unsigned int la_max_mb;
unsigned int megs_per_slot;
struct super_block *sb = osb->sb;
gd_mb = ocfs2_clusters_to_megabytes(osb->sb,
8 * ocfs2_group_bitmap_size(sb, 0, osb->s_feature_incompat));
/*
* This takes care of files systems with very small group
* descriptors - 512 byte blocksize at cluster sizes lower
* than 16K and also 1k blocksize with 4k cluster size.
*/
if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192)
|| (sb->s_blocksize == 1024 && osb->s_clustersize == 4096))
return OCFS2_LA_OLD_DEFAULT;
/*
* Leave enough room for some block groups and make the final
* value we work from a multiple of 4.
*/
gd_mb -= 16;
gd_mb &= 0xFFFFFFFB;
la_mb = gd_mb;
/*
* Keep window sizes down to a reasonable default
*/
if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) {
/*
* Some clustersize / blocksize combinations will have
* given us a larger than OCFS2_LA_MAX_DEFAULT_MB
* default size, but get poor distribution when
* limited to exactly 256 megabytes.
*
* As an example, 16K clustersize at 4K blocksize
* gives us a cluster group size of 504M. Paring the
* local alloc size down to 256 however, would give us
* only one window and around 200MB left in the
* cluster group. Instead, find the first size below
* 256 which would give us an even distribution.
*
* Larger cluster group sizes actually work out pretty
* well when pared to 256, so we don't have to do this
* for any group that fits more than two
* OCFS2_LA_MAX_DEFAULT_MB windows.
*/
if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB))
la_mb = 256;
else {
unsigned int gd_mult = gd_mb;
while (gd_mult > 256)
gd_mult = gd_mult >> 1;
la_mb = gd_mult;
}
}
megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots;
megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot);
/* Too many nodes, too few disk clusters. */
if (megs_per_slot < la_mb)
la_mb = megs_per_slot;
/* We can't store more bits than we can in a block. */
la_max_mb = ocfs2_clusters_to_megabytes(osb->sb,
ocfs2_local_alloc_size(sb) * 8);
if (la_mb > la_max_mb)
la_mb = la_max_mb;
return la_mb;
}
void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb)
{
struct super_block *sb = osb->sb;
unsigned int la_default_mb = ocfs2_la_default_mb(osb);
unsigned int la_max_mb;
la_max_mb = ocfs2_clusters_to_megabytes(sb,
ocfs2_local_alloc_size(sb) * 8);
trace_ocfs2_la_set_sizes(requested_mb, la_max_mb, la_default_mb);
if (requested_mb == -1) {
/* No user request - use defaults */
osb->local_alloc_default_bits =
ocfs2_megabytes_to_clusters(sb, la_default_mb);
} else if (requested_mb > la_max_mb) {
/* Request is too big, we give the maximum available */
osb->local_alloc_default_bits =
ocfs2_megabytes_to_clusters(sb, la_max_mb);
} else {
osb->local_alloc_default_bits =
ocfs2_megabytes_to_clusters(sb, requested_mb);
}
osb->local_alloc_bits = osb->local_alloc_default_bits;
}
static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb)
{
return (osb->local_alloc_state == OCFS2_LA_THROTTLED ||
osb->local_alloc_state == OCFS2_LA_ENABLED);
}
void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb,
unsigned int num_clusters)
{
spin_lock(&osb->osb_lock);
if (osb->local_alloc_state == OCFS2_LA_DISABLED ||
osb->local_alloc_state == OCFS2_LA_THROTTLED)
if (num_clusters >= osb->local_alloc_default_bits) {
cancel_delayed_work(&osb->la_enable_wq);
osb->local_alloc_state = OCFS2_LA_ENABLED;
}
spin_unlock(&osb->osb_lock);
}
void ocfs2_la_enable_worker(struct work_struct *work)
{
struct ocfs2_super *osb =
container_of(work, struct ocfs2_super,
la_enable_wq.work);
spin_lock(&osb->osb_lock);
osb->local_alloc_state = OCFS2_LA_ENABLED;
spin_unlock(&osb->osb_lock);
}
/*
* Tell us whether a given allocation should use the local alloc
* file. Otherwise, it has to go to the main bitmap.
*
* This function does semi-dirty reads of local alloc size and state!
* This is ok however, as the values are re-checked once under mutex.
*/
int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
{
int ret = 0;
int la_bits;
spin_lock(&osb->osb_lock);
la_bits = osb->local_alloc_bits;
if (!ocfs2_la_state_enabled(osb))
goto bail;
/* la_bits should be at least twice the size (in clusters) of
* a new block group. We want to be sure block group
* allocations go through the local alloc, so allow an
* allocation to take up to half the bitmap. */
if (bits > (la_bits / 2))
goto bail;
ret = 1;
bail:
trace_ocfs2_alloc_should_use_local(
(unsigned long long)bits, osb->local_alloc_state, la_bits, ret);
spin_unlock(&osb->osb_lock);
return ret;
}
int ocfs2_load_local_alloc(struct ocfs2_super *osb)
{
int status = 0;
struct ocfs2_dinode *alloc = NULL;
struct buffer_head *alloc_bh = NULL;
u32 num_used;
struct inode *inode = NULL;
struct ocfs2_local_alloc *la;
if (osb->local_alloc_bits == 0)
goto bail;
if (osb->local_alloc_bits >= osb->bitmap_cpg) {
mlog(ML_NOTICE, "Requested local alloc window %d is larger "
"than max possible %u. Using defaults.\n",
osb->local_alloc_bits, (osb->bitmap_cpg - 1));
osb->local_alloc_bits =
ocfs2_megabytes_to_clusters(osb->sb,
ocfs2_la_default_mb(osb));
}
/* read the alloc off disk */
inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!inode) {
status = -EINVAL;
mlog_errno(status);
goto bail;
}
status = ocfs2_read_inode_block_full(inode, &alloc_bh,
OCFS2_BH_IGNORE_CACHE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
if (!(le32_to_cpu(alloc->i_flags) &
(OCFS2_LOCAL_ALLOC_FL|OCFS2_BITMAP_FL))) {
mlog(ML_ERROR, "Invalid local alloc inode, %llu\n",
(unsigned long long)OCFS2_I(inode)->ip_blkno);
status = -EINVAL;
goto bail;
}
if ((la->la_size == 0) ||
(le16_to_cpu(la->la_size) > ocfs2_local_alloc_size(inode->i_sb))) {
mlog(ML_ERROR, "Local alloc size is invalid (la_size = %u)\n",
le16_to_cpu(la->la_size));
status = -EINVAL;
goto bail;
}
/* do a little verification. */
num_used = ocfs2_local_alloc_count_bits(alloc);
/* hopefully the local alloc has always been recovered before
* we load it. */
if (num_used
|| alloc->id1.bitmap1.i_used
|| alloc->id1.bitmap1.i_total
|| la->la_bm_off)
mlog(ML_ERROR, "Local alloc hasn't been recovered!\n"
"found = %u, set = %u, taken = %u, off = %u\n",
num_used, le32_to_cpu(alloc->id1.bitmap1.i_used),
le32_to_cpu(alloc->id1.bitmap1.i_total),
OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);
osb->local_alloc_bh = alloc_bh;
osb->local_alloc_state = OCFS2_LA_ENABLED;
bail:
if (status < 0)
brelse(alloc_bh);
iput(inode);
trace_ocfs2_load_local_alloc(osb->local_alloc_bits);
if (status)
mlog_errno(status);
return status;
}
/*
* return any unused bits to the bitmap and write out a clean
* local_alloc.
*
* local_alloc_bh is optional. If not passed, we will simply use the
* one off osb. If you do pass it however, be warned that it *will* be
* returned brelse'd and NULL'd out.*/
void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
{
int status;
handle_t *handle;
struct inode *local_alloc_inode = NULL;
struct buffer_head *bh = NULL;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode = NULL;
struct ocfs2_dinode *alloc_copy = NULL;
struct ocfs2_dinode *alloc = NULL;
cancel_delayed_work(&osb->la_enable_wq);
flush_workqueue(osb->ocfs2_wq);
if (osb->local_alloc_state == OCFS2_LA_UNUSED)
goto out;
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!local_alloc_inode) {
status = -ENOENT;
mlog_errno(status);
goto out;
}
osb->local_alloc_state = OCFS2_LA_DISABLED;
ocfs2_resmap_uninit(&osb->osb_la_resmap);
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
goto out;
}
inode_lock(main_bm_inode);
status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
goto out_mutex;
}
/* WINDOW_MOVE_CREDITS is a bit heavy... */
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
mlog_errno(PTR_ERR(handle));
handle = NULL;
goto out_unlock;
}
bh = osb->local_alloc_bh;
alloc = (struct ocfs2_dinode *) bh->b_data;
alloc_copy = kmalloc(bh->b_size, GFP_NOFS);
if (!alloc_copy) {
status = -ENOMEM;
goto out_commit;
}
memcpy(alloc_copy, alloc, bh->b_size);
status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode),
bh, OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto out_commit;
}
ocfs2_clear_local_alloc(alloc);
ocfs2_journal_dirty(handle, bh);
brelse(bh);
osb->local_alloc_bh = NULL;
osb->local_alloc_state = OCFS2_LA_UNUSED;
status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
main_bm_inode, main_bm_bh);
if (status < 0)
mlog_errno(status);
out_commit:
ocfs2_commit_trans(osb, handle);
out_unlock:
brelse(main_bm_bh);
ocfs2_inode_unlock(main_bm_inode, 1);
out_mutex:
inode_unlock(main_bm_inode);
iput(main_bm_inode);
out:
iput(local_alloc_inode);
kfree(alloc_copy);
}
/*
* We want to free the bitmap bits outside of any recovery context as
* we'll need a cluster lock to do so, but we must clear the local
* alloc before giving up the recovered nodes journal. To solve this,
* we kmalloc a copy of the local alloc before it's change for the
* caller to process with ocfs2_complete_local_alloc_recovery
*/
int ocfs2_begin_local_alloc_recovery(struct ocfs2_super *osb,
int slot_num,
struct ocfs2_dinode **alloc_copy)
{
int status = 0;
struct buffer_head *alloc_bh = NULL;
struct inode *inode = NULL;
struct ocfs2_dinode *alloc;
trace_ocfs2_begin_local_alloc_recovery(slot_num);
*alloc_copy = NULL;
inode = ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
slot_num);
if (!inode) {
status = -EINVAL;
mlog_errno(status);
goto bail;
}
inode_lock(inode);
status = ocfs2_read_inode_block_full(inode, &alloc_bh,
OCFS2_BH_IGNORE_CACHE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
*alloc_copy = kmalloc(alloc_bh->b_size, GFP_KERNEL);
if (!(*alloc_copy)) {
status = -ENOMEM;
goto bail;
}
memcpy((*alloc_copy), alloc_bh->b_data, alloc_bh->b_size);
alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
ocfs2_clear_local_alloc(alloc);
ocfs2_compute_meta_ecc(osb->sb, alloc_bh->b_data, &alloc->i_check);
status = ocfs2_write_block(osb, alloc_bh, INODE_CACHE(inode));
if (status < 0)
mlog_errno(status);
bail:
if (status < 0) {
kfree(*alloc_copy);
*alloc_copy = NULL;
}
brelse(alloc_bh);
if (inode) {
inode_unlock(inode);
iput(inode);
}
if (status)
mlog_errno(status);
return status;
}
/*
* Step 2: By now, we've completed the journal recovery, we've stamped
* a clean local alloc on disk and dropped the node out of the
* recovery map. Dlm locks will no longer stall, so lets clear out the
* main bitmap.
*/
int ocfs2_complete_local_alloc_recovery(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc)
{
int status;
handle_t *handle;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode;
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
goto out;
}
inode_lock(main_bm_inode);
status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
goto out_mutex;
}
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
mlog_errno(status);
goto out_unlock;
}
/* we want the bitmap change to be recorded on disk asap */
handle->h_sync = 1;
status = ocfs2_sync_local_to_main(osb, handle, alloc,
main_bm_inode, main_bm_bh);
if (status < 0)
mlog_errno(status);
ocfs2_commit_trans(osb, handle);
out_unlock:
ocfs2_inode_unlock(main_bm_inode, 1);
out_mutex:
inode_unlock(main_bm_inode);
brelse(main_bm_bh);
iput(main_bm_inode);
out:
if (!status)
ocfs2_init_steal_slots(osb);
if (status)
mlog_errno(status);
return status;
}
/*
* make sure we've got at least bits_wanted contiguous bits in the
* local alloc. You lose them when you drop i_mutex.
*
* We will add ourselves to the transaction passed in, but may start
* our own in order to shift windows.
*/
int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
u32 bits_wanted,
struct ocfs2_alloc_context *ac)
{
int status;
struct ocfs2_dinode *alloc;
struct inode *local_alloc_inode;
unsigned int free_bits;
BUG_ON(!ac);
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
if (!local_alloc_inode) {
status = -ENOENT;
mlog_errno(status);
goto bail;
}
inode_lock(local_alloc_inode);
/*
* We must double check state and allocator bits because
* another process may have changed them while holding i_mutex.
*/
spin_lock(&osb->osb_lock);
if (!ocfs2_la_state_enabled(osb) ||
(bits_wanted > osb->local_alloc_bits)) {
spin_unlock(&osb->osb_lock);
status = -ENOSPC;
goto bail;
}
spin_unlock(&osb->osb_lock);
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
#ifdef CONFIG_OCFS2_DEBUG_FS
if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
ocfs2_local_alloc_count_bits(alloc)) {
ocfs2_error(osb->sb, "local alloc inode %llu says it has %u used bits, but a count shows %u\n",
(unsigned long long)le64_to_cpu(alloc->i_blkno),
le32_to_cpu(alloc->id1.bitmap1.i_used),
ocfs2_local_alloc_count_bits(alloc));
status = -EIO;
goto bail;
}
#endif
free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
le32_to_cpu(alloc->id1.bitmap1.i_used);
if (bits_wanted > free_bits) {
/* uhoh, window change time. */
status =
ocfs2_local_alloc_slide_window(osb, local_alloc_inode);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
/*
* Under certain conditions, the window slide code
* might have reduced the number of bits available or
* disabled the the local alloc entirely. Re-check
* here and return -ENOSPC if necessary.
*/
status = -ENOSPC;
if (!ocfs2_la_state_enabled(osb))
goto bail;
free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
le32_to_cpu(alloc->id1.bitmap1.i_used);
if (bits_wanted > free_bits)
goto bail;
}
ac->ac_inode = local_alloc_inode;
/* We should never use localalloc from another slot */
ac->ac_alloc_slot = osb->slot_num;
ac->ac_which = OCFS2_AC_USE_LOCAL;
get_bh(osb->local_alloc_bh);
ac->ac_bh = osb->local_alloc_bh;
status = 0;
bail:
if (status < 0 && local_alloc_inode) {
inode_unlock(local_alloc_inode);
iput(local_alloc_inode);
}
trace_ocfs2_reserve_local_alloc_bits(
(unsigned long long)ac->ac_max_block,
bits_wanted, osb->slot_num, status);
if (status)
mlog_errno(status);
return status;
}
int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac,
u32 bits_wanted,
u32 *bit_off,
u32 *num_bits)
{
int status, start;
struct inode *local_alloc_inode;
void *bitmap;
struct ocfs2_dinode *alloc;
struct ocfs2_local_alloc *la;
BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
local_alloc_inode = ac->ac_inode;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted,
ac->ac_resv);
if (start == -1) {
/* TODO: Shouldn't we just BUG here? */
status = -ENOSPC;
mlog_errno(status);
goto bail;
}
bitmap = la->la_bitmap;
*bit_off = le32_to_cpu(la->la_bm_off) + start;
*num_bits = bits_wanted;
status = ocfs2_journal_access_di(handle,
INODE_CACHE(local_alloc_inode),
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
ocfs2_resmap_claimed_bits(&osb->osb_la_resmap, ac->ac_resv, start,
bits_wanted);
while(bits_wanted--)
ocfs2_set_bit(start++, bitmap);
le32_add_cpu(&alloc->id1.bitmap1.i_used, *num_bits);
ocfs2_journal_dirty(handle, osb->local_alloc_bh);
bail:
if (status)
mlog_errno(status);
return status;
}
int ocfs2_free_local_alloc_bits(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac,
u32 bit_off,
u32 num_bits)
{
int status, start;
u32 clear_bits;
struct inode *local_alloc_inode;
void *bitmap;
struct ocfs2_dinode *alloc;
struct ocfs2_local_alloc *la;
BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
local_alloc_inode = ac->ac_inode;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
bitmap = la->la_bitmap;
start = bit_off - le32_to_cpu(la->la_bm_off);
clear_bits = num_bits;
status = ocfs2_journal_access_di(handle,
INODE_CACHE(local_alloc_inode),
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
while (clear_bits--)
ocfs2_clear_bit(start++, bitmap);
le32_add_cpu(&alloc->id1.bitmap1.i_used, -num_bits);
ocfs2_journal_dirty(handle, osb->local_alloc_bh);
bail:
return status;
}
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc)
{
u32 count;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
count = memweight(la->la_bitmap, le16_to_cpu(la->la_size));
trace_ocfs2_local_alloc_count_bits(count);
return count;
}
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
u32 *numbits,
struct ocfs2_alloc_reservation *resv)
{
int numfound = 0, bitoff, left, startoff, lastzero;
int local_resv = 0;
struct ocfs2_alloc_reservation r;
void *bitmap = NULL;
struct ocfs2_reservation_map *resmap = &osb->osb_la_resmap;
if (!alloc->id1.bitmap1.i_total) {
bitoff = -1;
goto bail;
}
if (!resv) {
local_resv = 1;
ocfs2_resv_init_once(&r);
ocfs2_resv_set_type(&r, OCFS2_RESV_FLAG_TMP);
resv = &r;
}
numfound = *numbits;
if (ocfs2_resmap_resv_bits(resmap, resv, &bitoff, &numfound) == 0) {
if (numfound < *numbits)
*numbits = numfound;
goto bail;
}
/*
* Code error. While reservations are enabled, local
* allocation should _always_ go through them.
*/
BUG_ON(osb->osb_resv_level != 0);
/*
* Reservations are disabled. Handle this the old way.
*/
bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
numfound = bitoff = startoff = 0;
lastzero = -1;
left = le32_to_cpu(alloc->id1.bitmap1.i_total);
while ((bitoff = ocfs2_find_next_zero_bit(bitmap, left, startoff)) != -1) {
if (bitoff == left) {
/* mlog(0, "bitoff (%d) == left", bitoff); */
break;
}
/* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
"numfound = %d\n", bitoff, startoff, numfound);*/
/* Ok, we found a zero bit... is it contig. or do we
* start over?*/
if (bitoff == startoff) {
/* we found a zero */
numfound++;
startoff++;
} else {
/* got a zero after some ones */
numfound = 1;
startoff = bitoff+1;
}
/* we got everything we needed */
if (numfound == *numbits) {
/* mlog(0, "Found it all!\n"); */
break;
}
}
trace_ocfs2_local_alloc_find_clear_bits_search_bitmap(bitoff, numfound);
if (numfound == *numbits)
bitoff = startoff - numfound;
else
bitoff = -1;
bail:
if (local_resv)
ocfs2_resv_discard(resmap, resv);
trace_ocfs2_local_alloc_find_clear_bits(*numbits,
le32_to_cpu(alloc->id1.bitmap1.i_total),
bitoff, numfound);
return bitoff;
}
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc)
{
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
int i;
alloc->id1.bitmap1.i_total = 0;
alloc->id1.bitmap1.i_used = 0;
la->la_bm_off = 0;
for(i = 0; i < le16_to_cpu(la->la_size); i++)
la->la_bitmap[i] = 0;
}
#if 0
/* turn this on and uncomment below to aid debugging window shifts. */
static void ocfs2_verify_zero_bits(unsigned long *bitmap,
unsigned int start,
unsigned int count)
{
unsigned int tmp = count;
while(tmp--) {
if (ocfs2_test_bit(start + tmp, bitmap)) {
printk("ocfs2_verify_zero_bits: start = %u, count = "
"%u\n", start, count);
printk("ocfs2_verify_zero_bits: bit %u is set!",
start + tmp);
BUG();
}
}
}
#endif
/*
* sync the local alloc to main bitmap.
*
* assumes you've already locked the main bitmap -- the bitmap inode
* passed is used for caching.
*/
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh)
{
int status = 0;
int bit_off, left, count, start;
u64 la_start_blk;
u64 blkno;
void *bitmap;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
trace_ocfs2_sync_local_to_main(
le32_to_cpu(alloc->id1.bitmap1.i_total),
le32_to_cpu(alloc->id1.bitmap1.i_used));
if (!alloc->id1.bitmap1.i_total) {
goto bail;
}
if (le32_to_cpu(alloc->id1.bitmap1.i_used) ==
le32_to_cpu(alloc->id1.bitmap1.i_total)) {
goto bail;
}
la_start_blk = ocfs2_clusters_to_blocks(osb->sb,
le32_to_cpu(la->la_bm_off));
bitmap = la->la_bitmap;
start = count = bit_off = 0;
left = le32_to_cpu(alloc->id1.bitmap1.i_total);
while ((bit_off = ocfs2_find_next_zero_bit(bitmap, left, start))
!= -1) {
if ((bit_off < left) && (bit_off == start)) {
count++;
start++;
continue;
}
if (count) {
blkno = la_start_blk +
ocfs2_clusters_to_blocks(osb->sb,
start - count);
trace_ocfs2_sync_local_to_main_free(
count, start - count,
(unsigned long long)la_start_blk,
(unsigned long long)blkno);
status = ocfs2_release_clusters(handle,
main_bm_inode,
main_bm_bh, blkno,
count);
if (status < 0) {
mlog_errno(status);
goto bail;
}
}
if (bit_off >= left)
break;
count = 1;
start = bit_off + 1;
}
bail:
if (status)
mlog_errno(status);
return status;
}
enum ocfs2_la_event {
OCFS2_LA_EVENT_SLIDE, /* Normal window slide. */
OCFS2_LA_EVENT_FRAGMENTED, /* The global bitmap has
* enough bits theoretically
* free, but a contiguous
* allocation could not be
* found. */
OCFS2_LA_EVENT_ENOSPC, /* Global bitmap doesn't have
* enough bits free to satisfy
* our request. */
};
#define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
/*
* Given an event, calculate the size of our next local alloc window.
*
* This should always be called under i_mutex of the local alloc inode
* so that local alloc disabling doesn't race with processes trying to
* use the allocator.
*
* Returns the state which the local alloc was left in. This value can
* be ignored by some paths.
*/
static int ocfs2_recalc_la_window(struct ocfs2_super *osb,
enum ocfs2_la_event event)
{
unsigned int bits;
int state;
spin_lock(&osb->osb_lock);
if (osb->local_alloc_state == OCFS2_LA_DISABLED) {
WARN_ON_ONCE(osb->local_alloc_state == OCFS2_LA_DISABLED);
goto out_unlock;
}
/*
* ENOSPC and fragmentation are treated similarly for now.
*/
if (event == OCFS2_LA_EVENT_ENOSPC ||
event == OCFS2_LA_EVENT_FRAGMENTED) {
/*
* We ran out of contiguous space in the primary
* bitmap. Drastically reduce the number of bits used
* by local alloc until we have to disable it.
*/
bits = osb->local_alloc_bits >> 1;
if (bits > ocfs2_megabytes_to_clusters(osb->sb, 1)) {
/*
* By setting state to THROTTLED, we'll keep
* the number of local alloc bits used down
* until an event occurs which would give us
* reason to assume the bitmap situation might
* have changed.
*/
osb->local_alloc_state = OCFS2_LA_THROTTLED;
osb->local_alloc_bits = bits;
} else {
osb->local_alloc_state = OCFS2_LA_DISABLED;
}
queue_delayed_work(osb->ocfs2_wq, &osb->la_enable_wq,
OCFS2_LA_ENABLE_INTERVAL);
goto out_unlock;
}
/*
* Don't increase the size of the local alloc window until we
* know we might be able to fulfill the request. Otherwise, we
* risk bouncing around the global bitmap during periods of
* low space.
*/
if (osb->local_alloc_state != OCFS2_LA_THROTTLED)
osb->local_alloc_bits = osb->local_alloc_default_bits;
out_unlock:
state = osb->local_alloc_state;
spin_unlock(&osb->osb_lock);
return state;
}
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh)
{
int status;
*ac = kzalloc(sizeof(struct ocfs2_alloc_context), GFP_KERNEL);
if (!(*ac)) {
status = -ENOMEM;
mlog_errno(status);
goto bail;
}
retry_enospc:
(*ac)->ac_bits_wanted = osb->local_alloc_bits;
status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
if (status == -ENOSPC) {
if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_ENOSPC) ==
OCFS2_LA_DISABLED)
goto bail;
ocfs2_free_ac_resource(*ac);
memset(*ac, 0, sizeof(struct ocfs2_alloc_context));
goto retry_enospc;
}
if (status < 0) {
mlog_errno(status);
goto bail;
}
*bitmap_inode = (*ac)->ac_inode;
igrab(*bitmap_inode);
*bitmap_bh = (*ac)->ac_bh;
get_bh(*bitmap_bh);
status = 0;
bail:
if ((status < 0) && *ac) {
ocfs2_free_alloc_context(*ac);
*ac = NULL;
}
if (status)
mlog_errno(status);
return status;
}
/*
* pass it the bitmap lock in lock_bh if you have it.
*/
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
handle_t *handle,
struct ocfs2_alloc_context *ac)
{
int status = 0;
u32 cluster_off, cluster_count;
struct ocfs2_dinode *alloc = NULL;
struct ocfs2_local_alloc *la;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
trace_ocfs2_local_alloc_new_window(
le32_to_cpu(alloc->id1.bitmap1.i_total),
osb->local_alloc_bits);
/* Instruct the allocation code to try the most recently used
* cluster group. We'll re-record the group used this pass
* below. */
ac->ac_last_group = osb->la_last_gd;
/* we used the generic suballoc reserve function, but we set
* everything up nicely, so there's no reason why we can't use
* the more specific cluster api to claim bits. */
status = ocfs2_claim_clusters(handle, ac, osb->local_alloc_bits,
&cluster_off, &cluster_count);
if (status == -ENOSPC) {
retry_enospc:
/*
* Note: We could also try syncing the journal here to
* allow use of any free bits which the current
* transaction can't give us access to. --Mark
*/
if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_FRAGMENTED) ==
OCFS2_LA_DISABLED)
goto bail;
ac->ac_bits_wanted = osb->local_alloc_bits;
status = ocfs2_claim_clusters(handle, ac,
osb->local_alloc_bits,
&cluster_off,
&cluster_count);
if (status == -ENOSPC)
goto retry_enospc;
/*
* We only shrunk the *minimum* number of in our
* request - it's entirely possible that the allocator
* might give us more than we asked for.
*/
if (status == 0) {
spin_lock(&osb->osb_lock);
osb->local_alloc_bits = cluster_count;
spin_unlock(&osb->osb_lock);
}
}
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
osb->la_last_gd = ac->ac_last_group;
la->la_bm_off = cpu_to_le32(cluster_off);
alloc->id1.bitmap1.i_total = cpu_to_le32(cluster_count);
/* just in case... In the future when we find space ourselves,
* we don't have to get all contiguous -- but we'll have to
* set all previously used bits in bitmap and update
* la_bits_set before setting the bits in the main bitmap. */
alloc->id1.bitmap1.i_used = 0;
memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0,
le16_to_cpu(la->la_size));
ocfs2_resmap_restart(&osb->osb_la_resmap, cluster_count,
OCFS2_LOCAL_ALLOC(alloc)->la_bitmap);
trace_ocfs2_local_alloc_new_window_result(
OCFS2_LOCAL_ALLOC(alloc)->la_bm_off,
le32_to_cpu(alloc->id1.bitmap1.i_total));
bail:
if (status)
mlog_errno(status);
return status;
}
/* Note that we do *NOT* lock the local alloc inode here as
* it's been locked already for us. */
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode)
{
int status = 0;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode = NULL;
handle_t *handle = NULL;
struct ocfs2_dinode *alloc;
struct ocfs2_dinode *alloc_copy = NULL;
struct ocfs2_alloc_context *ac = NULL;
ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_SLIDE);
/* This will lock the main bitmap for us. */
status = ocfs2_local_alloc_reserve_for_window(osb,
&ac,
&main_bm_inode,
&main_bm_bh);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
mlog_errno(status);
goto bail;
}
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
/* We want to clear the local alloc before doing anything
* else, so that if we error later during this operation,
* local alloc shutdown won't try to double free main bitmap
* bits. Make a copy so the sync function knows which bits to
* free. */
alloc_copy = kmalloc(osb->local_alloc_bh->b_size, GFP_NOFS);
if (!alloc_copy) {
status = -ENOMEM;
mlog_errno(status);
goto bail;
}
memcpy(alloc_copy, alloc, osb->local_alloc_bh->b_size);
status = ocfs2_journal_access_di(handle,
INODE_CACHE(local_alloc_inode),
osb->local_alloc_bh,
OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
ocfs2_clear_local_alloc(alloc);
ocfs2_journal_dirty(handle, osb->local_alloc_bh);
status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
main_bm_inode, main_bm_bh);
if (status < 0) {
mlog_errno(status);
goto bail;
}
status = ocfs2_local_alloc_new_window(osb, handle, ac);
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
goto bail;
}
atomic_inc(&osb->alloc_stats.moves);
bail:
if (handle)
ocfs2_commit_trans(osb, handle);
brelse(main_bm_bh);
iput(main_bm_inode);
kfree(alloc_copy);
if (ac)
ocfs2_free_alloc_context(ac);
if (status)
mlog_errno(status);
return status;
}