kernel-fxtec-pro1x/include/net/secure_seq.h
David S. Miller 6e5714eaf7 net: Compute protocol sequence numbers and fragment IDs using MD5.
Computers have become a lot faster since we compromised on the
partial MD4 hash which we use currently for performance reasons.

MD5 is a much safer choice, and is inline with both RFC1948 and
other ISS generators (OpenBSD, Solaris, etc.)

Furthermore, only having 24-bits of the sequence number be truly
unpredictable is a very serious limitation.  So the periodic
regeneration and 8-bit counter have been removed.  We compute and
use a full 32-bit sequence number.

For ipv6, DCCP was found to use a 32-bit truncated initial sequence
number (it needs 43-bits) and that is fixed here as well.

Reported-by: Dan Kaminsky <dan@doxpara.com>
Tested-by: Willy Tarreau <w@1wt.eu>
Signed-off-by: David S. Miller <davem@davemloft.net>
2011-08-06 18:33:19 -07:00

20 lines
807 B
C

#ifndef _NET_SECURE_SEQ
#define _NET_SECURE_SEQ
#include <linux/types.h>
extern __u32 secure_ip_id(__be32 daddr);
extern __u32 secure_ipv6_id(const __be32 daddr[4]);
extern u32 secure_ipv4_port_ephemeral(__be32 saddr, __be32 daddr, __be16 dport);
extern u32 secure_ipv6_port_ephemeral(const __be32 *saddr, const __be32 *daddr,
__be16 dport);
extern __u32 secure_tcp_sequence_number(__be32 saddr, __be32 daddr,
__be16 sport, __be16 dport);
extern __u32 secure_tcpv6_sequence_number(__be32 *saddr, __be32 *daddr,
__be16 sport, __be16 dport);
extern u64 secure_dccp_sequence_number(__be32 saddr, __be32 daddr,
__be16 sport, __be16 dport);
extern u64 secure_dccpv6_sequence_number(__be32 *saddr, __be32 *daddr,
__be16 sport, __be16 dport);
#endif /* _NET_SECURE_SEQ */