kernel-fxtec-pro1x/sound/sound_core.c
Tejun Heo 93fe4483e6 sound: make OSS device number claiming optional and schedule its removal
If any OSS support is enabled, regardless of built-in or module,
sound_core claims full OSS major number (that is, the old 0-255
region) to trap open attempts and request sound modules using custom
module aliases.  This feature is redundant as chrdev already has such
mechanism.  This preemptive claiming prevents alternative OSS
implementation.

The custom module aliases are scheduled to be removed and the previous
patch made soundcore emit the standard chrdev aliases too to help
transition.

This patch schedule the feature for removal in a year and makes it
optional so that developers and distros can try new things in the
meantime without rebuilding the kernel.  The pre-claiming can be
turned off by using SOUND_OSS_CORE_PRECLAIM and/or kernel parameter
soundcore.preclaim_oss.

As this allows sound minors to be individually grabbed by other users,
this patch updates sound_insert_unit() such that if registering
individual device region fails, it tries the next available slot.

For details on removal plan, please read the entry added by this patch
in feature-removal-schedule.txt .

Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Alan Cox <alan@lxorguk.ukuu.org.uk>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2009-08-10 13:59:36 +02:00

668 lines
16 KiB
C

/*
* Sound core. This file is composed of two parts. sound_class
* which is common to both OSS and ALSA and OSS sound core which
* is used OSS or emulation of it.
*/
/*
* First, the common part.
*/
#include <linux/module.h>
#include <linux/device.h>
#include <linux/err.h>
#include <linux/kdev_t.h>
#include <linux/major.h>
#include <sound/core.h>
#ifdef CONFIG_SOUND_OSS_CORE
static int __init init_oss_soundcore(void);
static void cleanup_oss_soundcore(void);
#else
static inline int init_oss_soundcore(void) { return 0; }
static inline void cleanup_oss_soundcore(void) { }
#endif
struct class *sound_class;
EXPORT_SYMBOL(sound_class);
MODULE_DESCRIPTION("Core sound module");
MODULE_AUTHOR("Alan Cox");
MODULE_LICENSE("GPL");
static char *sound_nodename(struct device *dev)
{
if (MAJOR(dev->devt) == SOUND_MAJOR)
return NULL;
return kasprintf(GFP_KERNEL, "snd/%s", dev_name(dev));
}
static int __init init_soundcore(void)
{
int rc;
rc = init_oss_soundcore();
if (rc)
return rc;
sound_class = class_create(THIS_MODULE, "sound");
if (IS_ERR(sound_class)) {
cleanup_oss_soundcore();
return PTR_ERR(sound_class);
}
sound_class->nodename = sound_nodename;
return 0;
}
static void __exit cleanup_soundcore(void)
{
cleanup_oss_soundcore();
class_destroy(sound_class);
}
module_init(init_soundcore);
module_exit(cleanup_soundcore);
#ifdef CONFIG_SOUND_OSS_CORE
/*
* OSS sound core handling. Breaks out sound functions to submodules
*
* Author: Alan Cox <alan@lxorguk.ukuu.org.uk>
*
* Fixes:
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
* --------------------
*
* Top level handler for the sound subsystem. Various devices can
* plug into this. The fact they don't all go via OSS doesn't mean
* they don't have to implement the OSS API. There is a lot of logic
* to keeping much of the OSS weight out of the code in a compatibility
* module, but it's up to the driver to rember to load it...
*
* The code provides a set of functions for registration of devices
* by type. This is done rather than providing a single call so that
* we can hide any future changes in the internals (eg when we go to
* 32bit dev_t) from the modules and their interface.
*
* Secondly we need to allocate the dsp, dsp16 and audio devices as
* one. Thus we misuse the chains a bit to simplify this.
*
* Thirdly to make it more fun and for 2.3.x and above we do all
* of this using fine grained locking.
*
* FIXME: we have to resolve modules and fine grained load/unload
* locking at some point in 2.3.x.
*/
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/smp_lock.h>
#include <linux/types.h>
#include <linux/kernel.h>
#include <linux/sound.h>
#include <linux/kmod.h>
#define SOUND_STEP 16
struct sound_unit
{
int unit_minor;
const struct file_operations *unit_fops;
struct sound_unit *next;
char name[32];
};
#ifdef CONFIG_SOUND_MSNDCLAS
extern int msnd_classic_init(void);
#endif
#ifdef CONFIG_SOUND_MSNDPIN
extern int msnd_pinnacle_init(void);
#endif
/*
* By default, OSS sound_core claims full legacy minor range (0-255)
* of SOUND_MAJOR to trap open attempts to any sound minor and
* requests modules using custom sound-slot/service-* module aliases.
* The only benefit of doing this is allowing use of custom module
* aliases instead of the standard char-major-* ones. This behavior
* prevents alternative OSS implementation and is scheduled to be
* removed.
*
* CONFIG_SOUND_OSS_CORE_PRECLAIM and soundcore.preclaim_oss kernel
* parameter are added to allow distros and developers to try and
* switch to alternative implementations without needing to rebuild
* the kernel in the meantime. If preclaim_oss is non-zero, the
* kernel will behave the same as before. All SOUND_MAJOR minors are
* preclaimed and the custom module aliases along with standard chrdev
* ones are emitted if a missing device is opened. If preclaim_oss is
* zero, sound_core only grabs what's actually in use and for missing
* devices only the standard chrdev aliases are requested.
*
* All these clutters are scheduled to be removed along with
* sound-slot/service-* module aliases. Please take a look at
* feature-removal-schedule.txt for details.
*/
#ifdef CONFIG_SOUND_OSS_CORE_PRECLAIM
static int preclaim_oss = 1;
#else
static int preclaim_oss = 0;
#endif
module_param(preclaim_oss, int, 0444);
static int soundcore_open(struct inode *, struct file *);
static const struct file_operations soundcore_fops =
{
/* We must have an owner or the module locking fails */
.owner = THIS_MODULE,
.open = soundcore_open,
};
/*
* Low level list operator. Scan the ordered list, find a hole and
* join into it. Called with the lock asserted
*/
static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top)
{
int n=low;
if (index < 0) { /* first free */
while (*list && (*list)->unit_minor<n)
list=&((*list)->next);
while(n<top)
{
/* Found a hole ? */
if(*list==NULL || (*list)->unit_minor>n)
break;
list=&((*list)->next);
n+=SOUND_STEP;
}
if(n>=top)
return -ENOENT;
} else {
n = low+(index*16);
while (*list) {
if ((*list)->unit_minor==n)
return -EBUSY;
if ((*list)->unit_minor>n)
break;
list=&((*list)->next);
}
}
/*
* Fill it in
*/
s->unit_minor=n;
s->unit_fops=fops;
/*
* Link it
*/
s->next=*list;
*list=s;
return n;
}
/*
* Remove a node from the chain. Called with the lock asserted
*/
static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit)
{
while(*list)
{
struct sound_unit *p=*list;
if(p->unit_minor==unit)
{
*list=p->next;
return p;
}
list=&(p->next);
}
printk(KERN_ERR "Sound device %d went missing!\n", unit);
return NULL;
}
/*
* This lock guards the sound loader list.
*/
static DEFINE_SPINLOCK(sound_loader_lock);
/*
* Allocate the controlling structure and add it to the sound driver
* list. Acquires locks as needed
*/
static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev)
{
struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL);
int r;
if (!s)
return -ENOMEM;
spin_lock(&sound_loader_lock);
retry:
r = __sound_insert_unit(s, list, fops, index, low, top);
spin_unlock(&sound_loader_lock);
if (r < 0)
goto fail;
else if (r < SOUND_STEP)
sprintf(s->name, "sound/%s", name);
else
sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
if (!preclaim_oss) {
/*
* Something else might have grabbed the minor. If
* first free slot is requested, rescan with @low set
* to the next unit; otherwise, -EBUSY.
*/
r = __register_chrdev(SOUND_MAJOR, s->unit_minor, 1, s->name,
&soundcore_fops);
if (r < 0) {
spin_lock(&sound_loader_lock);
__sound_remove_unit(list, s->unit_minor);
if (index < 0) {
low = s->unit_minor + SOUND_STEP;
goto retry;
}
spin_unlock(&sound_loader_lock);
return -EBUSY;
}
}
device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
NULL, s->name+6);
return s->unit_minor;
fail:
kfree(s);
return r;
}
/*
* Remove a unit. Acquires locks as needed. The drivers MUST have
* completed the removal before their file operations become
* invalid.
*/
static void sound_remove_unit(struct sound_unit **list, int unit)
{
struct sound_unit *p;
spin_lock(&sound_loader_lock);
p = __sound_remove_unit(list, unit);
spin_unlock(&sound_loader_lock);
if (p) {
if (!preclaim_oss)
__unregister_chrdev(SOUND_MAJOR, p->unit_minor, 1,
p->name);
device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
kfree(p);
}
}
/*
* Allocations
*
* 0 *16 Mixers
* 1 *8 Sequencers
* 2 *16 Midi
* 3 *16 DSP
* 4 *16 SunDSP
* 5 *16 DSP16
* 6 -- sndstat (obsolete)
* 7 *16 unused
* 8 -- alternate sequencer (see above)
* 9 *16 raw synthesizer access
* 10 *16 unused
* 11 *16 unused
* 12 *16 unused
* 13 *16 unused
* 14 *16 unused
* 15 *16 unused
*/
static struct sound_unit *chains[SOUND_STEP];
/**
* register_sound_special_device - register a special sound node
* @fops: File operations for the driver
* @unit: Unit number to allocate
* @dev: device pointer
*
* Allocate a special sound device by minor number from the sound
* subsystem. The allocated number is returned on succes. On failure
* a negative error code is returned.
*/
int register_sound_special_device(const struct file_operations *fops, int unit,
struct device *dev)
{
const int chain = unit % SOUND_STEP;
int max_unit = 128 + chain;
const char *name;
char _name[16];
switch (chain) {
case 0:
name = "mixer";
break;
case 1:
name = "sequencer";
if (unit >= SOUND_STEP)
goto __unknown;
max_unit = unit + 1;
break;
case 2:
name = "midi";
break;
case 3:
name = "dsp";
break;
case 4:
name = "audio";
break;
case 8:
name = "sequencer2";
if (unit >= SOUND_STEP)
goto __unknown;
max_unit = unit + 1;
break;
case 9:
name = "dmmidi";
break;
case 10:
name = "dmfm";
break;
case 12:
name = "adsp";
break;
case 13:
name = "amidi";
break;
case 14:
name = "admmidi";
break;
default:
{
__unknown:
sprintf(_name, "unknown%d", chain);
if (unit >= SOUND_STEP)
strcat(_name, "-");
name = _name;
}
break;
}
return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit,
name, S_IRUSR | S_IWUSR, dev);
}
EXPORT_SYMBOL(register_sound_special_device);
int register_sound_special(const struct file_operations *fops, int unit)
{
return register_sound_special_device(fops, unit, NULL);
}
EXPORT_SYMBOL(register_sound_special);
/**
* register_sound_mixer - register a mixer device
* @fops: File operations for the driver
* @dev: Unit number to allocate
*
* Allocate a mixer device. Unit is the number of the mixer requested.
* Pass -1 to request the next free mixer unit. On success the allocated
* number is returned, on failure a negative error code is returned.
*/
int register_sound_mixer(const struct file_operations *fops, int dev)
{
return sound_insert_unit(&chains[0], fops, dev, 0, 128,
"mixer", S_IRUSR | S_IWUSR, NULL);
}
EXPORT_SYMBOL(register_sound_mixer);
/**
* register_sound_midi - register a midi device
* @fops: File operations for the driver
* @dev: Unit number to allocate
*
* Allocate a midi device. Unit is the number of the midi device requested.
* Pass -1 to request the next free midi unit. On success the allocated
* number is returned, on failure a negative error code is returned.
*/
int register_sound_midi(const struct file_operations *fops, int dev)
{
return sound_insert_unit(&chains[2], fops, dev, 2, 130,
"midi", S_IRUSR | S_IWUSR, NULL);
}
EXPORT_SYMBOL(register_sound_midi);
/*
* DSP's are registered as a triple. Register only one and cheat
* in open - see below.
*/
/**
* register_sound_dsp - register a DSP device
* @fops: File operations for the driver
* @dev: Unit number to allocate
*
* Allocate a DSP device. Unit is the number of the DSP requested.
* Pass -1 to request the next free DSP unit. On success the allocated
* number is returned, on failure a negative error code is returned.
*
* This function allocates both the audio and dsp device entries together
* and will always allocate them as a matching pair - eg dsp3/audio3
*/
int register_sound_dsp(const struct file_operations *fops, int dev)
{
return sound_insert_unit(&chains[3], fops, dev, 3, 131,
"dsp", S_IWUSR | S_IRUSR, NULL);
}
EXPORT_SYMBOL(register_sound_dsp);
/**
* unregister_sound_special - unregister a special sound device
* @unit: unit number to allocate
*
* Release a sound device that was allocated with
* register_sound_special(). The unit passed is the return value from
* the register function.
*/
void unregister_sound_special(int unit)
{
sound_remove_unit(&chains[unit % SOUND_STEP], unit);
}
EXPORT_SYMBOL(unregister_sound_special);
/**
* unregister_sound_mixer - unregister a mixer
* @unit: unit number to allocate
*
* Release a sound device that was allocated with register_sound_mixer().
* The unit passed is the return value from the register function.
*/
void unregister_sound_mixer(int unit)
{
sound_remove_unit(&chains[0], unit);
}
EXPORT_SYMBOL(unregister_sound_mixer);
/**
* unregister_sound_midi - unregister a midi device
* @unit: unit number to allocate
*
* Release a sound device that was allocated with register_sound_midi().
* The unit passed is the return value from the register function.
*/
void unregister_sound_midi(int unit)
{
sound_remove_unit(&chains[2], unit);
}
EXPORT_SYMBOL(unregister_sound_midi);
/**
* unregister_sound_dsp - unregister a DSP device
* @unit: unit number to allocate
*
* Release a sound device that was allocated with register_sound_dsp().
* The unit passed is the return value from the register function.
*
* Both of the allocated units are released together automatically.
*/
void unregister_sound_dsp(int unit)
{
sound_remove_unit(&chains[3], unit);
}
EXPORT_SYMBOL(unregister_sound_dsp);
static struct sound_unit *__look_for_unit(int chain, int unit)
{
struct sound_unit *s;
s=chains[chain];
while(s && s->unit_minor <= unit)
{
if(s->unit_minor==unit)
return s;
s=s->next;
}
return NULL;
}
static int soundcore_open(struct inode *inode, struct file *file)
{
int chain;
int unit = iminor(inode);
struct sound_unit *s;
const struct file_operations *new_fops = NULL;
lock_kernel ();
chain=unit&0x0F;
if(chain==4 || chain==5) /* dsp/audio/dsp16 */
{
unit&=0xF0;
unit|=3;
chain=3;
}
spin_lock(&sound_loader_lock);
s = __look_for_unit(chain, unit);
if (s)
new_fops = fops_get(s->unit_fops);
if (preclaim_oss && !new_fops) {
spin_unlock(&sound_loader_lock);
/*
* Please, don't change this order or code.
* For ALSA slot means soundcard and OSS emulation code
* comes as add-on modules which aren't depend on
* ALSA toplevel modules for soundcards, thus we need
* load them at first. [Jaroslav Kysela <perex@jcu.cz>]
*/
request_module("sound-slot-%i", unit>>4);
request_module("sound-service-%i-%i", unit>>4, chain);
/*
* sound-slot/service-* module aliases are scheduled
* for removal in favor of the standard char-major-*
* module aliases. For the time being, generate both
* the legacy and standard module aliases to ease
* transition.
*/
if (request_module("char-major-%d-%d", SOUND_MAJOR, unit) > 0)
request_module("char-major-%d", SOUND_MAJOR);
spin_lock(&sound_loader_lock);
s = __look_for_unit(chain, unit);
if (s)
new_fops = fops_get(s->unit_fops);
}
if (new_fops) {
/*
* We rely upon the fact that we can't be unloaded while the
* subdriver is there, so if ->open() is successful we can
* safely drop the reference counter and if it is not we can
* revert to old ->f_op. Ugly, indeed, but that's the cost of
* switching ->f_op in the first place.
*/
int err = 0;
const struct file_operations *old_fops = file->f_op;
file->f_op = new_fops;
spin_unlock(&sound_loader_lock);
if(file->f_op->open)
err = file->f_op->open(inode,file);
if (err) {
fops_put(file->f_op);
file->f_op = fops_get(old_fops);
}
fops_put(old_fops);
unlock_kernel();
return err;
}
spin_unlock(&sound_loader_lock);
unlock_kernel();
return -ENODEV;
}
MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR);
static void cleanup_oss_soundcore(void)
{
/* We have nothing to really do here - we know the lists must be
empty */
unregister_chrdev(SOUND_MAJOR, "sound");
}
static int __init init_oss_soundcore(void)
{
if (preclaim_oss &&
register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops) == -1) {
printk(KERN_ERR "soundcore: sound device already in use.\n");
return -EBUSY;
}
return 0;
}
#endif /* CONFIG_SOUND_OSS_CORE */