kernel-fxtec-pro1x/arch/x86/oprofile/nmi_timer_int.c
Don Zickus 166d751479 x86, NMI: Add priorities to handlers
In order to consolidate the NMI die_chain events, we need to setup the priorities
for the die notifiers.

I started by defining a bunch of common priorities that can be used by the
notifier blocks.  Then I modified the notifier blocks to use the newly created
priorities.

Now that the priorities are straightened out, it should be easier to remove the
event DIE_NMI_IPI.

Signed-off-by: Don Zickus <dzickus@redhat.com>
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
LKML-Reference: <1294348732-15030-4-git-send-email-dzickus@redhat.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
2011-01-07 15:08:52 +01:00

66 lines
1.3 KiB
C

/**
* @file nmi_timer_int.c
*
* @remark Copyright 2003 OProfile authors
* @remark Read the file COPYING
*
* @author Zwane Mwaikambo <zwane@linuxpower.ca>
*/
#include <linux/init.h>
#include <linux/smp.h>
#include <linux/errno.h>
#include <linux/oprofile.h>
#include <linux/rcupdate.h>
#include <linux/kdebug.h>
#include <asm/nmi.h>
#include <asm/apic.h>
#include <asm/ptrace.h>
static int profile_timer_exceptions_notify(struct notifier_block *self,
unsigned long val, void *data)
{
struct die_args *args = (struct die_args *)data;
int ret = NOTIFY_DONE;
switch (val) {
case DIE_NMI:
oprofile_add_sample(args->regs, 0);
ret = NOTIFY_STOP;
break;
default:
break;
}
return ret;
}
static struct notifier_block profile_timer_exceptions_nb = {
.notifier_call = profile_timer_exceptions_notify,
.next = NULL,
.priority = NMI_LOW_PRIOR,
};
static int timer_start(void)
{
if (register_die_notifier(&profile_timer_exceptions_nb))
return 1;
return 0;
}
static void timer_stop(void)
{
unregister_die_notifier(&profile_timer_exceptions_nb);
synchronize_sched(); /* Allow already-started NMIs to complete. */
}
int __init op_nmi_timer_init(struct oprofile_operations *ops)
{
ops->start = timer_start;
ops->stop = timer_stop;
ops->cpu_type = "timer";
printk(KERN_INFO "oprofile: using NMI timer interrupt.\n");
return 0;
}