kernel-fxtec-pro1x/lib/genalloc.c
Dean Nelson 929f97276b [PATCH] change gen_pool allocator to not touch managed memory
Modify the gen_pool allocator (lib/genalloc.c) to utilize a bitmap scheme
instead of the buddy scheme.  The purpose of this change is to eliminate
the touching of the actual memory being allocated.

Since the change modifies the interface, a change to the uncached allocator
(arch/ia64/kernel/uncached.c) is also required.

Both Andrey Volkov and Jes Sorenson have expressed a desire that the
gen_pool allocator not write to the memory being managed. See the
following:

  http://marc.theaimsgroup.com/?l=linux-kernel&m=113518602713125&w=2
  http://marc.theaimsgroup.com/?l=linux-kernel&m=113533568827916&w=2

Signed-off-by: Dean Nelson <dcn@sgi.com>
Cc: Andrey Volkov <avolkov@varma-el.com>
Acked-by: Jes Sorensen <jes@trained-monkey.org>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-23 07:42:49 -07:00

165 lines
4.2 KiB
C

/*
* Basic general purpose allocator for managing special purpose memory
* not managed by the regular kmalloc/kfree interface.
* Uses for this includes on-device special memory, uncached memory
* etc.
*
* Copyright 2005 (C) Jes Sorensen <jes@trained-monkey.org>
*
* This source code is licensed under the GNU General Public License,
* Version 2. See the file COPYING for more details.
*/
#include <linux/module.h>
#include <linux/genalloc.h>
/*
* Create a new special memory pool.
*
* @min_alloc_order: log base 2 of number of bytes each bitmap bit represents
* @nid: node id of the node the pool structure should be allocated on, or -1
*/
struct gen_pool *gen_pool_create(int min_alloc_order, int nid)
{
struct gen_pool *pool;
pool = kmalloc_node(sizeof(struct gen_pool), GFP_KERNEL, nid);
if (pool != NULL) {
rwlock_init(&pool->lock);
INIT_LIST_HEAD(&pool->chunks);
pool->min_alloc_order = min_alloc_order;
}
return pool;
}
EXPORT_SYMBOL(gen_pool_create);
/*
* Add a new chunk of memory to the specified pool.
*
* @pool: pool to add new memory chunk to
* @addr: starting address of memory chunk to add to pool
* @size: size in bytes of the memory chunk to add to pool
* @nid: node id of the node the chunk structure and bitmap should be
* allocated on, or -1
*/
int gen_pool_add(struct gen_pool *pool, unsigned long addr, size_t size,
int nid)
{
struct gen_pool_chunk *chunk;
int nbits = size >> pool->min_alloc_order;
int nbytes = sizeof(struct gen_pool_chunk) +
(nbits + BITS_PER_BYTE - 1) / BITS_PER_BYTE;
chunk = kmalloc_node(nbytes, GFP_KERNEL, nid);
if (unlikely(chunk == NULL))
return -1;
memset(chunk, 0, nbytes);
spin_lock_init(&chunk->lock);
chunk->start_addr = addr;
chunk->end_addr = addr + size;
write_lock(&pool->lock);
list_add(&chunk->next_chunk, &pool->chunks);
write_unlock(&pool->lock);
return 0;
}
EXPORT_SYMBOL(gen_pool_add);
/*
* Allocate the requested number of bytes from the specified pool.
* Uses a first-fit algorithm.
*
* @pool: pool to allocate from
* @size: number of bytes to allocate from the pool
*/
unsigned long gen_pool_alloc(struct gen_pool *pool, size_t size)
{
struct list_head *_chunk;
struct gen_pool_chunk *chunk;
unsigned long addr, flags;
int order = pool->min_alloc_order;
int nbits, bit, start_bit, end_bit;
if (size == 0)
return 0;
nbits = (size + (1UL << order) - 1) >> order;
read_lock(&pool->lock);
list_for_each(_chunk, &pool->chunks) {
chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk);
end_bit = (chunk->end_addr - chunk->start_addr) >> order;
end_bit -= nbits + 1;
spin_lock_irqsave(&chunk->lock, flags);
bit = -1;
while (bit + 1 < end_bit) {
bit = find_next_zero_bit(chunk->bits, end_bit, bit + 1);
if (bit >= end_bit)
break;
start_bit = bit;
if (nbits > 1) {
bit = find_next_bit(chunk->bits, bit + nbits,
bit + 1);
if (bit - start_bit < nbits)
continue;
}
addr = chunk->start_addr +
((unsigned long)start_bit << order);
while (nbits--)
__set_bit(start_bit++, &chunk->bits);
spin_unlock_irqrestore(&chunk->lock, flags);
read_unlock(&pool->lock);
return addr;
}
spin_unlock_irqrestore(&chunk->lock, flags);
}
read_unlock(&pool->lock);
return 0;
}
EXPORT_SYMBOL(gen_pool_alloc);
/*
* Free the specified memory back to the specified pool.
*
* @pool: pool to free to
* @addr: starting address of memory to free back to pool
* @size: size in bytes of memory to free
*/
void gen_pool_free(struct gen_pool *pool, unsigned long addr, size_t size)
{
struct list_head *_chunk;
struct gen_pool_chunk *chunk;
unsigned long flags;
int order = pool->min_alloc_order;
int bit, nbits;
nbits = (size + (1UL << order) - 1) >> order;
read_lock(&pool->lock);
list_for_each(_chunk, &pool->chunks) {
chunk = list_entry(_chunk, struct gen_pool_chunk, next_chunk);
if (addr >= chunk->start_addr && addr < chunk->end_addr) {
BUG_ON(addr + size > chunk->end_addr);
spin_lock_irqsave(&chunk->lock, flags);
bit = (addr - chunk->start_addr) >> order;
while (nbits--)
__clear_bit(bit++, &chunk->bits);
spin_unlock_irqrestore(&chunk->lock, flags);
break;
}
}
BUG_ON(nbits > 0);
read_unlock(&pool->lock);
}
EXPORT_SYMBOL(gen_pool_free);