2d5e7b9ffd
Just doesn't fool a modern compiler anymore. Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
78 lines
1.8 KiB
C
78 lines
1.8 KiB
C
/* IEEE754 floating point arithmetic
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* single precision
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*/
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/*
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* MIPS floating point support
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* Copyright (C) 1994-2000 Algorithmics Ltd.
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* http://www.algor.co.uk
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*
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* ########################################################################
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*
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* This program is free software; you can distribute it and/or modify it
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* under the terms of the GNU General Public License (Version 2) as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place - Suite 330, Boston MA 02111-1307, USA.
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*
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* ########################################################################
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*/
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#include "ieee754sp.h"
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ieee754sp ieee754sp_fint(int x)
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{
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COMPXSP;
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CLEARCX;
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if (x == 0)
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return ieee754sp_zero(0);
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if (x == 1 || x == -1)
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return ieee754sp_one(x < 0);
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if (x == 10 || x == -10)
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return ieee754sp_ten(x < 0);
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xs = (x < 0);
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if (xs) {
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if (x == (1 << 31))
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xm = ((unsigned) 1 << 31); /* max neg can't be safely negated */
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else
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xm = -x;
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} else {
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xm = x;
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}
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xe = SP_MBITS + 3;
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if (xm >> (SP_MBITS + 1 + 3)) {
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/* shunt out overflow bits
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*/
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while (xm >> (SP_MBITS + 1 + 3)) {
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SPXSRSX1();
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}
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} else {
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/* normalize in grs extended single precision
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*/
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while ((xm >> (SP_MBITS + 3)) == 0) {
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xm <<= 1;
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xe--;
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}
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}
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SPNORMRET1(xs, xe, xm, "fint", x);
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}
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ieee754sp ieee754sp_funs(unsigned int u)
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{
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if ((int) u < 0)
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return ieee754sp_add(ieee754sp_1e31(),
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ieee754sp_fint(u & ~(1 << 31)));
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return ieee754sp_fint(u);
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}
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