kernel-fxtec-pro1x/kernel/resource.c
Mike Travis 67cf13ceed x86: optimize resource lookups for ioremap
We have a large university system in the UK that is experiencing very long
delays modprobing the driver for a specific I/O device.  The delay is from
8-10 minutes per device and there are 31 devices in the system.  This 4 to
5 hour delay in starting up those I/O devices is very much a burden on the
customer.

There are two causes for requiring a restart/reload of the drivers.  First
is periodic preventive maintenance (PM) and the second is if any of the
devices experience a fatal error.  Both of these trigger this excessively
long delay in bringing the system back up to full capability.

The problem was tracked down to a very slow IOREMAP operation and the
excessively long ioresource lookup to insure that the user is not
attempting to ioremap RAM.  These patches provide a speed up to that
function.

The modprobe time appears to be affected quite a bit by previous activity
on the ioresource list, which I suspect is due to cache preloading.  While
the overall improvement is impacted by other overhead of starting the
devices, this drastically improves the modprobe time.

Also our system is considerably smaller so the percentages gained will not
be the same.  Best case improvement with the modprobe on our 20 device
smallish system was from 'real 5m51.913s' to 'real 0m18.275s'.

This patch (of 2):

Since the ioremap operation is verifying that the specified address range
is NOT RAM, it will search the entire ioresource list if the condition is
true.  To make matters worse, it does this one 4k page at a time.  For a
128M BAR region this is 32 passes to determine the entire region does not
contain any RAM addresses.

This patch provides another resource lookup function, region_is_ram, that
searches for the entire region specified, verifying that it is completely
contained within the resource region.  If it is found, then it is checked
to be RAM or not, within a single pass.

The return result reflects if it was found or not (-1), and whether it is
RAM (1) or not (0).  This allows the caller to fallback to the previous
page by page search if it was not found.

[akpm@linux-foundation.org: fix spellos and typos in comment]
Signed-off-by: Mike Travis <travis@sgi.com>
Acked-by: Alex Thorlton <athorlton@sgi.com>
Reviewed-by: Cliff Wickman <cpw@sgi.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Mark Salter <msalter@redhat.com>
Cc: Dave Young <dyoung@redhat.com>
Cc: Rik van Riel <riel@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Mel Gorman <mgorman@suse.de>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2014-10-14 02:18:22 +02:00

1541 lines
37 KiB
C

/*
* linux/kernel/resource.c
*
* Copyright (C) 1999 Linus Torvalds
* Copyright (C) 1999 Martin Mares <mj@ucw.cz>
*
* Arbitrary resource management.
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/export.h>
#include <linux/errno.h>
#include <linux/ioport.h>
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/fs.h>
#include <linux/proc_fs.h>
#include <linux/sched.h>
#include <linux/seq_file.h>
#include <linux/device.h>
#include <linux/pfn.h>
#include <linux/mm.h>
#include <asm/io.h>
struct resource ioport_resource = {
.name = "PCI IO",
.start = 0,
.end = IO_SPACE_LIMIT,
.flags = IORESOURCE_IO,
};
EXPORT_SYMBOL(ioport_resource);
struct resource iomem_resource = {
.name = "PCI mem",
.start = 0,
.end = -1,
.flags = IORESOURCE_MEM,
};
EXPORT_SYMBOL(iomem_resource);
/* constraints to be met while allocating resources */
struct resource_constraint {
resource_size_t min, max, align;
resource_size_t (*alignf)(void *, const struct resource *,
resource_size_t, resource_size_t);
void *alignf_data;
};
static DEFINE_RWLOCK(resource_lock);
/*
* For memory hotplug, there is no way to free resource entries allocated
* by boot mem after the system is up. So for reusing the resource entry
* we need to remember the resource.
*/
static struct resource *bootmem_resource_free;
static DEFINE_SPINLOCK(bootmem_resource_lock);
static struct resource *next_resource(struct resource *p, bool sibling_only)
{
/* Caller wants to traverse through siblings only */
if (sibling_only)
return p->sibling;
if (p->child)
return p->child;
while (!p->sibling && p->parent)
p = p->parent;
return p->sibling;
}
static void *r_next(struct seq_file *m, void *v, loff_t *pos)
{
struct resource *p = v;
(*pos)++;
return (void *)next_resource(p, false);
}
#ifdef CONFIG_PROC_FS
enum { MAX_IORES_LEVEL = 5 };
static void *r_start(struct seq_file *m, loff_t *pos)
__acquires(resource_lock)
{
struct resource *p = m->private;
loff_t l = 0;
read_lock(&resource_lock);
for (p = p->child; p && l < *pos; p = r_next(m, p, &l))
;
return p;
}
static void r_stop(struct seq_file *m, void *v)
__releases(resource_lock)
{
read_unlock(&resource_lock);
}
static int r_show(struct seq_file *m, void *v)
{
struct resource *root = m->private;
struct resource *r = v, *p;
int width = root->end < 0x10000 ? 4 : 8;
int depth;
for (depth = 0, p = r; depth < MAX_IORES_LEVEL; depth++, p = p->parent)
if (p->parent == root)
break;
seq_printf(m, "%*s%0*llx-%0*llx : %s\n",
depth * 2, "",
width, (unsigned long long) r->start,
width, (unsigned long long) r->end,
r->name ? r->name : "<BAD>");
return 0;
}
static const struct seq_operations resource_op = {
.start = r_start,
.next = r_next,
.stop = r_stop,
.show = r_show,
};
static int ioports_open(struct inode *inode, struct file *file)
{
int res = seq_open(file, &resource_op);
if (!res) {
struct seq_file *m = file->private_data;
m->private = &ioport_resource;
}
return res;
}
static int iomem_open(struct inode *inode, struct file *file)
{
int res = seq_open(file, &resource_op);
if (!res) {
struct seq_file *m = file->private_data;
m->private = &iomem_resource;
}
return res;
}
static const struct file_operations proc_ioports_operations = {
.open = ioports_open,
.read = seq_read,
.llseek = seq_lseek,
.release = seq_release,
};
static const struct file_operations proc_iomem_operations = {
.open = iomem_open,
.read = seq_read,
.llseek = seq_lseek,
.release = seq_release,
};
static int __init ioresources_init(void)
{
proc_create("ioports", 0, NULL, &proc_ioports_operations);
proc_create("iomem", 0, NULL, &proc_iomem_operations);
return 0;
}
__initcall(ioresources_init);
#endif /* CONFIG_PROC_FS */
static void free_resource(struct resource *res)
{
if (!res)
return;
if (!PageSlab(virt_to_head_page(res))) {
spin_lock(&bootmem_resource_lock);
res->sibling = bootmem_resource_free;
bootmem_resource_free = res;
spin_unlock(&bootmem_resource_lock);
} else {
kfree(res);
}
}
static struct resource *alloc_resource(gfp_t flags)
{
struct resource *res = NULL;
spin_lock(&bootmem_resource_lock);
if (bootmem_resource_free) {
res = bootmem_resource_free;
bootmem_resource_free = res->sibling;
}
spin_unlock(&bootmem_resource_lock);
if (res)
memset(res, 0, sizeof(struct resource));
else
res = kzalloc(sizeof(struct resource), flags);
return res;
}
/* Return the conflict entry if you can't request it */
static struct resource * __request_resource(struct resource *root, struct resource *new)
{
resource_size_t start = new->start;
resource_size_t end = new->end;
struct resource *tmp, **p;
if (end < start)
return root;
if (start < root->start)
return root;
if (end > root->end)
return root;
p = &root->child;
for (;;) {
tmp = *p;
if (!tmp || tmp->start > end) {
new->sibling = tmp;
*p = new;
new->parent = root;
return NULL;
}
p = &tmp->sibling;
if (tmp->end < start)
continue;
return tmp;
}
}
static int __release_resource(struct resource *old)
{
struct resource *tmp, **p;
p = &old->parent->child;
for (;;) {
tmp = *p;
if (!tmp)
break;
if (tmp == old) {
*p = tmp->sibling;
old->parent = NULL;
return 0;
}
p = &tmp->sibling;
}
return -EINVAL;
}
static void __release_child_resources(struct resource *r)
{
struct resource *tmp, *p;
resource_size_t size;
p = r->child;
r->child = NULL;
while (p) {
tmp = p;
p = p->sibling;
tmp->parent = NULL;
tmp->sibling = NULL;
__release_child_resources(tmp);
printk(KERN_DEBUG "release child resource %pR\n", tmp);
/* need to restore size, and keep flags */
size = resource_size(tmp);
tmp->start = 0;
tmp->end = size - 1;
}
}
void release_child_resources(struct resource *r)
{
write_lock(&resource_lock);
__release_child_resources(r);
write_unlock(&resource_lock);
}
/**
* request_resource_conflict - request and reserve an I/O or memory resource
* @root: root resource descriptor
* @new: resource descriptor desired by caller
*
* Returns 0 for success, conflict resource on error.
*/
struct resource *request_resource_conflict(struct resource *root, struct resource *new)
{
struct resource *conflict;
write_lock(&resource_lock);
conflict = __request_resource(root, new);
write_unlock(&resource_lock);
return conflict;
}
/**
* request_resource - request and reserve an I/O or memory resource
* @root: root resource descriptor
* @new: resource descriptor desired by caller
*
* Returns 0 for success, negative error code on error.
*/
int request_resource(struct resource *root, struct resource *new)
{
struct resource *conflict;
conflict = request_resource_conflict(root, new);
return conflict ? -EBUSY : 0;
}
EXPORT_SYMBOL(request_resource);
/**
* release_resource - release a previously reserved resource
* @old: resource pointer
*/
int release_resource(struct resource *old)
{
int retval;
write_lock(&resource_lock);
retval = __release_resource(old);
write_unlock(&resource_lock);
return retval;
}
EXPORT_SYMBOL(release_resource);
/*
* Finds the lowest iomem reosurce exists with-in [res->start.res->end)
* the caller must specify res->start, res->end, res->flags and "name".
* If found, returns 0, res is overwritten, if not found, returns -1.
* This walks through whole tree and not just first level children
* until and unless first_level_children_only is true.
*/
static int find_next_iomem_res(struct resource *res, char *name,
bool first_level_children_only)
{
resource_size_t start, end;
struct resource *p;
bool sibling_only = false;
BUG_ON(!res);
start = res->start;
end = res->end;
BUG_ON(start >= end);
if (first_level_children_only)
sibling_only = true;
read_lock(&resource_lock);
for (p = iomem_resource.child; p; p = next_resource(p, sibling_only)) {
if (p->flags != res->flags)
continue;
if (name && strcmp(p->name, name))
continue;
if (p->start > end) {
p = NULL;
break;
}
if ((p->end >= start) && (p->start < end))
break;
}
read_unlock(&resource_lock);
if (!p)
return -1;
/* copy data */
if (res->start < p->start)
res->start = p->start;
if (res->end > p->end)
res->end = p->end;
return 0;
}
/*
* Walks through iomem resources and calls func() with matching resource
* ranges. This walks through whole tree and not just first level children.
* All the memory ranges which overlap start,end and also match flags and
* name are valid candidates.
*
* @name: name of resource
* @flags: resource flags
* @start: start addr
* @end: end addr
*/
int walk_iomem_res(char *name, unsigned long flags, u64 start, u64 end,
void *arg, int (*func)(u64, u64, void *))
{
struct resource res;
u64 orig_end;
int ret = -1;
res.start = start;
res.end = end;
res.flags = flags;
orig_end = res.end;
while ((res.start < res.end) &&
(!find_next_iomem_res(&res, name, false))) {
ret = (*func)(res.start, res.end, arg);
if (ret)
break;
res.start = res.end + 1;
res.end = orig_end;
}
return ret;
}
/*
* This function calls callback against all memory range of "System RAM"
* which are marked as IORESOURCE_MEM and IORESOUCE_BUSY.
* Now, this function is only for "System RAM". This function deals with
* full ranges and not pfn. If resources are not pfn aligned, dealing
* with pfn can truncate ranges.
*/
int walk_system_ram_res(u64 start, u64 end, void *arg,
int (*func)(u64, u64, void *))
{
struct resource res;
u64 orig_end;
int ret = -1;
res.start = start;
res.end = end;
res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
orig_end = res.end;
while ((res.start < res.end) &&
(!find_next_iomem_res(&res, "System RAM", true))) {
ret = (*func)(res.start, res.end, arg);
if (ret)
break;
res.start = res.end + 1;
res.end = orig_end;
}
return ret;
}
#if !defined(CONFIG_ARCH_HAS_WALK_MEMORY)
/*
* This function calls callback against all memory range of "System RAM"
* which are marked as IORESOURCE_MEM and IORESOUCE_BUSY.
* Now, this function is only for "System RAM".
*/
int walk_system_ram_range(unsigned long start_pfn, unsigned long nr_pages,
void *arg, int (*func)(unsigned long, unsigned long, void *))
{
struct resource res;
unsigned long pfn, end_pfn;
u64 orig_end;
int ret = -1;
res.start = (u64) start_pfn << PAGE_SHIFT;
res.end = ((u64)(start_pfn + nr_pages) << PAGE_SHIFT) - 1;
res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
orig_end = res.end;
while ((res.start < res.end) &&
(find_next_iomem_res(&res, "System RAM", true) >= 0)) {
pfn = (res.start + PAGE_SIZE - 1) >> PAGE_SHIFT;
end_pfn = (res.end + 1) >> PAGE_SHIFT;
if (end_pfn > pfn)
ret = (*func)(pfn, end_pfn - pfn, arg);
if (ret)
break;
res.start = res.end + 1;
res.end = orig_end;
}
return ret;
}
#endif
static int __is_ram(unsigned long pfn, unsigned long nr_pages, void *arg)
{
return 1;
}
/*
* This generic page_is_ram() returns true if specified address is
* registered as "System RAM" in iomem_resource list.
*/
int __weak page_is_ram(unsigned long pfn)
{
return walk_system_ram_range(pfn, 1, NULL, __is_ram) == 1;
}
EXPORT_SYMBOL_GPL(page_is_ram);
/*
* Search for a resouce entry that fully contains the specified region.
* If found, return 1 if it is RAM, 0 if not.
* If not found, or region is not fully contained, return -1
*
* Used by the ioremap functions to ensure the user is not remapping RAM and is
* a vast speed up over walking through the resource table page by page.
*/
int region_is_ram(resource_size_t start, unsigned long size)
{
struct resource *p;
resource_size_t end = start + size - 1;
int flags = IORESOURCE_MEM | IORESOURCE_BUSY;
const char *name = "System RAM";
int ret = -1;
read_lock(&resource_lock);
for (p = iomem_resource.child; p ; p = p->sibling) {
if (end < p->start)
continue;
if (p->start <= start && end <= p->end) {
/* resource fully contains region */
if ((p->flags != flags) || strcmp(p->name, name))
ret = 0;
else
ret = 1;
break;
}
if (p->end < start)
break; /* not found */
}
read_unlock(&resource_lock);
return ret;
}
void __weak arch_remove_reservations(struct resource *avail)
{
}
static resource_size_t simple_align_resource(void *data,
const struct resource *avail,
resource_size_t size,
resource_size_t align)
{
return avail->start;
}
static void resource_clip(struct resource *res, resource_size_t min,
resource_size_t max)
{
if (res->start < min)
res->start = min;
if (res->end > max)
res->end = max;
}
/*
* Find empty slot in the resource tree with the given range and
* alignment constraints
*/
static int __find_resource(struct resource *root, struct resource *old,
struct resource *new,
resource_size_t size,
struct resource_constraint *constraint)
{
struct resource *this = root->child;
struct resource tmp = *new, avail, alloc;
tmp.start = root->start;
/*
* Skip past an allocated resource that starts at 0, since the assignment
* of this->start - 1 to tmp->end below would cause an underflow.
*/
if (this && this->start == root->start) {
tmp.start = (this == old) ? old->start : this->end + 1;
this = this->sibling;
}
for(;;) {
if (this)
tmp.end = (this == old) ? this->end : this->start - 1;
else
tmp.end = root->end;
if (tmp.end < tmp.start)
goto next;
resource_clip(&tmp, constraint->min, constraint->max);
arch_remove_reservations(&tmp);
/* Check for overflow after ALIGN() */
avail.start = ALIGN(tmp.start, constraint->align);
avail.end = tmp.end;
avail.flags = new->flags & ~IORESOURCE_UNSET;
if (avail.start >= tmp.start) {
alloc.flags = avail.flags;
alloc.start = constraint->alignf(constraint->alignf_data, &avail,
size, constraint->align);
alloc.end = alloc.start + size - 1;
if (resource_contains(&avail, &alloc)) {
new->start = alloc.start;
new->end = alloc.end;
return 0;
}
}
next: if (!this || this->end == root->end)
break;
if (this != old)
tmp.start = this->end + 1;
this = this->sibling;
}
return -EBUSY;
}
/*
* Find empty slot in the resource tree given range and alignment.
*/
static int find_resource(struct resource *root, struct resource *new,
resource_size_t size,
struct resource_constraint *constraint)
{
return __find_resource(root, NULL, new, size, constraint);
}
/**
* reallocate_resource - allocate a slot in the resource tree given range & alignment.
* The resource will be relocated if the new size cannot be reallocated in the
* current location.
*
* @root: root resource descriptor
* @old: resource descriptor desired by caller
* @newsize: new size of the resource descriptor
* @constraint: the size and alignment constraints to be met.
*/
static int reallocate_resource(struct resource *root, struct resource *old,
resource_size_t newsize,
struct resource_constraint *constraint)
{
int err=0;
struct resource new = *old;
struct resource *conflict;
write_lock(&resource_lock);
if ((err = __find_resource(root, old, &new, newsize, constraint)))
goto out;
if (resource_contains(&new, old)) {
old->start = new.start;
old->end = new.end;
goto out;
}
if (old->child) {
err = -EBUSY;
goto out;
}
if (resource_contains(old, &new)) {
old->start = new.start;
old->end = new.end;
} else {
__release_resource(old);
*old = new;
conflict = __request_resource(root, old);
BUG_ON(conflict);
}
out:
write_unlock(&resource_lock);
return err;
}
/**
* allocate_resource - allocate empty slot in the resource tree given range & alignment.
* The resource will be reallocated with a new size if it was already allocated
* @root: root resource descriptor
* @new: resource descriptor desired by caller
* @size: requested resource region size
* @min: minimum boundary to allocate
* @max: maximum boundary to allocate
* @align: alignment requested, in bytes
* @alignf: alignment function, optional, called if not NULL
* @alignf_data: arbitrary data to pass to the @alignf function
*/
int allocate_resource(struct resource *root, struct resource *new,
resource_size_t size, resource_size_t min,
resource_size_t max, resource_size_t align,
resource_size_t (*alignf)(void *,
const struct resource *,
resource_size_t,
resource_size_t),
void *alignf_data)
{
int err;
struct resource_constraint constraint;
if (!alignf)
alignf = simple_align_resource;
constraint.min = min;
constraint.max = max;
constraint.align = align;
constraint.alignf = alignf;
constraint.alignf_data = alignf_data;
if ( new->parent ) {
/* resource is already allocated, try reallocating with
the new constraints */
return reallocate_resource(root, new, size, &constraint);
}
write_lock(&resource_lock);
err = find_resource(root, new, size, &constraint);
if (err >= 0 && __request_resource(root, new))
err = -EBUSY;
write_unlock(&resource_lock);
return err;
}
EXPORT_SYMBOL(allocate_resource);
/**
* lookup_resource - find an existing resource by a resource start address
* @root: root resource descriptor
* @start: resource start address
*
* Returns a pointer to the resource if found, NULL otherwise
*/
struct resource *lookup_resource(struct resource *root, resource_size_t start)
{
struct resource *res;
read_lock(&resource_lock);
for (res = root->child; res; res = res->sibling) {
if (res->start == start)
break;
}
read_unlock(&resource_lock);
return res;
}
/*
* Insert a resource into the resource tree. If successful, return NULL,
* otherwise return the conflicting resource (compare to __request_resource())
*/
static struct resource * __insert_resource(struct resource *parent, struct resource *new)
{
struct resource *first, *next;
for (;; parent = first) {
first = __request_resource(parent, new);
if (!first)
return first;
if (first == parent)
return first;
if (WARN_ON(first == new)) /* duplicated insertion */
return first;
if ((first->start > new->start) || (first->end < new->end))
break;
if ((first->start == new->start) && (first->end == new->end))
break;
}
for (next = first; ; next = next->sibling) {
/* Partial overlap? Bad, and unfixable */
if (next->start < new->start || next->end > new->end)
return next;
if (!next->sibling)
break;
if (next->sibling->start > new->end)
break;
}
new->parent = parent;
new->sibling = next->sibling;
new->child = first;
next->sibling = NULL;
for (next = first; next; next = next->sibling)
next->parent = new;
if (parent->child == first) {
parent->child = new;
} else {
next = parent->child;
while (next->sibling != first)
next = next->sibling;
next->sibling = new;
}
return NULL;
}
/**
* insert_resource_conflict - Inserts resource in the resource tree
* @parent: parent of the new resource
* @new: new resource to insert
*
* Returns 0 on success, conflict resource if the resource can't be inserted.
*
* This function is equivalent to request_resource_conflict when no conflict
* happens. If a conflict happens, and the conflicting resources
* entirely fit within the range of the new resource, then the new
* resource is inserted and the conflicting resources become children of
* the new resource.
*/
struct resource *insert_resource_conflict(struct resource *parent, struct resource *new)
{
struct resource *conflict;
write_lock(&resource_lock);
conflict = __insert_resource(parent, new);
write_unlock(&resource_lock);
return conflict;
}
/**
* insert_resource - Inserts a resource in the resource tree
* @parent: parent of the new resource
* @new: new resource to insert
*
* Returns 0 on success, -EBUSY if the resource can't be inserted.
*/
int insert_resource(struct resource *parent, struct resource *new)
{
struct resource *conflict;
conflict = insert_resource_conflict(parent, new);
return conflict ? -EBUSY : 0;
}
/**
* insert_resource_expand_to_fit - Insert a resource into the resource tree
* @root: root resource descriptor
* @new: new resource to insert
*
* Insert a resource into the resource tree, possibly expanding it in order
* to make it encompass any conflicting resources.
*/
void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
{
if (new->parent)
return;
write_lock(&resource_lock);
for (;;) {
struct resource *conflict;
conflict = __insert_resource(root, new);
if (!conflict)
break;
if (conflict == root)
break;
/* Ok, expand resource to cover the conflict, then try again .. */
if (conflict->start < new->start)
new->start = conflict->start;
if (conflict->end > new->end)
new->end = conflict->end;
printk("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
}
write_unlock(&resource_lock);
}
static int __adjust_resource(struct resource *res, resource_size_t start,
resource_size_t size)
{
struct resource *tmp, *parent = res->parent;
resource_size_t end = start + size - 1;
int result = -EBUSY;
if (!parent)
goto skip;
if ((start < parent->start) || (end > parent->end))
goto out;
if (res->sibling && (res->sibling->start <= end))
goto out;
tmp = parent->child;
if (tmp != res) {
while (tmp->sibling != res)
tmp = tmp->sibling;
if (start <= tmp->end)
goto out;
}
skip:
for (tmp = res->child; tmp; tmp = tmp->sibling)
if ((tmp->start < start) || (tmp->end > end))
goto out;
res->start = start;
res->end = end;
result = 0;
out:
return result;
}
/**
* adjust_resource - modify a resource's start and size
* @res: resource to modify
* @start: new start value
* @size: new size
*
* Given an existing resource, change its start and size to match the
* arguments. Returns 0 on success, -EBUSY if it can't fit.
* Existing children of the resource are assumed to be immutable.
*/
int adjust_resource(struct resource *res, resource_size_t start,
resource_size_t size)
{
int result;
write_lock(&resource_lock);
result = __adjust_resource(res, start, size);
write_unlock(&resource_lock);
return result;
}
EXPORT_SYMBOL(adjust_resource);
static void __init __reserve_region_with_split(struct resource *root,
resource_size_t start, resource_size_t end,
const char *name)
{
struct resource *parent = root;
struct resource *conflict;
struct resource *res = alloc_resource(GFP_ATOMIC);
struct resource *next_res = NULL;
if (!res)
return;
res->name = name;
res->start = start;
res->end = end;
res->flags = IORESOURCE_BUSY;
while (1) {
conflict = __request_resource(parent, res);
if (!conflict) {
if (!next_res)
break;
res = next_res;
next_res = NULL;
continue;
}
/* conflict covered whole area */
if (conflict->start <= res->start &&
conflict->end >= res->end) {
free_resource(res);
WARN_ON(next_res);
break;
}
/* failed, split and try again */
if (conflict->start > res->start) {
end = res->end;
res->end = conflict->start - 1;
if (conflict->end < end) {
next_res = alloc_resource(GFP_ATOMIC);
if (!next_res) {
free_resource(res);
break;
}
next_res->name = name;
next_res->start = conflict->end + 1;
next_res->end = end;
next_res->flags = IORESOURCE_BUSY;
}
} else {
res->start = conflict->end + 1;
}
}
}
void __init reserve_region_with_split(struct resource *root,
resource_size_t start, resource_size_t end,
const char *name)
{
int abort = 0;
write_lock(&resource_lock);
if (root->start > start || root->end < end) {
pr_err("requested range [0x%llx-0x%llx] not in root %pr\n",
(unsigned long long)start, (unsigned long long)end,
root);
if (start > root->end || end < root->start)
abort = 1;
else {
if (end > root->end)
end = root->end;
if (start < root->start)
start = root->start;
pr_err("fixing request to [0x%llx-0x%llx]\n",
(unsigned long long)start,
(unsigned long long)end);
}
dump_stack();
}
if (!abort)
__reserve_region_with_split(root, start, end, name);
write_unlock(&resource_lock);
}
/**
* resource_alignment - calculate resource's alignment
* @res: resource pointer
*
* Returns alignment on success, 0 (invalid alignment) on failure.
*/
resource_size_t resource_alignment(struct resource *res)
{
switch (res->flags & (IORESOURCE_SIZEALIGN | IORESOURCE_STARTALIGN)) {
case IORESOURCE_SIZEALIGN:
return resource_size(res);
case IORESOURCE_STARTALIGN:
return res->start;
default:
return 0;
}
}
/*
* This is compatibility stuff for IO resources.
*
* Note how this, unlike the above, knows about
* the IO flag meanings (busy etc).
*
* request_region creates a new busy region.
*
* check_region returns non-zero if the area is already busy.
*
* release_region releases a matching busy region.
*/
static DECLARE_WAIT_QUEUE_HEAD(muxed_resource_wait);
/**
* __request_region - create a new busy resource region
* @parent: parent resource descriptor
* @start: resource start address
* @n: resource region size
* @name: reserving caller's ID string
* @flags: IO resource flags
*/
struct resource * __request_region(struct resource *parent,
resource_size_t start, resource_size_t n,
const char *name, int flags)
{
DECLARE_WAITQUEUE(wait, current);
struct resource *res = alloc_resource(GFP_KERNEL);
if (!res)
return NULL;
res->name = name;
res->start = start;
res->end = start + n - 1;
res->flags = resource_type(parent);
res->flags |= IORESOURCE_BUSY | flags;
write_lock(&resource_lock);
for (;;) {
struct resource *conflict;
conflict = __request_resource(parent, res);
if (!conflict)
break;
if (conflict != parent) {
parent = conflict;
if (!(conflict->flags & IORESOURCE_BUSY))
continue;
}
if (conflict->flags & flags & IORESOURCE_MUXED) {
add_wait_queue(&muxed_resource_wait, &wait);
write_unlock(&resource_lock);
set_current_state(TASK_UNINTERRUPTIBLE);
schedule();
remove_wait_queue(&muxed_resource_wait, &wait);
write_lock(&resource_lock);
continue;
}
/* Uhhuh, that didn't work out.. */
free_resource(res);
res = NULL;
break;
}
write_unlock(&resource_lock);
return res;
}
EXPORT_SYMBOL(__request_region);
/**
* __check_region - check if a resource region is busy or free
* @parent: parent resource descriptor
* @start: resource start address
* @n: resource region size
*
* Returns 0 if the region is free at the moment it is checked,
* returns %-EBUSY if the region is busy.
*
* NOTE:
* This function is deprecated because its use is racy.
* Even if it returns 0, a subsequent call to request_region()
* may fail because another driver etc. just allocated the region.
* Do NOT use it. It will be removed from the kernel.
*/
int __check_region(struct resource *parent, resource_size_t start,
resource_size_t n)
{
struct resource * res;
res = __request_region(parent, start, n, "check-region", 0);
if (!res)
return -EBUSY;
release_resource(res);
free_resource(res);
return 0;
}
EXPORT_SYMBOL(__check_region);
/**
* __release_region - release a previously reserved resource region
* @parent: parent resource descriptor
* @start: resource start address
* @n: resource region size
*
* The described resource region must match a currently busy region.
*/
void __release_region(struct resource *parent, resource_size_t start,
resource_size_t n)
{
struct resource **p;
resource_size_t end;
p = &parent->child;
end = start + n - 1;
write_lock(&resource_lock);
for (;;) {
struct resource *res = *p;
if (!res)
break;
if (res->start <= start && res->end >= end) {
if (!(res->flags & IORESOURCE_BUSY)) {
p = &res->child;
continue;
}
if (res->start != start || res->end != end)
break;
*p = res->sibling;
write_unlock(&resource_lock);
if (res->flags & IORESOURCE_MUXED)
wake_up(&muxed_resource_wait);
free_resource(res);
return;
}
p = &res->sibling;
}
write_unlock(&resource_lock);
printk(KERN_WARNING "Trying to free nonexistent resource "
"<%016llx-%016llx>\n", (unsigned long long)start,
(unsigned long long)end);
}
EXPORT_SYMBOL(__release_region);
#ifdef CONFIG_MEMORY_HOTREMOVE
/**
* release_mem_region_adjustable - release a previously reserved memory region
* @parent: parent resource descriptor
* @start: resource start address
* @size: resource region size
*
* This interface is intended for memory hot-delete. The requested region
* is released from a currently busy memory resource. The requested region
* must either match exactly or fit into a single busy resource entry. In
* the latter case, the remaining resource is adjusted accordingly.
* Existing children of the busy memory resource must be immutable in the
* request.
*
* Note:
* - Additional release conditions, such as overlapping region, can be
* supported after they are confirmed as valid cases.
* - When a busy memory resource gets split into two entries, the code
* assumes that all children remain in the lower address entry for
* simplicity. Enhance this logic when necessary.
*/
int release_mem_region_adjustable(struct resource *parent,
resource_size_t start, resource_size_t size)
{
struct resource **p;
struct resource *res;
struct resource *new_res;
resource_size_t end;
int ret = -EINVAL;
end = start + size - 1;
if ((start < parent->start) || (end > parent->end))
return ret;
/* The alloc_resource() result gets checked later */
new_res = alloc_resource(GFP_KERNEL);
p = &parent->child;
write_lock(&resource_lock);
while ((res = *p)) {
if (res->start >= end)
break;
/* look for the next resource if it does not fit into */
if (res->start > start || res->end < end) {
p = &res->sibling;
continue;
}
if (!(res->flags & IORESOURCE_MEM))
break;
if (!(res->flags & IORESOURCE_BUSY)) {
p = &res->child;
continue;
}
/* found the target resource; let's adjust accordingly */
if (res->start == start && res->end == end) {
/* free the whole entry */
*p = res->sibling;
free_resource(res);
ret = 0;
} else if (res->start == start && res->end != end) {
/* adjust the start */
ret = __adjust_resource(res, end + 1,
res->end - end);
} else if (res->start != start && res->end == end) {
/* adjust the end */
ret = __adjust_resource(res, res->start,
start - res->start);
} else {
/* split into two entries */
if (!new_res) {
ret = -ENOMEM;
break;
}
new_res->name = res->name;
new_res->start = end + 1;
new_res->end = res->end;
new_res->flags = res->flags;
new_res->parent = res->parent;
new_res->sibling = res->sibling;
new_res->child = NULL;
ret = __adjust_resource(res, res->start,
start - res->start);
if (ret)
break;
res->sibling = new_res;
new_res = NULL;
}
break;
}
write_unlock(&resource_lock);
free_resource(new_res);
return ret;
}
#endif /* CONFIG_MEMORY_HOTREMOVE */
/*
* Managed region resource
*/
static void devm_resource_release(struct device *dev, void *ptr)
{
struct resource **r = ptr;
release_resource(*r);
}
/**
* devm_request_resource() - request and reserve an I/O or memory resource
* @dev: device for which to request the resource
* @root: root of the resource tree from which to request the resource
* @new: descriptor of the resource to request
*
* This is a device-managed version of request_resource(). There is usually
* no need to release resources requested by this function explicitly since
* that will be taken care of when the device is unbound from its driver.
* If for some reason the resource needs to be released explicitly, because
* of ordering issues for example, drivers must call devm_release_resource()
* rather than the regular release_resource().
*
* When a conflict is detected between any existing resources and the newly
* requested resource, an error message will be printed.
*
* Returns 0 on success or a negative error code on failure.
*/
int devm_request_resource(struct device *dev, struct resource *root,
struct resource *new)
{
struct resource *conflict, **ptr;
ptr = devres_alloc(devm_resource_release, sizeof(*ptr), GFP_KERNEL);
if (!ptr)
return -ENOMEM;
*ptr = new;
conflict = request_resource_conflict(root, new);
if (conflict) {
dev_err(dev, "resource collision: %pR conflicts with %s %pR\n",
new, conflict->name, conflict);
devres_free(ptr);
return -EBUSY;
}
devres_add(dev, ptr);
return 0;
}
EXPORT_SYMBOL(devm_request_resource);
static int devm_resource_match(struct device *dev, void *res, void *data)
{
struct resource **ptr = res;
return *ptr == data;
}
/**
* devm_release_resource() - release a previously requested resource
* @dev: device for which to release the resource
* @new: descriptor of the resource to release
*
* Releases a resource previously requested using devm_request_resource().
*/
void devm_release_resource(struct device *dev, struct resource *new)
{
WARN_ON(devres_release(dev, devm_resource_release, devm_resource_match,
new));
}
EXPORT_SYMBOL(devm_release_resource);
struct region_devres {
struct resource *parent;
resource_size_t start;
resource_size_t n;
};
static void devm_region_release(struct device *dev, void *res)
{
struct region_devres *this = res;
__release_region(this->parent, this->start, this->n);
}
static int devm_region_match(struct device *dev, void *res, void *match_data)
{
struct region_devres *this = res, *match = match_data;
return this->parent == match->parent &&
this->start == match->start && this->n == match->n;
}
struct resource * __devm_request_region(struct device *dev,
struct resource *parent, resource_size_t start,
resource_size_t n, const char *name)
{
struct region_devres *dr = NULL;
struct resource *res;
dr = devres_alloc(devm_region_release, sizeof(struct region_devres),
GFP_KERNEL);
if (!dr)
return NULL;
dr->parent = parent;
dr->start = start;
dr->n = n;
res = __request_region(parent, start, n, name, 0);
if (res)
devres_add(dev, dr);
else
devres_free(dr);
return res;
}
EXPORT_SYMBOL(__devm_request_region);
void __devm_release_region(struct device *dev, struct resource *parent,
resource_size_t start, resource_size_t n)
{
struct region_devres match_data = { parent, start, n };
__release_region(parent, start, n);
WARN_ON(devres_destroy(dev, devm_region_release, devm_region_match,
&match_data));
}
EXPORT_SYMBOL(__devm_release_region);
/*
* Called from init/main.c to reserve IO ports.
*/
#define MAXRESERVE 4
static int __init reserve_setup(char *str)
{
static int reserved;
static struct resource reserve[MAXRESERVE];
for (;;) {
unsigned int io_start, io_num;
int x = reserved;
if (get_option (&str, &io_start) != 2)
break;
if (get_option (&str, &io_num) == 0)
break;
if (x < MAXRESERVE) {
struct resource *res = reserve + x;
res->name = "reserved";
res->start = io_start;
res->end = io_start + io_num - 1;
res->flags = IORESOURCE_BUSY;
res->child = NULL;
if (request_resource(res->start >= 0x10000 ? &iomem_resource : &ioport_resource, res) == 0)
reserved = x+1;
}
}
return 1;
}
__setup("reserve=", reserve_setup);
/*
* Check if the requested addr and size spans more than any slot in the
* iomem resource tree.
*/
int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
{
struct resource *p = &iomem_resource;
int err = 0;
loff_t l;
read_lock(&resource_lock);
for (p = p->child; p ; p = r_next(NULL, p, &l)) {
/*
* We can probably skip the resources without
* IORESOURCE_IO attribute?
*/
if (p->start >= addr + size)
continue;
if (p->end < addr)
continue;
if (PFN_DOWN(p->start) <= PFN_DOWN(addr) &&
PFN_DOWN(p->end) >= PFN_DOWN(addr + size - 1))
continue;
/*
* if a resource is "BUSY", it's not a hardware resource
* but a driver mapping of such a resource; we don't want
* to warn for those; some drivers legitimately map only
* partial hardware resources. (example: vesafb)
*/
if (p->flags & IORESOURCE_BUSY)
continue;
printk(KERN_WARNING "resource sanity check: requesting [mem %#010llx-%#010llx], which spans more than %s %pR\n",
(unsigned long long)addr,
(unsigned long long)(addr + size - 1),
p->name, p);
err = -1;
break;
}
read_unlock(&resource_lock);
return err;
}
#ifdef CONFIG_STRICT_DEVMEM
static int strict_iomem_checks = 1;
#else
static int strict_iomem_checks;
#endif
/*
* check if an address is reserved in the iomem resource tree
* returns 1 if reserved, 0 if not reserved.
*/
int iomem_is_exclusive(u64 addr)
{
struct resource *p = &iomem_resource;
int err = 0;
loff_t l;
int size = PAGE_SIZE;
if (!strict_iomem_checks)
return 0;
addr = addr & PAGE_MASK;
read_lock(&resource_lock);
for (p = p->child; p ; p = r_next(NULL, p, &l)) {
/*
* We can probably skip the resources without
* IORESOURCE_IO attribute?
*/
if (p->start >= addr + size)
break;
if (p->end < addr)
continue;
if (p->flags & IORESOURCE_BUSY &&
p->flags & IORESOURCE_EXCLUSIVE) {
err = 1;
break;
}
}
read_unlock(&resource_lock);
return err;
}
static int __init strict_iomem(char *str)
{
if (strstr(str, "relaxed"))
strict_iomem_checks = 0;
if (strstr(str, "strict"))
strict_iomem_checks = 1;
return 1;
}
__setup("iomem=", strict_iomem);