kernel-fxtec-pro1x/drivers/video/fbdev/kyro/STG4000Reg.h
Tomi Valkeinen f7018c2135 video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.

Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.

No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-04-17 08:10:19 +03:00

283 lines
9 KiB
C

/*
* linux/drivers/video/kyro/STG4000Reg.h
*
* Copyright (C) 2002 STMicroelectronics
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*/
#ifndef _STG4000REG_H
#define _STG4000REG_H
#define DWFILL unsigned long :32
#define WFILL unsigned short :16
/*
* Macros that access memory mapped card registers in PCI space
* Add an appropriate section for your OS or processor architecture.
*/
#if defined(__KERNEL__)
#include <asm/page.h>
#include <asm/io.h>
#define STG_WRITE_REG(reg,data) (writel(data,&pSTGReg->reg))
#define STG_READ_REG(reg) (readl(&pSTGReg->reg))
#else
#define STG_WRITE_REG(reg,data) (pSTGReg->reg = data)
#define STG_READ_REG(reg) (pSTGReg->reg)
#endif /* __KERNEL__ */
#define SET_BIT(n) (1<<(n))
#define CLEAR_BIT(n) (tmp &= ~(1<<n))
#define CLEAR_BITS_FRM_TO(frm, to) \
{\
int i; \
for(i = frm; i<= to; i++) \
{ \
tmp &= ~(1<<i); \
} \
}
#define CLEAR_BIT_2(n) (usTemp &= ~(1<<n))
#define CLEAR_BITS_FRM_TO_2(frm, to) \
{\
int i; \
for(i = frm; i<= to; i++) \
{ \
usTemp &= ~(1<<i); \
} \
}
/* LUT select */
typedef enum _LUT_USES {
NO_LUT = 0, RESERVED, GRAPHICS, OVERLAY
} LUT_USES;
/* Primary surface pixel format select */
typedef enum _PIXEL_FORMAT {
_8BPP = 0, _15BPP, _16BPP, _24BPP, _32BPP
} PIXEL_FORMAT;
/* Overlay blending mode select */
typedef enum _BLEND_MODE {
GRAPHICS_MODE = 0, COLOR_KEY, PER_PIXEL_ALPHA, GLOBAL_ALPHA,
CK_PIXEL_ALPHA, CK_GLOBAL_ALPHA
} OVRL_BLEND_MODE;
/* Overlay Pixel format select */
typedef enum _OVRL_PIX_FORMAT {
UYVY, VYUY, YUYV, YVYU
} OVRL_PIX_FORMAT;
/* Register Table */
typedef struct {
/* 0h */
volatile u32 Thread0Enable; /* 0x0000 */
volatile u32 Thread1Enable; /* 0x0004 */
volatile u32 Thread0Recover; /* 0x0008 */
volatile u32 Thread1Recover; /* 0x000C */
volatile u32 Thread0Step; /* 0x0010 */
volatile u32 Thread1Step; /* 0x0014 */
volatile u32 VideoInStatus; /* 0x0018 */
volatile u32 Core2InSignStart; /* 0x001C */
volatile u32 Core1ResetVector; /* 0x0020 */
volatile u32 Core1ROMOffset; /* 0x0024 */
volatile u32 Core1ArbiterPriority; /* 0x0028 */
volatile u32 VideoInControl; /* 0x002C */
volatile u32 VideoInReg0CtrlA; /* 0x0030 */
volatile u32 VideoInReg0CtrlB; /* 0x0034 */
volatile u32 VideoInReg1CtrlA; /* 0x0038 */
volatile u32 VideoInReg1CtrlB; /* 0x003C */
volatile u32 Thread0Kicker; /* 0x0040 */
volatile u32 Core2InputSign; /* 0x0044 */
volatile u32 Thread0ProgCtr; /* 0x0048 */
volatile u32 Thread1ProgCtr; /* 0x004C */
volatile u32 Thread1Kicker; /* 0x0050 */
volatile u32 GPRegister1; /* 0x0054 */
volatile u32 GPRegister2; /* 0x0058 */
volatile u32 GPRegister3; /* 0x005C */
volatile u32 GPRegister4; /* 0x0060 */
volatile u32 SerialIntA; /* 0x0064 */
volatile u32 Fill0[6]; /* GAP 0x0068 - 0x007C */
volatile u32 SoftwareReset; /* 0x0080 */
volatile u32 SerialIntB; /* 0x0084 */
volatile u32 Fill1[37]; /* GAP 0x0088 - 0x011C */
volatile u32 ROMELQV; /* 0x011C */
volatile u32 WLWH; /* 0x0120 */
volatile u32 ROMELWL; /* 0x0124 */
volatile u32 dwFill_1; /* GAP 0x0128 */
volatile u32 IntStatus; /* 0x012C */
volatile u32 IntMask; /* 0x0130 */
volatile u32 IntClear; /* 0x0134 */
volatile u32 Fill2[6]; /* GAP 0x0138 - 0x014C */
volatile u32 ROMGPIOA; /* 0x0150 */
volatile u32 ROMGPIOB; /* 0x0154 */
volatile u32 ROMGPIOC; /* 0x0158 */
volatile u32 ROMGPIOD; /* 0x015C */
volatile u32 Fill3[2]; /* GAP 0x0160 - 0x0168 */
volatile u32 AGPIntID; /* 0x0168 */
volatile u32 AGPIntClassCode; /* 0x016C */
volatile u32 AGPIntBIST; /* 0x0170 */
volatile u32 AGPIntSSID; /* 0x0174 */
volatile u32 AGPIntPMCSR; /* 0x0178 */
volatile u32 VGAFrameBufBase; /* 0x017C */
volatile u32 VGANotify; /* 0x0180 */
volatile u32 DACPLLMode; /* 0x0184 */
volatile u32 Core1VideoClockDiv; /* 0x0188 */
volatile u32 AGPIntStat; /* 0x018C */
/*
volatile u32 Fill4[0x0400/4 - 0x0190/4]; //GAP 0x0190 - 0x0400
volatile u32 Fill5[0x05FC/4 - 0x0400/4]; //GAP 0x0400 - 0x05FC Fog Table
volatile u32 Fill6[0x0604/4 - 0x0600/4]; //GAP 0x0600 - 0x0604
volatile u32 Fill7[0x0680/4 - 0x0608/4]; //GAP 0x0608 - 0x0680
volatile u32 Fill8[0x07FC/4 - 0x0684/4]; //GAP 0x0684 - 0x07FC
*/
volatile u32 Fill4[412]; /* 0x0190 - 0x07FC */
volatile u32 TACtrlStreamBase; /* 0x0800 */
volatile u32 TAObjDataBase; /* 0x0804 */
volatile u32 TAPtrDataBase; /* 0x0808 */
volatile u32 TARegionDataBase; /* 0x080C */
volatile u32 TATailPtrBase; /* 0x0810 */
volatile u32 TAPtrRegionSize; /* 0x0814 */
volatile u32 TAConfiguration; /* 0x0818 */
volatile u32 TAObjDataStartAddr; /* 0x081C */
volatile u32 TAObjDataEndAddr; /* 0x0820 */
volatile u32 TAXScreenClip; /* 0x0824 */
volatile u32 TAYScreenClip; /* 0x0828 */
volatile u32 TARHWClamp; /* 0x082C */
volatile u32 TARHWCompare; /* 0x0830 */
volatile u32 TAStart; /* 0x0834 */
volatile u32 TAObjReStart; /* 0x0838 */
volatile u32 TAPtrReStart; /* 0x083C */
volatile u32 TAStatus1; /* 0x0840 */
volatile u32 TAStatus2; /* 0x0844 */
volatile u32 TAIntStatus; /* 0x0848 */
volatile u32 TAIntMask; /* 0x084C */
volatile u32 Fill5[235]; /* GAP 0x0850 - 0x0BF8 */
volatile u32 TextureAddrThresh; /* 0x0BFC */
volatile u32 Core1Translation; /* 0x0C00 */
volatile u32 TextureAddrReMap; /* 0x0C04 */
volatile u32 RenderOutAGPRemap; /* 0x0C08 */
volatile u32 _3DRegionReadTrans; /* 0x0C0C */
volatile u32 _3DPtrReadTrans; /* 0x0C10 */
volatile u32 _3DParamReadTrans; /* 0x0C14 */
volatile u32 _3DRegionReadThresh; /* 0x0C18 */
volatile u32 _3DPtrReadThresh; /* 0x0C1C */
volatile u32 _3DParamReadThresh; /* 0x0C20 */
volatile u32 _3DRegionReadAGPRemap; /* 0x0C24 */
volatile u32 _3DPtrReadAGPRemap; /* 0x0C28 */
volatile u32 _3DParamReadAGPRemap; /* 0x0C2C */
volatile u32 ZBufferAGPRemap; /* 0x0C30 */
volatile u32 TAIndexAGPRemap; /* 0x0C34 */
volatile u32 TAVertexAGPRemap; /* 0x0C38 */
volatile u32 TAUVAddrTrans; /* 0x0C3C */
volatile u32 TATailPtrCacheTrans; /* 0x0C40 */
volatile u32 TAParamWriteTrans; /* 0x0C44 */
volatile u32 TAPtrWriteTrans; /* 0x0C48 */
volatile u32 TAParamWriteThresh; /* 0x0C4C */
volatile u32 TAPtrWriteThresh; /* 0x0C50 */
volatile u32 TATailPtrCacheAGPRe; /* 0x0C54 */
volatile u32 TAParamWriteAGPRe; /* 0x0C58 */
volatile u32 TAPtrWriteAGPRe; /* 0x0C5C */
volatile u32 SDRAMArbiterConf; /* 0x0C60 */
volatile u32 SDRAMConf0; /* 0x0C64 */
volatile u32 SDRAMConf1; /* 0x0C68 */
volatile u32 SDRAMConf2; /* 0x0C6C */
volatile u32 SDRAMRefresh; /* 0x0C70 */
volatile u32 SDRAMPowerStat; /* 0x0C74 */
volatile u32 Fill6[2]; /* GAP 0x0C78 - 0x0C7C */
volatile u32 RAMBistData; /* 0x0C80 */
volatile u32 RAMBistCtrl; /* 0x0C84 */
volatile u32 FIFOBistKey; /* 0x0C88 */
volatile u32 RAMBistResult; /* 0x0C8C */
volatile u32 FIFOBistResult; /* 0x0C90 */
/*
volatile u32 Fill11[0x0CBC/4 - 0x0C94/4]; //GAP 0x0C94 - 0x0CBC
volatile u32 Fill12[0x0CD0/4 - 0x0CC0/4]; //GAP 0x0CC0 - 0x0CD0 3DRegisters
*/
volatile u32 Fill7[16]; /* 0x0c94 - 0x0cd0 */
volatile u32 SDRAMAddrSign; /* 0x0CD4 */
volatile u32 SDRAMDataSign; /* 0x0CD8 */
volatile u32 SDRAMSignConf; /* 0x0CDC */
/* DWFILL; //GAP 0x0CE0 */
volatile u32 dwFill_2;
volatile u32 ISPSignature; /* 0x0CE4 */
volatile u32 Fill8[454]; /*GAP 0x0CE8 - 0x13FC */
volatile u32 DACPrimAddress; /* 0x1400 */
volatile u32 DACPrimSize; /* 0x1404 */
volatile u32 DACCursorAddr; /* 0x1408 */
volatile u32 DACCursorCtrl; /* 0x140C */
volatile u32 DACOverlayAddr; /* 0x1410 */
volatile u32 DACOverlayUAddr; /* 0x1414 */
volatile u32 DACOverlayVAddr; /* 0x1418 */
volatile u32 DACOverlaySize; /* 0x141C */
volatile u32 DACOverlayVtDec; /* 0x1420 */
volatile u32 Fill9[9]; /* GAP 0x1424 - 0x1444 */
volatile u32 DACVerticalScal; /* 0x1448 */
volatile u32 DACPixelFormat; /* 0x144C */
volatile u32 DACHorizontalScal; /* 0x1450 */
volatile u32 DACVidWinStart; /* 0x1454 */
volatile u32 DACVidWinEnd; /* 0x1458 */
volatile u32 DACBlendCtrl; /* 0x145C */
volatile u32 DACHorTim1; /* 0x1460 */
volatile u32 DACHorTim2; /* 0x1464 */
volatile u32 DACHorTim3; /* 0x1468 */
volatile u32 DACVerTim1; /* 0x146C */
volatile u32 DACVerTim2; /* 0x1470 */
volatile u32 DACVerTim3; /* 0x1474 */
volatile u32 DACBorderColor; /* 0x1478 */
volatile u32 DACSyncCtrl; /* 0x147C */
volatile u32 DACStreamCtrl; /* 0x1480 */
volatile u32 DACLUTAddress; /* 0x1484 */
volatile u32 DACLUTData; /* 0x1488 */
volatile u32 DACBurstCtrl; /* 0x148C */
volatile u32 DACCrcTrigger; /* 0x1490 */
volatile u32 DACCrcDone; /* 0x1494 */
volatile u32 DACCrcResult1; /* 0x1498 */
volatile u32 DACCrcResult2; /* 0x149C */
volatile u32 DACLinecount; /* 0x14A0 */
volatile u32 Fill10[151]; /*GAP 0x14A4 - 0x16FC */
volatile u32 DigVidPortCtrl; /* 0x1700 */
volatile u32 DigVidPortStat; /* 0x1704 */
/*
volatile u32 Fill11[0x1FFC/4 - 0x1708/4]; //GAP 0x1708 - 0x1FFC
volatile u32 Fill17[0x3000/4 - 0x2FFC/4]; //GAP 0x2000 - 0x2FFC ALUT
*/
volatile u32 Fill11[1598];
/* DWFILL; //GAP 0x3000 ALUT 256MB offset */
volatile u32 Fill_3;
} STG4000REG;
#endif /* _STG4000REG_H */