0ec9fab3d1
Make the idle balancer more agressive, to improve a x264 encoding workload provided by Jason Garrett-Glaser: NEXT_BUDDY NO_LB_BIAS encoded 600 frames, 252.82 fps, 22096.60 kb/s encoded 600 frames, 250.69 fps, 22096.60 kb/s encoded 600 frames, 245.76 fps, 22096.60 kb/s NO_NEXT_BUDDY LB_BIAS encoded 600 frames, 344.44 fps, 22096.60 kb/s encoded 600 frames, 346.66 fps, 22096.60 kb/s encoded 600 frames, 352.59 fps, 22096.60 kb/s NO_NEXT_BUDDY NO_LB_BIAS encoded 600 frames, 425.75 fps, 22096.60 kb/s encoded 600 frames, 425.45 fps, 22096.60 kb/s encoded 600 frames, 422.49 fps, 22096.60 kb/s Peter pointed out that this is better done via newidle_idx, not via LB_BIAS, newidle balancing should look for where there is load _now_, not where there was load 2 ticks ago. Worst-case latencies are improved as well as no buddies means less vruntime spread. (as per prior lkml discussions) This change improves kbuild-peak parallelism as well. Reported-by: Jason Garrett-Glaser <darkshikari@gmail.com> Signed-off-by: Mike Galbraith <efault@gmx.de> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> LKML-Reference: <1253011667.9128.16.camel@marge.simson.net> Signed-off-by: Ingo Molnar <mingo@elte.hu> |
||
---|---|---|
.. | ||
alpha | ||
arm | ||
avr32 | ||
blackfin | ||
cris | ||
frv | ||
h8300 | ||
ia64 | ||
m32r | ||
m68k | ||
m68knommu | ||
microblaze | ||
mips | ||
mn10300 | ||
parisc | ||
powerpc | ||
s390 | ||
sh | ||
sparc | ||
um | ||
x86 | ||
xtensa | ||
.gitignore | ||
Kconfig |