#ifndef _INPUT_MT_H #define _INPUT_MT_H /* * Input Multitouch Library * * Copyright (c) 2010 Henrik Rydberg * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published by * the Free Software Foundation. */ #include /** * struct input_mt_slot - represents the state of an input MT slot * @abs: holds current values of ABS_MT axes for this slot */ struct input_mt_slot { int abs[ABS_MT_LAST - ABS_MT_FIRST + 1]; }; static inline void input_mt_set_value(struct input_mt_slot *slot, unsigned code, int value) { slot->abs[code - ABS_MT_FIRST] = value; } static inline int input_mt_get_value(const struct input_mt_slot *slot, unsigned code) { return slot->abs[code - ABS_MT_FIRST]; } int input_mt_create_slots(struct input_dev *dev, unsigned int num_slots); void input_mt_destroy_slots(struct input_dev *dev); static inline void input_mt_slot(struct input_dev *dev, int slot) { input_event(dev, EV_ABS, ABS_MT_SLOT, slot); } #endif