Avoid cause latencies in other clients by not taking the global struct
mutex and moving the per-client request manipulation a local per-client
mutex. For example, this allows a compositor to schedule a page-flip
(through X) whilst an OpenGL application is monopolising the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
First step, lets have a look at the values for troublesome panels and
see if they may be used to improve our link training.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to drain the pending flips prior to disabling the pipe during
modeset, and these need to be done in an uninterruptible fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This is already performed with the pipelined flush, so by the time we
schedule the flush in the page-flip, the ring is NULL and we OOPs
instead.
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Keep a list of pinned objects and display it via debugfs. Now all
objects that exist in the GTT are always tracked on one of the
active, flushing, inactive or pinned lists.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
If we have queued a page flip on the current fb and then request a mode
change, wait until the page flip completes before performing the new
request.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Track if the gpu requires the fence for the execution of a batch buffer
and so only wait upon the retirement of the object's last rendering
seqno if the fence is in use by the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Previously we only tidied up the active bo lists for chipsets were we
would attempt to reset the GPU. However, this action is necessary for
the system to continue and reclaim the dead bo for all chipsets.
Pointed out, in passing, by Owain Ainsworth.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Clear the GPU read domain for the inactive objects on a reset so that
they are correctly invalidated on reuse.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Owain Ainsworth noticed that the reset code failed to clear the flushing
list leaving the driver in an inconsistent state following a hung GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When flushing the GPU domains,we emit a flush on *both* rings, even
though they share a unified cache. Only emit the flush on the currently
active ring.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Use the GMBUS interface rather than direct bit banging to grab the EDID
over DDC (and for other forms of auxiliary communication with external
display controllers). The hope is that this method will be much faster
and more reliable than bit banging for fetching EDIDs from buggy monitors
or through switches, though we still preserve the bit banging as a
fallback in case GMBUS fails.
Based on an original patch by Jesse Barnes.
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we currently may need to acquire a fence register during a modeset,
we need to be able to do so in an uninterruptible manner. So expose that
parameter to the callers of the fence management code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This ensures that we do wait upon the flushes to complete if necessary
and avoid the visual tears, whilst enabling pipelined page-flips.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By reducing the hangcheck frequency we check less often, conserving
resources, and still detect a lock up quickly. On a fast machine with a
slow GPU (like a Core2 paired with a 945G) it is easy for the hangcheck to
misfire as we check too fast.
Also once hung and if we fail to completely reset the chip, we have a
nasty habit of proclaming a hang many times a second and generating a
strobe-like display.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to track different state on each generation in order to detect
when we need to refresh the FBC registers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Use the detection from intel-gtt.ko instead. Hooray!
Also move the stolen mem allocator to the other gtt stuff in dev_prv->mem.
v2: Chris Wilson noted that my error handling was crap. Fix it. He also
said that this fixes a problem on his i845. Indeed, i915_probe_agp
misses a special case for i830/i845 stolen mem detection.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=25476
Cc: stable@kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add a few definitions to it that are already shared and that will
be shared in the future (like the number of stolen entries).
No functional changes in here.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
There were two instances of code to control the panel backlight and
neither handled the complete set of device variations.
Fixes:
Bug 29716 - [GM965] Regression: Backlight resets to minimum when changing resolution
https://bugs.freedesktop.org/show_bug.cgi?id=29716
And a bug on one of my PineView boxes which overflowed the backlight
value.
Incorporates part of a similar patch by Matthew Garrett that exposes a
native Intel backlight controller.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This spinlock only served debugging purposes in a time when we could not
be sure of the mutex ever being released upon a GPU hang. As we now
should be able rely on hangcheck to do the job for us (and that error
reporting should not itself require the struct mutex) we can kill the
incomplete attempt at protection.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Alexander reported that the compilation of intel_overlay.c was failing
due to an inclusion that was only valid with CONFIG_DEBUG_FS. As the
whole error reporting is only useful with debugfs enabled, remove all
the redundant error state collection code when compiling without
CONFIG_DEBUG_FS.
Reported-by: Alexander Lam <lambchop468@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By allocating the request prior to writing to the ringbuffer, we can
abort the operation without leaving the GPU in an inconsistent state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of threading flush_domains through the execbuf code to
i915_add_request.
With this change 2 small cleanups are possible (likewise the majority
of the patch):
- The flush_domains parameter of i915_add_request is always 0. Drop it
and the corresponding logic.
- Ditto for the seqno param of i915_gem_process_flushing_list.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Previously I thought that one interrupt per batchbuffer should be
enough. Now tedious benchmarking showed this to be wrong.
Therefore track whether any commands have been isssued with a future
seqno (like pipelined fencing changes or flushes). If this is the case
emit a request before issueing the batchbuffer.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Useful for capturing register read/write traces to send to the hw guys.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
It is recommended that we use the Video BIOS tables that were copied
into the OpRegion during POST when initialising the driver. This saves
us from having to furtle around inside the ROM ourselves and possibly
allows the vBIOS to adjust the tables prior to initialisation.
On some systems, such as the Samsung N210, there is no accessible VBIOS
and the only means of finding the VBT is through the OpRegion.
v2: Rearrange the code so that ASLE is enabled along with ACPI
v3: Enable OpRegion parsing even without ACPI
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Garrett <mjg@redhat.com>
It's part of the generic Intel driver infrastructure so rename it in
prepreparation for using it for VBT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
ums-gem code correctly cancels the retire work (at lastclose time),
kms does not do so. Fix this by canceling the work right after ideling
the gpu.
While staring at the code I noticed that the work function is not
static. Fix this, too.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
RC6 power state requires a logical render context in place for saving
render context.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
i830 requires 32bpp cursors to be aligned to 16KB, so we have to expose
the alignment parameter to i915_gem_attach_phys_object().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
v2: Hook in DP paths to keep FULLSCREEN panel fitting on eDP.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Based in a large part upon Daniel Vetter's implementation and adapted
for handling multiple rings in a single pass.
This should lead to better gtt usage and fixes the page-fault-of-doom
triggered. The fairness is provided by scanning through the GTT space
amalgamating space in rendering order. As soon as we have a contiguous
space in the GTT large enough for the new object (and its alignment),
evict any object which lies within that space. This should keep more
objects resident in the GTT.
Doing throughput testing on a PineView machine with cairo-perf-trace
indicates that there is very little difference with the new LRU scan,
perhaps a small improvement... Except oddly for the poppler trace.
Reference:
Bug 15911 - Intermittent X crash (freeze)
https://bugzilla.kernel.org/show_bug.cgi?id=15911
Bug 20152 - cannot view JPG in firefox when running UXA
https://bugs.freedesktop.org/show_bug.cgi?id=20152
Bug 24369 - Hang when scrolling firefox page with window in front
https://bugs.freedesktop.org/show_bug.cgi?id=24369
Bug 28478 - Intermittent graphics lockups due to overflow/loop
https://bugs.freedesktop.org/show_bug.cgi?id=28478
v2: Attempt to clarify the logic and order of eviction through the use
of comments and macros.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
The eviction code is the gnarly underbelly of memory management, and is
clearer if kept separated from the normal domain management in GEM.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
This will be used by the eviction logic to maintain fairness between the
rings.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
v2: Add the interrupt status and address.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
Using dev_priv__ avoids sparse complaining about shadowed variables in
the *LP_RING() macros.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
This avoids the excess flush and requests on idle rings (and spamming
the debug log ;-)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
If during the freeing of an object the unbind is interrupted by a system
call, which is quite possible if we have outstanding GPU writes that
must be flushed, the unbind is silently aborted. This still leaves the
AGP region and backing pages allocated, and perhaps more importantly,
the object remains upon the various lists exposing us to memory
corruption.
I think this is the cause behind the use-after-free, such as
Bug 15664 - Graphics hang and kernel backtrace when starting Azureus
with Compiz enabled
https://bugzilla.kernel.org/show_bug.cgi?id=15664
v2: Daniel Vetter reminded me that kernel space programming is never easy.
We cannot simply spin to clear the pending signal and so must deferred
the freeing of the object until later.
v3: Run from the top level retire requests.
v4: Tested with P(return -ERESTARTSYS)=.5 from i915_gem_do_wait_request()
v5: Rebase against Eric's for-linus tree.
v6: Refactor, split and add a comment about avoiding unbounded recursion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>
Combine the iteration over active render rings into a common function.
This is in preparation for reusing the idle function to also retire
deferred free requests.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>