When userland detected that this ioctl was supported (by version number check),
it used it in a racy way -- dispatch delayed swap, wait for vblank, continue
rendering. As there was no mechanism for it to wait for the swap to finish,
sometimes it would render before the swap and garbage would be displayed on
the screen.
By removing the ioctl and returning -EINVAL, userland returns to its previous,
correct rendering path of waiting for a vblank then dispatching a swap. The
only path that could have used this ioctl correctly was page flipping, which
relied on only one client running and emitting wait-for-vblank-before-rendering
in the command stream. That path also falls back correctly, at the performance
cost of not being able to queue up rendering before the flip occurs.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@linux.ie>
vblank in the kernel is far simpler if it deals with pipes instead of
planes, so we're changing both user and kernel side.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
To synchronize clip lists with the X server, the DRM lock must be held while
looking at drawable clip lists. To synchronize with other ring access, the
ring mutex must be held while inserting commands into the ring. Failure to
do the first resulted in easy visual corruption when moving windows, and the
second could have corrupted the ring with DRI2.
Grabbing the DRM lock involves using the DRM tasklet mechanism, grabbing the
ring mutex means potentially sleeping. Deal with both of these by always
running the tasklet from a work handler.
Also, protect from clip list changes since the vblank request was queued by
making sure the window has at least one rectangle while looking inside,
preventing oopses .
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Otherwise, if we lost the race, the pipestat bit would be set without being
reflected in IIR, and we would never clear the pipestat bit so the pipe
event would never be generated again, and all vblank waits would time out.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If the failing paths were hit, the vblank IRQ would never get turned off
again.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This uses the same spinlock as the user_irq code as it shares the same
register, ensuring that interrupt registers are updated atomically.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We fail ioctls that depend on the sarea_priv with EINVAL.
Signed-off-by: Kristian Høgsberg <krh@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In the conversion for GEM, we had stopped using the hardware lock to protect
ring usage, since it was all internal to the DRM now. However, some paths
weren't converted to using struct_mutex to prevent multiple threads from
concurrently working on the ring, in particular between the vblank swap handler
and ioctls.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
GEM allows the creation of persistent buffer objects accessible by the
graphics device through new ioctls for managing execution of commands on the
device. The userland API is almost entirely driver-specific to ensure that
any driver building on this model can easily map the interface to individual
driver requirements.
GEM is used by the 2d driver for managing its internal state allocations and
will be used for pixmap storage to reduce memory consumption and enable
zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable
GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, drivers supporting vblank interrupt waits would run the interrupt
all the time, or all the time that any 3d client was running, preventing the
CPU from sleeping for long when the system was otherwise idle. Now, interrupts
are disabled any time that no client is waiting on a vblank event. The new
method uses vblank counters on the chipsets when the interrupts are turned
off, rather than counting interrupts, so that we can continue to present
accurate vblank numbers.
Co-author: Michel Dänzer <michel@tungstengraphics.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds the support necessary for allowing ACPI backlight control to
work on some newer Intel-based graphics systems. Tested on Thinkpad T61
and HP 2510p hardware.
Signed-off-by: Matthew Garrett <mjg@redhat.com>
Signed-off-by: Dave Airlie <airlied@linux.ie>
Previous attempts at interrupt mitigation had been foiled by i915_wait_irq's
failure to update the sarea seqno value when the status page indicated that
the seqno had already been passed. MSI support has been seen to cut CPU
costs by up to 40% in some workloads by avoiding other expensive interrupt
handlers for frequent graphics interrupts.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-07-14 10:45:01 +10:00
Renamed from drivers/char/drm/i915_irq.c (Browse further)