The chipsets with the isa_dma_bridge_buggy set do not stop DMA during
DMA counter reads. The DMA counter is read in two 8-bit read steps
on x86 platform. Sometimes, such reads happen during higher byte
change so the lower byte is already decremented (rolled over) but
the higher byte is not. It introduces an error that position is
moved 256 bytes ahead of the true position. Thus, the next DMA
position read can return a lower value then the previous read.
If the DMA position is decreased (reversed) the ALSA subsystem is
tricked into the playback underrun error and resets the playback.
It results in a "pop" during a playback.
Work around the issue by reading the counter twice and choosing a higher
value.
Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This header file exists only for some hacks to adapt alsa-driver
tree. It's useless for building in the kernel. Let's move a few
lines in it to sound/core.h and remove it.
With this patch, sound/driver.h isn't removed but has just a single
compile warning to include it. This should be really killed in
future.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!