This reverts the check added by commit 5045b46803 (KVM: x86: check CS.DPL
against RPL during task switch, 2014-05-15). Although the CS.DPL=CS.RPL
check is mentioned in table 7-1 of the SDM as causing a #TSS exception,
it is not mentioned in table 6-6 that lists "invalid TSS conditions"
which cause #TSS exceptions. In fact it causes some tests to fail, which
pass on bare-metal.
Keep the rest of the commit, since we will find new uses for it in 3.18.
Reported-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Commit d40a6898e5 mistakenly caused instructions which are not marked as
EmulateOnUD to be emulated upon #UD exception. The commit caused the check of
whether the instruction flags include EmulateOnUD to never be evaluated. As a
result instructions whose emulation is broken may be emulated. This fix moves
the evaluation of EmulateOnUD so it would be evaluated.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
[Tweak operand order in &&, remove EmulateOnUD where it's now superfluous.
- Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Resolve a shadow warning generated in W=2 builds by the nested
use of the min macro by instead using the min3 macro for the
minimum of 3 values.
Signed-off-by: Mark Rustad <mark.d.rustad@intel.com>
Signed-off-by: Jeff Kirsher <jeffrey.t.kirsher@intel.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This patch updates RF for rep-string emulation. The flag is set upon the first
iteration, and cleared after the last (if emulated). It is intended to make
sure that if a trap (in future data/io #DB emulation) or interrupt is delivered
to the guest during the rep-string instruction, RF will be set correctly. RF
affects whether instruction breakpoint in the guest is masked.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
RFLAGS.RF was cleaned in several functions (e.g., syscall) in the x86 emulator.
Now that we clear it before the execution of an instruction in the emulator, we
can remove the specific cleanup of RFLAGS.RF.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
When an instruction is emulated RFLAGS.RF should be cleared. KVM previously did
not do so. This patch clears RFLAGS.RF after interception is done. If a fault
occurs during the instruction, RFLAGS.RF will be set by a previous patch. This
patch does not handle the case of traps/interrupts during rep-strings. Traps
are only expected to occur on debug watchpoints, and those are anyhow not
handled by the emulator.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
RFLAGS.RF is always zero after popf. Therefore, popf should not updated RF, as
anyhow emulating popf, just as any other instruction should clear RFLAGS.RF.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Certain instructions (e.g., mwait and monitor) cause a #UD exception when they
are executed in user mode. This is in contrast to the regular privileged
instructions which cause #GP. In order not to mess with SVM interception of
mwait and monitor which assumes privilege level assertions take place before
interception, a flag has been added.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Certain instructions, such as monitor and xsave do not support big real mode
and cause a #GP exception if any of the accessed bytes effective address are
not within [0, 0xffff]. This patch introduces a flag to mark these
instructions, including the necassary checks.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
When the CS base is not page-aligned, the linear address of the code could
get close to the page boundary (e.g. 0x...ffe) even if the EIP value is
not. So we need to first linearize the address, and only then compute
the number of valid bytes that can be fetched.
This happens relatively often when executing real mode code.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
We do not need a memory copying loop anymore in insn_fetch; we
can use a byte-aligned pointer to access instruction fields directly
from the fetch_cache. This eliminates 50-150 cycles (corresponding to
a 5-10% improvement in performance) from each instruction.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
do_insn_fetch_bytes will only be called once in a given insn_fetch and
insn_fetch_arr, because in fact it will only be called at most twice
for any instruction and the first call is explicit in x86_decode_insn.
This observation lets us hoist the call out of the memory copying loop.
It does not buy performance, because most fetches are one byte long
anyway, but it prepares for the next patch.
The overflow check is tricky, but correct. Because do_insn_fetch_bytes
has already been called once, we know that fc->end is at least 15. So
it is okay to subtract the number of bytes we want to read.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Hoist the common case up from do_insn_fetch_byte to do_insn_fetch,
and prime the fetch_cache in x86_decode_insn. This helps a bit the
compiler and the branch predictor, but above all it lays the
ground for further changes in the next few patches.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
rip_relative is only set if decode_modrm runs, and if you have ModRM
you will also have a memopp. We can then access memopp unconditionally.
Note that rip_relative cannot be hoisted up to decode_modrm, or you
break "mov $0, xyz(%rip)".
Also, move typecast on "out of range value" of mem.ea to decode_modrm.
Together, all these optimizations save about 50 cycles on each emulated
instructions (4-6%).
Signed-off-by: Bandan Das <bsd@redhat.com>
[Fix immediate operands with rip-relative addressing. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
x86_decode_insn already sets a default for seg_override,
so remove it from the zeroed area. Also replace set/get functions
with direct access to the field.
Signed-off-by: Bandan Das <bsd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
A lot of initializations are unnecessary as they get set to
appropriate values before actually being used. Optimize
placement of fields in x86_emulate_ctxt
Signed-off-by: Bandan Das <bsd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Remove the if conditional - that will help us avoid
an "else initialize to 0" Also, rearrange operators
for slightly better code.
Signed-off-by: Bandan Das <bsd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The same information can be gleaned from ctxt->d and avoids having
to zero/NULL initialize intercept and check_perm
Signed-off-by: Bandan Das <bsd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Core emulator functions all belong in emulator.c,
x86 should have no knowledge of emulator internals
Signed-off-by: Bandan Das <bsd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The "if/return" checks are useless, because we return X86EMUL_CONTINUE
anyway if we do not return.
Reviewed-by: Marcelo Tosatti <mtosatti@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
We can just blindly move all 16 bytes of ctxt->src's value to ctxt->dst.
write_register_operand will take care of writing only the lower bytes.
Avoiding a call to memcpy (the compiler optimizes it out) gains about
200 cycles on kvm-unit-tests for register-to-register moves, and makes
them about as fast as arithmetic instructions.
We could perhaps get a larger speedup by moving all instructions _except_
moves out of x86_emulate_insn, removing opcode_len, and replacing the
switch statement with an inlined em_mov.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
There are several checks for "peculiar" aspects of instructions in both
x86_decode_insn and x86_emulate_insn. Group them together, and guard
them with a single "if" that lets the processor quickly skip them all.
Make this more effective by adding two more flag bits that say whether the
.intercept and .check_perm fields are valid. We will reuse these
flags later to avoid initializing fields of the emulate_ctxt struct.
This skims about 30 cycles for each emulated instructions, which is
approximately a 3% improvement.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Obtaining the port number from DX is bogus as a) there are immediate
port accesses and b) user space may have changed the register content
while processing the PIO access. Forward the correct value from the
instruction emulator instead.
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
On long-mode the current NOP (0x90) emulation still writes back to RAX. As a
result, EAX is zero-extended and the high 32-bits of RAX are cleared.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Even if the condition of cmov is not satisfied, bits[63:32] should be cleared.
This is clearly stated in Intel's CMOVcc documentation. The solution is to
reassign the destination onto itself if the condition is unsatisfied. For that
matter the original destination value needs to be read.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Return unhandlable error on inter-privilege level ret instruction. This is
since the current emulation does not check the privilege level correctly when
loading the CS, and does not pop RSP/SS as needed.
Cc: stable@vger.kernel.org
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The emulator does not emulate the xadd instruction correctly if the two
operands are the same. In this (unlikely) situation the result should be the
sum of X and X (2X) when it is currently X. The solution is to first perform
writeback to the source, before writing to the destination. The only
instruction which should be affected is xadd, as the other instructions that
perform writeback to the source use the extended accumlator (e.g., RAX:RDX).
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The current emulation of bit operations ignores the offset from the destination
on 64-bit target memory operands. This patch fixes this behavior.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
We did not do that when interruptibility was added to the emulator,
because at the time pop to segment was not implemented. Now it is,
add it.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
In 64-bit mode, when the destination is a register, the assignment is done
according to the operand size. Otherwise (memory operand or no 64-bit mode), a
16-bit assignment is performed.
Currently, 16-bit assignment is always done to the destination.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
cmpxchg16b is currently unimplemented in the emulator. The least we can do is
return error upon the emulation of this instruction.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The rdpmc emulation checks that the counter (ECX) is not higher than 2, without
taking into considerations bits 30:31 role (e.g., bit 30 marks whether the
counter is fixed). The fix uses the pmu information for checking the validity
of the pmu counter.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
If the operand-size prefix (0x66) is used in 64-bit mode, the emulator would
assume the destination operand is 64-bit, when it should be 32-bit.
Reminder: movnti does not support 16-bit operands and its default operand size
is 32-bit.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The current implementation of cmpxchg does not update the flags correctly,
since the accumulator should be compared with the destination and not the other
way around. The current implementation does not update the flags correctly.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The SGDT and SIDT instructions are not privilaged, i.e. they can be executed
with CPL>0.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The current emulator implementation ignores the high 32 bits of the base in
long-mode. During segment load from the LDT, the base of the LDT is calculated
incorrectly and may cause the wrong segment to be loaded.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The current implementation ignores the LDTR/TR base high 32-bits on long-mode.
As a result the loaded segment descriptor may be incorrect.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Currently the emulator does not recognize vex-prefix instructions. However, it
may incorrectly decode lgdt/lidt instructions and try to execute them. This
patch returns unhandlable error on their emulation.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
MOV CR/DR instructions ignore the mod field (in the ModR/M byte). As the SDM
states: "The 2 bits in the mod field are ignored". Accordingly, the second
operand of these instructions is always a general purpose register.
The current emulator implementation does not do so. If the mod bits do not
equal 3, it expects the second operand to be in memory.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Table 7-1 of the SDM mentions a check that the code segment's
DPL must match the selector's RPL. This was not done by KVM,
fix it.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
During task switch, all of CS.DPL, CS.RPL, SS.DPL must match (in addition
to all the other requirements) and will be the new CPL. So far this
worked by carefully setting the CS selector and flag before doing the
task switch; setting CS.selector will already change the CPL.
However, this will not work once we get the CPL from SS.DPL, because
then you will have to set the full segment descriptor cache to change
the CPL. ctxt->ops->cpl(ctxt) will then return the old CPL during the
task switch, and the check that SS.DPL == CPL will fail.
Temporarily assume that the CPL comes from CS.RPL during task switch
to a protected-mode task. This is the same approach used in QEMU's
emulation code, which (until version 2.0) manually tracks the CPL.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The IN instruction is not be affected by REP-prefix as INS is. Therefore, the
emulation should ignore the REP prefix as well. The current emulator
implementation tries to perform writeback when IN instruction with REP-prefix
is emulated. This causes it to perform wrong memory write or spurious #GP
exception to be injected to the guest.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com>
According to Intel specifications, PAE and non-PAE does not have any reserved
bits. In long-mode, regardless to PCIDE, only the high bits (above the
physical address) are reserved.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com>
According to Intel specifications, only general purpose registers and segment
selectors should be saved in the old TSS during 32-bit task-switch.
Signed-off-by: Nadav Amit <namit@cs.technion.ac.il>
Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com>
Add emulation for 0x66 prefixed instruction of 0f 28 opcode
that has been added earlier.
Signed-off-by: Igor Mammedov <imammedo@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>