Recently I had a kernel panic in icmp_send during a network namespace
cleanup. There were packets in the arp queue that failed to be sent
and we attempted to generate an ICMP host unreachable message, but
failed because icmp_sk_exit had already been called.
The network devices are removed from a network namespace and their
arp queues are flushed before we do attempt to shutdown subsystems
so this error should have been impossible.
It turns out icmp_init is using register_pernet_device instead
of register_pernet_subsys. Which resulted in icmp being shut down
while we still had the possibility of packets in flight, making
a nasty NULL pointer deference in interrupt context possible.
Changing this to register_pernet_subsys fixes the problem in
my testing.
Signed-off-by: Eric W. Biederman <ebiederm@aristanetworks.com>
Acked-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
While going through net/ipv4/Kconfig cleanup whitespaces.
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
The reverse path filter (rp_filter) will NOT get enabled
when enabling forwarding. Read the code and tested in
in practice.
Most distributions do enable it in startup scripts.
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Get rid of compile warning about non-const format
Signed-off-by: Stephen Hemminger <shemminger@vyatta.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Extend existing reverse path filter option to allow strict or loose
filtering. (See http://en.wikipedia.org/wiki/Reverse_path_filtering).
For compatibility with existing usage, the value 1 is chosen for strict mode
and 2 for loose mode.
Signed-off-by: Stephen Hemminger <shemminger@vyatta.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Our TCP stack does not set the urgent flag if the urgent pointer
does not fit in 16 bits, i.e., if it is more than 64K from the
sequence number of a packet.
This behaviour is different from the BSDs, and clearly contradicts
the purpose of urgent mode, which is to send the notification
(though not necessarily the associated data) as soon as possible.
Our current behaviour may in fact delay the urgent notification
indefinitely if the receiver window does not open up.
Simply matching BSD however may break legacy applications which
incorrectly rely on the out-of-band delivery of urgent data, and
conversely the in-band delivery of non-urgent data.
Alexey Kuznetsov suggested a safe solution of following BSD only
if the urgent pointer itself has not yet been transmitted. This
way we guarantee that when the remote end sees the packet with
non-urgent data marked as urgent due to wrap-around we would have
advanced the urgent pointer beyond, either to the actual urgent
data or to an as-yet untransmitted packet.
The only potential downside is that applications on the remote
end may see multiple SIGURG notifications. However, this would
occur anyway with other TCP stacks. More importantly, the outcome
of such a duplicate notification is likely to be harmless since
the signal itself does not carry any information other than the
fact that we're in urgent mode.
Thanks to Ilpo Järvinen for fixing a critical bug in this and
Jeff Chua for reporting that bug.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Acked-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Impact: syntax fix
Interestingly enough this compiles w/o any complaints:
orphans = percpu_counter_sum_positive(&tcp_orphan_count),
sockets = percpu_counter_sum_positive(&tcp_sockets_allocated),
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instructions for time stamping outgoing packets are take from the
socket layer and later copied into the new skb.
Signed-off-by: Patrick Ohly <patrick.ohly@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
gro: Optimise TCP packet reception
As this function can be called more than half a million times for
10GbE, it's important to optimise it as much as we can.
This patch uses bit ops to logical ops, as well as open coding
memcmp to exploit alignment properties.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
As this function can be called more than half a million times for
10GbE, it's important to optimise it as much as we can.
This patch does some obvious changes to use 2-byte and 4-byte
operations instead of byte-oriented ones where possible. Bit
ops are also used to replace logical ops to reduce branching.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Like the UDP header fix, pskb_may_pull() can potentially
alter the SKB buffer. Thus the saddr and daddr, pointers
may point to the old skb->data buffer.
I haven't seen corruptions, as its only seen if the old
skb->data buffer were reallocated by another user and
written into very quickly (or poison'd by SLAB debugging).
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
The UDP header pointer assignment must happen after calling
pskb_may_pull(). As pskb_may_pull() can potentially alter the SKB
buffer.
This was exposted by running multicast traffic through the NIU driver,
as it won't prepull the protocol headers into the linear area on
receive.
Signed-off-by: Jesper Dangaard Brouer <hawk@comx.dk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit 93821778de (udp: Fix rcv socket
locking) accidentally removed sk_drops increments for UDP IPV4
sockets.
This field can be used to detect incorrect sizing of socket receive
buffers.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
sk_alloc now sets sk_family so this is redundant. In fact it caught
my eye because sock_init_data already uses sk_family so this is too
late anyway.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
And switch bsockets to atomic_t since it might be changed in parallel.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Acked-by: Evgeniy Polyakov <zbr@ioremap.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
From: Stephen Hemminger <shemminger@vyatta.com>
Fix regression introduced by a9d8f9110d
("inet: Allowing more than 64k connections and heavily optimize
bind(0) time.")
Based upon initial patches and feedback from Evegniy Polyakov and
Eric Dumazet.
From Eric Dumazet:
--------------------
Also there might be a problem at line 175
if (sk->sk_reuse && sk->sk_state != TCP_LISTEN && --attempts >= 0) {
spin_unlock(&head->lock);
goto again;
If we entered inet_csk_get_port() with a non null snum, we can "goto again"
while it was not expected.
--------------------
Signed-off-by: David S. Miller <davem@davemloft.net>
This adds another inet device option to enable gratuitous ARP
when device is brought up or address change. This is handy for
clusters or virtualization.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: Jeremy Fitzhardinge <jeremy.fitzhardinge@citrix.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Base versions handle constant folding now.
Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Unfortunately simplicity isn't always the best. The fraginfo
interface turned out to be suboptimal. The problem was quite
obvious. For every packet, we have to copy the headers from
the frags structure into skb->head, even though for 99% of the
packets this part is immediately thrown away after the merge.
LRO didn't have this problem because it directly read the headers
from the frags structure.
This patch attempts to address this by creating an interface
that allows GRO to access the headers in the first frag without
having to copy it. Because all drivers that use frags place the
headers in the first frag this optimisation should be enough.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
tcp_splice_data_recv has two lengths to consider: the len parameter it
gets from tcp_read_sock, which specifies the amount of data in the skb,
and rd_desc->count, which is the amount of data the splice caller still
wants. Currently it passes just the latter to skb_splice_bits, which then
splices min(rd_desc->count, skb->len - offset) bytes.
Most of the time this is fine, except when the skb contains urgent data.
In that case len goes only up to the urgent byte and is less than
skb->len - offset. By ignoring len tcp_splice_data_recv may a) splice
data tcp_read_sock told it not to, b) return to tcp_read_sock a value > len.
Now, tcp_read_sock doesn't handle used > len and leaves the socket in a
bad state (both sk_receive_queue and copied_seq are bad at that point)
resulting in duplicated data and corruption.
Fix by passing min(rd_desc->count, len) to skb_splice_bits.
Signed-off-by: Dimitris Michailidis <dm@chelsio.com>
Acked-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 9088c56095
(udp: Improve port randomization) introduced a regression for UDP bind() syscall
to null port (getting a random port) in case lot of ports are already in use.
This is because we do about 28000 scans of very long chains (220 sockets per chain),
with many spin_lock_bh()/spin_unlock_bh() calls.
Fix this using a bitmap (64 bytes for current value of UDP_HTABLE_SIZE)
so that we scan chains at most once.
Instead of 250 ms per bind() call, we get after patch a time of 2.9 ms
Based on a report from Vitaly Mayatskikh
Reported-by: Vitaly Mayatskikh <v.mayatskih@gmail.com>
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Tested-by: Vitaly Mayatskikh <v.mayatskih@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instead of keeping candidate tunnel device from all categories,
keep only one candidate with best score. This optimizes stack
usage and speeds up exit code.
Signed-off-by: Timo Teras <timo.teras@iki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This last patch makes the appropriate changes to use and propagate the
network namespace where needed in IPv4 multicast routing code.
This consists mainly in replacing all the remaining init_net occurences
with current netns pointer retrieved from sockets, net devices or
mfc_caches depending on the routines' contexts.
Some routines receive a new 'struct net' parameter to propagate the current
netns:
* vif_add/vif_delete
* ipmr_new_tunnel
* mroute_clean_tables
* ipmr_cache_find
* ipmr_cache_report
* ipmr_cache_unresolved
* ipmr_mfc_add/ipmr_mfc_delete
* ipmr_get_route
* rt_fill_info (in route.c)
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Declare IPv4 multicast forwarding /proc/net entries per-namespace:
/proc/net/ip_mr_vif
/proc/net/ip_mr_cache
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Preliminary work to make IPv4 multicast routing netns-aware.
Declare variable 'reg_vif_num' per-namespace, move into struct netns_ipv4.
At the moment, this variable is only referenced in init_net.
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Preliminary work to make IPv4 multicast routing netns-aware.
Declare IPv multicast routing variables 'mroute_do_assert' and
'mroute_do_pim' per-namespace in struct netns_ipv4.
At the moment, these variables are only referenced in init_net.
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Preliminary work to make IPv4 multicast routing netns-aware.
Declare variable cache_resolve_queue_len per-namespace: move it into
struct netns_ipv4.
This variable counts the number of unresolved cache entries queued in the
list mfc_unres_queue. This list is kept global to all netns as the number
of entries per namespace is limited to 10 (hardcoded in routine
ipmr_cache_unresolved).
Entries belonging to different namespaces in mfc_unres_queue will be
identified by matching the mfc_net member introduced previously in
struct mfc_cache.
Keeping this list global to all netns, also allows us to keep a single
timer (ipmr_expire_timer) to handle their expiration.
In some places cache_resolve_queue_len value was tested for arming
or deleting the timer. These tests were equivalent to testing
mfc_unres_queue value instead and are replaced in this patch.
At the moment, cache_resolve_queue_len is only referenced in init_net.
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Preliminary work to make IPv4 multicast routing netns-aware.
Dynamically allocate IPv4 multicast forwarding cache, mfc_cache_array,
and move it to struct netns_ipv4.
At the moment, mfc_cache_array is only referenced in init_net.
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch stores into struct mfc_cache the network namespace each
mfc_cache belongs to. The new member is mfc_net.
mfc_net is assigned at cache allocation and doesn't change during
the rest of the cache entry life.
A new net parameter is added to ipmr_cache_alloc/ipmr_cache_alloc_unres.
This will help to retrieve the current netns around the IPv4 multicast
routing code.
At the moment, all mfc_cache are allocated in init_net.
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Preliminary work to make IPv6 multicast routing netns-aware.
Dynamically allocate interface table vif_table and move it to
struct netns_ipv4, and update MIF_EXISTS() macro.
At the moment, vif_table is only referenced in init_net.
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Preliminary work to make IPv4 multicast routing netns-aware.
Make IPv4 multicast routing mroute_socket per-namespace,
moves it into struct netns_ipv4.
At the moment, mroute_socket is only referenced in init_net.
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Check the device on receive path and allow otherwise identical devices
as long as the physical device differs.
This is useful for NBMA tunnels, where you want to use different gre IP
for each public IP available via different physical devices.
Signed-off-by: Timo Teras <timo.teras@iki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
With simple extension to the binding mechanism, which allows to bind more
than 64k sockets (or smaller amount, depending on sysctl parameters),
we have to traverse the whole bind hash table to find out empty bucket.
And while it is not a problem for example for 32k connections, bind()
completion time grows exponentially (since after each successful binding
we have to traverse one bucket more to find empty one) even if we start
each time from random offset inside the hash table.
So, when hash table is full, and we want to add another socket, we have
to traverse the whole table no matter what, so effectivelly this will be
the worst case performance and it will be constant.
Attached picture shows bind() time depending on number of already bound
sockets.
Green area corresponds to the usual binding to zero port process, which
turns on kernel port selection as described above. Red area is the bind
process, when number of reuse-bound sockets is not limited by 64k (or
sysctl parameters). The same exponential growth (hidden by the green
area) before number of ports reaches sysctl limit.
At this time bind hash table has exactly one reuse-enbaled socket in a
bucket, but it is possible that they have different addresses. Actually
kernel selects the first port to try randomly, so at the beginning bind
will take roughly constant time, but with time number of port to check
after random start will increase. And that will have exponential growth,
but because of above random selection, not every next port selection
will necessary take longer time than previous. So we have to consider
the area below in the graph (if you could zoom it, you could find, that
there are many different times placed there), so area can hide another.
Blue area corresponds to the port selection optimization.
This is rather simple design approach: hashtable now maintains (unprecise
and racely updated) number of currently bound sockets, and when number
of such sockets becomes greater than predefined value (I use maximum
port range defined by sysctls), we stop traversing the whole bind hash
table and just stop at first matching bucket after random start. Above
limit roughly corresponds to the case, when bind hash table is full and
we turned on mechanism of allowing to bind more reuse-enabled sockets,
so it does not change behaviour of other sockets.
Signed-off-by: Evgeniy Polyakov <zbr@ioremap.net>
Tested-by: Denys Fedoryschenko <denys@visp.net.lb>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we get a GSO packet from an untrusted source, we need to
ensure that it is sufficiently long so that we don't end up
crashing.
Based on discovery and patch by Ian Campbell.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Tested-by: Ian Campbell <ian.campbell@citrix.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As spotted by Willy Tarreau, current splice() from tcp socket to pipe is not
optimal. It processes at most one segment per call.
This results in low performance and very high overhead due to syscall rate
when splicing from interfaces which do not support LRO.
Willy provided a patch inside tcp_splice_read(), but a better fix
is to let tcp_read_sock() process as many segments as possible, so
that tcp_rcv_space_adjust() and tcp_cleanup_rbuf() are called less
often.
With this change, splice() behaves like tcp_recvmsg(), being able
to consume many skbs in one system call. With typical 1460 bytes
of payload per frame, that means splice(SPLICE_F_NONBLOCK) can return
16*1460 = 23360 bytes.
Signed-off-by: Willy Tarreau <w@1wt.eu>
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
An old bug crept back into the ICMP/ICMPv6 conntrack protocols: the timeout
values are defined as unsigned longs, the sysctl's maxsize is set to
sizeof(unsigned int). Use unsigned int for the timeout values as in the
other conntrack protocols.
Reported-by: Jean-Mickael Guerin <jean-mickael.guerin@6wind.com>
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Don't spam logs for locally generated short packets. these can only
be generated by root.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
* 'next' of git://git.kernel.org/pub/scm/linux/kernel/git/djbw/async_tx: (22 commits)
ioat: fix self test for multi-channel case
dmaengine: bump initcall level to arch_initcall
dmaengine: advertise all channels on a device to dma_filter_fn
dmaengine: use idr for registering dma device numbers
dmaengine: add a release for dma class devices and dependent infrastructure
ioat: do not perform removal actions at shutdown
iop-adma: enable module removal
iop-adma: kill debug BUG_ON
iop-adma: let devm do its job, don't duplicate free
dmaengine: kill enum dma_state_client
dmaengine: remove 'bigref' infrastructure
dmaengine: kill struct dma_client and supporting infrastructure
dmaengine: replace dma_async_client_register with dmaengine_get
atmel-mci: convert to dma_request_channel and down-level dma_slave
dmatest: convert to dma_request_channel
dmaengine: introduce dma_request_channel and private channels
net_dma: convert to dma_find_channel
dmaengine: provide a common 'issue_pending_all' implementation
dmaengine: centralize channel allocation, introduce dma_find_channel
dmaengine: up-level reference counting to the module level
...
This patch adds GRO support for TCP over IPv6. The code is exactly
the same as the IPv4 version except for the pseudo-header checksum
computation.
Note that I've removed the unused tcphdr argument from tcp_v6_check
rather than invent a bogus value for GRO.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use the general-purpose channel allocation provided by dmaengine.
Reviewed-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Dan Williams <dan.j.williams@intel.com>
Simply, if a client wants any dmaengine channel then prevent all dmaengine
modules from being removed. Once the clients are done re-enable module
removal.
Why?, beyond reducing complication:
1/ Tracking reference counts per-transaction in an efficient manner, as
is currently done, requires a complicated scheme to avoid cache-line
bouncing effects.
2/ Per-transaction ref-counting gives the false impression that a
dma-driver can be gracefully removed ahead of its user (net, md, or
dma-slave)
3/ None of the in-tree dma-drivers talk to hot pluggable hardware, but
if such an engine were built one day we still would not need to notify
clients of remove events. The driver can simply return NULL to a
->prep() request, something that is much easier for a client to handle.
Reviewed-by: Andrew Morton <akpm@linux-foundation.org>
Acked-by: Maciej Sosnowski <maciej.sosnowski@intel.com>
Signed-off-by: Dan Williams <dan.j.williams@intel.com>
In splice TCP receive, the SPLICE_F_NONBLOCK flag is used
to compute the "timeo" value. So checking it again inside
of the main receive loop to trigger -EAGAIN processing is
entirely unnecessary.
Noticed by Jarek P. and Lennert Buytenhek.
Signed-off-by: David S. Miller <davem@davemloft.net>