Currently all network protocols need to call dev_ioctl as the default
fallback in their ioctl implementations. This patch adds a fallback
to dev_ioctl to sock_ioctl if the protocol returned -ENOIOCTLCMD.
This way all the procotol ioctl handlers can be simplified and we don't
need to export dev_ioctl.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
Its common enough to to justify that, TCP still can't use it as it has the
prequeueing stuff, still to be made generic in the not so distant future :-)
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
I noticed that some of 'struct proto_ops' used in the kernel may share
a cache line used by locks or other heavily modified data. (default
linker alignement is 32 bytes, and L1_CACHE_LINE is 64 or 128 at
least)
This patch makes sure a 'struct proto_ops' can be declared as const,
so that all cpus can share all parts of it without false sharing.
This is not mandatory : a driver can still use a read/write structure
if it needs to (and eventually a __read_mostly)
I made a global stubstitute to change all existing occurences to make
them const.
This should reduce the possibility of false sharing on SMP, and
speedup some socket system calls.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The patch (originally from Steve) simply adds memory buffer settings to
DECnet similar to those in TCP.
Signed-off-by: Patrick Caulfield <patrick@tykepenguin.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently recvmsg generates SIGPIPE whereas sendmsg does not; for the
other stacks it seems to be the other way round!
It also fixes the bug where reading from a socket whose peer has shutdown
returned -EINVAL rather than 0.
Signed-off-by: Patrick Caulfield <patrick@tykepenguin.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
From: Jesper Juhl <jesper.juhl@gmail.com>
This is the net/ part of the big kfree cleanup patch.
Remove pointless checks for NULL prior to calling kfree() in net/.
Signed-off-by: Jesper Juhl <jesper.juhl@gmail.com>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
Acked-by: Marcel Holtmann <marcel@holtmann.org>
Acked-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Patrick Caulfield <patrick@tykepenguin.com>
Signed-off-by: Steven Whitehouse <steve@chygwyn.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
- added typedef unsigned int __nocast gfp_t;
- replaced __nocast uses for gfp flags with gfp_t - it gives exactly
the same warnings as far as sparse is concerned, doesn't change
generated code (from gcc point of view we replaced unsigned int with
typedef) and documents what's going on far better.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Fix implicit nocast warnings in decnet code:
net/decnet/af_decnet.c:458:40: warning: implicit cast to nocast type
net/decnet/dn_nsp_out.c:125:35: warning: implicit cast to nocast type
net/decnet/dn_nsp_out.c:219:29: warning: implicit cast to nocast type
Signed-off-by: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Clean up timer initialization by introducing DEFINE_TIMER a'la
DEFINE_SPINLOCK. Build and boot-tested on x86. A similar patch has been
been in the -RT tree for some time.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Patch from Steve Whitehouse which I've vetted and tested:
"This patch is really intended has a move towards fixing the
sendmsg/recvmsg functions in various ways so that we will finally
have working nagle. Also reduces code duplication."
Signed-off-by: Patrick Caulfield <patrick@tykepenguin.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch puts mostly read only data in the right section
(read_mostly), to help sharing of these data between CPUS without
memory ping pongs.
On one of my production machine, tcp_statistics was sitting in a
heavily modified cache line, so *every* SNMP update had to force a
reload.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Lots of places just needs the states, not even linux/tcp.h, where this
enum was, needs it.
This speeds up development of the refactorings as less sources are
rebuilt when things get moved from net/tcp.h.
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
- Remove bogus code for compiling netlink as module
- Add module refcounting support for modules implementing a netlink
protocol
- Add support for autoloading modules that implement a netlink protocol
as soon as someone opens a socket for that protocol
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Bonding just wants the device before the skb_bond()
decapsulation occurs, so simply pass that original
device into packet_type->func() as an argument.
It remains to be seen whether we can use this same
exact thing to get rid of skb->input_dev as well.
Signed-off-by: David S. Miller <davem@davemloft.net>
Remove the "list" member of struct sk_buff, as it is entirely
redundant. All SKB list removal callers know which list the
SKB is on, so storing this in sk_buff does nothing other than
taking up some space.
Two tricky bits were SCTP, which I took care of, and two ATM
drivers which Francois Romieu <romieu@fr.zoreil.com> fixed
up.
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Francois Romieu <romieu@fr.zoreil.com>
Move the protocol specific config options out to the specific protocols.
With this change net/Kconfig now starts to become readable and serve as a
good basis for further re-structuring.
The menu structure is left almost intact, except that indention is
fixed in most cases. Most visible are the INET changes where several
"depends on INET" are replaced with a single ifdef INET / endif pair.
Several new files were created to accomplish this change - they are
small but serve the purpose that config options are now distributed
out where they belongs.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is part of the grand scheme to eliminate the qlen
member of skb_queue_head, and subsequently remove the
'list' member of sk_buff.
Most users of skb_queue_len() want to know if the queue is
empty or not, and that's trivially done with skb_queue_empty()
which doesn't use the skb_queue_head->qlen member and instead
uses the queue list emptyness as the test.
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch was supposed to be part of the neighbour tables related
patchset but apparently got lost.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch rectifies some rtnetlink message builders that derive the
flags from the pid. It is now explicit like the other cases
which get it right. Also fixes half a dozen dumpers which did not
set NLM_F_MULTI at all.
Signed-off-by: Jamal Hadi Salim <hadi@cyberus.ca>
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
The qlen should continue to decrement, even if we
pop partially processed SKBs back onto the receive queue.
Signed-off-by: David S. Miller <davem@davemloft.net>
Let's recap the problem. The current asynchronous netlink kernel
message processing is vulnerable to these attacks:
1) Hit and run: Attacker sends one or more messages and then exits
before they're processed. This may confuse/disable the next netlink
user that gets the netlink address of the attacker since it may
receive the responses to the attacker's messages.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
c) Restrict/prohibit binding.
2) Starvation: Because various netlink rcv functions were written
to not return until all messages have been processed on a socket,
it is possible for these functions to execute for an arbitrarily
long period of time. If this is successfully exploited it could
also be used to hold rtnl forever.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
Firstly let's cross off solution c). It only solves the first
problem and it has user-visible impacts. In particular, it'll
break user space applications that expect to bind or communicate
with specific netlink addresses (pid's).
So we're left with a choice of synchronous processing versus
SOCK_STREAM for netlink.
For the moment I'm sticking with the synchronous approach as
suggested by Alexey since it's simpler and I'd rather spend
my time working on other things.
However, it does have a number of deficiencies compared to the
stream mode solution:
1) User-space to user-space netlink communication is still vulnerable.
2) Inefficient use of resources. This is especially true for rtnetlink
since the lock is shared with other users such as networking drivers.
The latter could hold the rtnl while communicating with hardware which
causes the rtnetlink user to wait when it could be doing other things.
3) It is still possible to DoS all netlink users by flooding the kernel
netlink receive queue. The attacker simply fills the receive socket
with a single netlink message that fills up the entire queue. The
attacker then continues to call sendmsg with the same message in a loop.
Point 3) can be countered by retransmissions in user-space code, however
it is pretty messy.
In light of these problems (in particular, point 3), we should implement
stream mode netlink at some point. In the mean time, here is a patch
that implements synchronous processing.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Converts remaining rtnetlink_link tables to use c99 designated
initializers to make greping a little bit easier.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!