Add support for 180-degree (upside down) rotation of the console. To
activate, boot with:
fbcon=rotate:2
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for 90-degree (clockwise) rotation of the console. To activate,
boot with:
fbcon=rotate:1
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support to rotate the font bitmap. To save on processing time, the entire
fontdata will be rotated on a console switch, then stored in a buffer private
to fbcon. To further save on processing, the fontdata will only be rotated if
the font has changed or if the angle of rotation has changed. Only a single
copy of the rotated fontdata will be kept.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
I converted the "rl" console font from the kbd utility to be a built-in font
for the framebuffer console, and I was wondering if you would be OK with
including it. I've generated a font_rl.c file and related minor
modifications. I find it's the most visually appealing of the kbd fonts which
is why I use it and selected it for conversion. I believe the font is GPL'd.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
According to Jon Smirl, filling in the field fb_cursor with soft_cursor for
drivers that do not support hardware cursors is redundant. The soft_cursor
function is usable by all drivers because it is just a wrapper around
fb_imageblit. And because soft_cursor is an fbcon-specific hook, the file is
moved to the console directory.
Thus, drivers that do not support hardware cursors can leave the fb_cursor
field blank. For drivers that do, they can fill up this field with their own
version.
The end result is a smaller code size. And if the framebuffer console is not
loaded, module/kernel size is also reduced because the soft_cursor module will
also not be loaded.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
here is a new and extended version of the sisusbvga (previously: sisusb)
driver. The patch is against 2.6.13 and updates the driver to version 0.0.8.
Additions include complete VGA/EGA text console support and a build-in
display mode infrastructure for userland applications that don't know
about the graphics internals.
Fixes include some BE/LE issues and a get/put_dev bug in the previous
version.
Other changes include a change of the module name from "sisusb" to
"sisusbvga". The previous one was too generic IMHO.
Please note that the patch also affects the Makefile in
drivers/video/console as the driver requires the VGA 8x16 font in case
the text console part is selected.
Heavily tested, as usual. Please apply.
One thing though: I already prepared for removal of the "mode" field and
the changed "name" field in the usb_class_driver structure. This will
perhaps need some refinement depending on whether you/Linus merge the
respective core changes before or after 2.6.14.
Signed-off-by: Thomas Winischhofer <thomas@winischhofer.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Improve the fonts for use with the framebuffer.
I've added all the characters marked 'FIXME' in the sun12x22 font and
created a 10x18 font (based on the sun12x22 font) and a 7x14 font (based
on the vga8x16 font).
This patch is non-intrusive, no options are enabled by default so most
users won't notice a thing.
I am placing my changes under the GPL, however, I've not seen any copyright
notices on the sun12x22 font and the vga8x16 font which I derived my new
fonts from so I don't know what the copyright status is.
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!