This reverts commit 951f3512db
drm/i915: Do not handle backlight combination mode specially
since this commit introduced other regressions due to untouched LBPC
register, e.g. the backlight dimmed after resume.
In addition to the revert, this patch includes a fix for the original
issue (weird backlight levels) by removing the wrong bit shift for
computing the current backlight level.
Also, including typo fixes (lpbc -> lbpc).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34524
Acked-by: Indan Zupancic <indan@nul.nu>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
* ickle/drm-intel-fixes:
drm/i915: Rebind the buffer if its alignment constraints changes with tiling
drm/i915: Disable GPU semaphores by default
drm/i915: Do not overflow the MMADDR write FIFO
Revert "drm/i915: fix corruptions on i8xx due to relaxed fencing"
The per-vm mutex doesn't prevent this completely, a flush coming from the
BAR VM could potentially happen at the same time as one for the channel
VM. Not to mention that if/when we get per-client/channel VM, this will
happen far more frequently.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
TTM assumes an error condition from man->func->get_node() means that
something went horribly wrong, and causes it to bail.
The driver is supposed to return 0, and leave mm_node == NULL to
signal that it couldn't allocate any memory.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Early gen3 and gen2 chipset do not have the relaxed per-surface tiling
constraints of the later chipsets, so we need to check that the GTT
alignment is correct for the new tiling. If it is not, we need to
rebind.
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Andi Kleen narrowed his GPU hangs on his Sugar Bay (SNB desktop) rev 09
down to the use of GPU semaphores, and we already know that they appear
broken up to Huron River (mobile) rev 08. (I'm optimistic that disabling
GPU semaphores is simply hiding another bug by the latency and
side-effects of the additional device interaction it introduces...)
However, use of semaphores is a massive performance improvement... Only
as long as the system remains stable. Enable at your peril.
Reported-by: Andi Kleen <andi-fd@firstfloor.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=33921
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Whilst the GT is powered down (rc6), writes to MMADDR are placed in a
FIFO by the System Agent. This is a limited resource, only 64 entries, of
which 20 are reserved for Display and PCH writes, and so we must take
care not to queue up too many writes. To avoid this, there is counter
which we can poll to ensure there are sufficient free entries in the
fifo.
"Issuing a write to a full FIFO is not supported; at worst it could
result in corruption or a system hang."
Reported-and-Tested-by: Matt Turner <mattst88@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34056
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This reverts commit c2e0eb1670.
As it turns out, userspace already depends upon being able to enable
tiling on existing bo which it promises to be large enough for its
purposes i.e. it will not access beyond the end of the last full-tile
row.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35016
Reported-and-tested-by: Kamal Mostafa <kamal@canonical.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The nv30/nv40 3d driver is about to start using DMA_FENCE from the 3D
object which, it turns out, doesn't like its DMA object to not be
aligned to a 4KiB boundary.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
On a Thinkpad x61s, I noticed some memory corruption when
plugging/unplugging the external VGA connection. The symptoms are that
4 bytes at the beginning of a page get overwritten by zeroes.
The address of the corruption varies when rebooting the machine, but
stays constant while it's running (so it's possible to repeatedly write
some data and then corrupt it again by plugging the cable).
Further investigation revealed that the corrupted address is
(dev_priv->status_page_dmah->busaddr & 0xffffffff), ie. the beginning of
the hardware status page of the i965 graphics card, cut to 32 bits.
So it seems that for some memory access, the hardware uses only 32 bit
addressing. If the hardware status page is located >4GB, this
corrupts unrelated memory.
Signed-off-by: Jan Niehusmann <jan@gondor.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Somehow fixes a misrendering + hang at GDM startup on my NVA8...
My first guess would have been stale TLB entries laying around that a new
bo then accidentally inherits. That doesn't make a great deal of sense
however, as when we mapped the pages for the new bo the TLBs would've
gotten flushed anyway.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
After disabling, we're meant to teardown the bo used for the contexts,
not recurse into ourselves again and preventing module unload.
Reported-and-tested-by: Ben Widawsky <bwidawsk@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
* 'drm-intel-fixes' of git://git.kernel.org/pub/scm/linux/kernel/git/ickle/drm-intel:
drm/i915: fix corruptions on i8xx due to relaxed fencing
drm/i915: skip FDI & PCH enabling for DP_A
agp/intel: Experiment with a 855GM GWB bit
drm/i915: don't enable FDI & transcoder interrupts after all
drm/i915: Ignore a hung GPU when flushing the framebuffer prior to a switch
It looks like gen2 has a peculiar interleaved 2-row inter-tile
layout. Probably inherited from i81x which had 2kb tiles (which
naturally fit an even-number-of-tile-rows scheme to fit onto 4kb
pages). There is no other mention of this in any docs (also not
in the Intel internal documention according to Chris Wilson).
Problem manifests itself in corruptions in the second half of the
last tile row (if the bo has an odd number of tiles). Which can
only happen with relaxed tiling (introduced in a00b10c360).
So reject set_tiling calls that don't satisfy this constrain to
prevent broken userspace from causing havoc. While at it, also
check the size for newer chipsets.
LKML: https://lkml.org/lkml/2011/2/19/5
Reported-by: Indan Zupancic <indan@nul.nu>
Tested-by: Indan Zupancic <indan@nul.nu>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Some userspaces can emit a whole packet without disabling AA resolve
by the looks of it, so we have to deal with them.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tested-by: Jorg Otte <jrg.otte@googlemail.com>
r100_gpu_init() was dropped in 90aca4d ("drm/radeon/kms: simplify &
improve GPU reset V2") but here it was only commented out.
Signed-off-by: Paul Bolle <pebolle@tiscali.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Testing showed the current code can already handle doublescan
video modes just fine. A trivial tweak makes it work for interlaced
scanout as well.
Tested and shown to be precise on Radeon rv530, r600 and
Intel 945-GME.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Documentation/atomic_ops.txt tells us that there are memory
barriers optimized for atomic_inc and other atomic_t ops.
Use these instead of smp_wmb(), and also to make the required
memory barriers around vblank counter increments more explicit.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use of abs() wrongly wrapped diff_ns to 32 bit, which gives a 1/4000
probability of a missed vblank increment at each vblank irq reenable
if the kms driver doesn't support high precision vblank timestamping.
Not a big deal in practice, but let's make it nice.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
this aligns the height of the fb allocation so it doesn't trip
over the size checks later when we use this from userspace to
copy the buffer at X start.
Signed-off-by: Dave Airlie <airlied@redhat.com>
This reverts commit a6f9761743.
Remove this commit as it is no longer necessary. The relevant bugs
were fixed properly in:
drm/radeon/kms: hopefully fix pll issues for real (v3)
5b40ddf888
drm/radeon/kms: add missing frac fb div flag for dce4+
9f4283f49f
This commit also broke certain ~5 Mhz modes on old arcade monitors,
so reverting this commit fixes:
https://bugzilla.kernel.org/show_bug.cgi?id=29502
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
eDP on the CPU doesn't need the PCH set up at all, it can in fact cause
problems. So avoid FDI training and PCH PLL enabling in that case.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Tested-by: Andy Whitcroft <apw@canonical.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We can enable some safely, but FDI and transcoder interrupts can occur
and block other interrupts from being detected (like port hotplug
events). So keep them disabled by default (they can be re-enabled for
debugging display bringup, but should generally be off).
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
If the gpu is hung, then whatever was inside the render cache is lost
and there is little point waiting for it. Or complaining if we see an
EIO or EAGAIN instead. So, if the GPU is indeed in its death throes when
we need to rewrite the registers for a new framebuffer, just ignore the
error and proceed with the update.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The current code does not follow Intel documentation: It misses some things
and does other, undocumented things. This causes wrong backlight values in
certain conditions. Instead of adding tricky code handling badly documented
and rare corner cases, don't handle combination mode specially at all. This
way PCI_LBPC is never touched and weird things shouldn't happen.
If combination mode is enabled, then the only downside is that changing the
brightness has a greater granularity (the LBPC value), but LBPC is at most
254 and the maximum is in the thousands, so this is no real functional loss.
A potential problem with not handling combined mode is that a brightness of
max * PCI_LBPC is not bright enough. However, this is very unlikely because
from the documentation LBPC seems to act as a scaling factor and doesn't look
like it's supposed to be changed after boot. The value at boot should always
result in a bright enough screen.
IMPORTANT: However, although usually the above is true, it may not be when
people ran an older (2.6.37) kernel which messed up the LBPC register, and
they are unlucky enough to have a BIOS that saves and restores the LBPC value.
Then a good kernel may seem to not work: Max brightness isn't bright enough.
If this happens people should boot back into the old kernel, set brightness
to the maximum, and then reboot. After that everything should be fine.
For more information see the below links. This fixes bugs:
http://bugzilla.kernel.org/show_bug.cgi?id=23472http://bugzilla.kernel.org/show_bug.cgi?id=25072
Signed-off-by: Indan Zupancic <indan@nul.nu>
Tested-by: Alex Riesen <raa.lkml@gmail.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
* 'nouveau/drm-nouveau-next' of /ssd/git/drm-nouveau-next:
drm/nouveau: fix suspend/resume on GPUs that don't have PM support
drm/nouveau: flips/flipd need to always set 'evict' for move_accel_cleanup()
drm/nv40: fix tiling-related setup for a number of chipsets
drm/nouveau: fix non-EDIDful native mode selection
drm/nouveau: Fix detection of DDC-based LVDS on DCB15 boards.
drm/nv04-nv40: Fix NULL dereference when we fail to find an LVDS native mode.
drm/nv10: Fix crash when allocating a BO larger than half the available VRAM.
The fixed ref/post dividers are set by the AdjustPll table
rather than the ss info table on dce4+. Make sure we enable
the fractional feedback dividers when using a fixed post
or ref divider on them as well.
Fixes:
https://bugzilla.kernel.org/show_bug.cgi?id=29272
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
We free the temporary binding before leaving this function, so we also have
to wait for the move to actually complete.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Due to the default case handling the older chipsets, a bunch of the newer
ones ended up having the wrong tiling regs used. This commit switches the
default case to handle the newest chipsets.
This also makes nv4e touch the "extra" tiling regs. "nv" doesn't touch
them for C51 but traces of the NVIDIA binary driver show it being done
there.
I couldn't find NV41/NV45 traces to confirm the behaviour there, but an
educated guess was taken at each of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The DRM core fills this value, but at too late a stage for this to work,
possibly resulting in an undesirable mode being selected.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reported-by: Alex Buell <alex.buell@munted.org.uk>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reported-by: Alex Buell <alex.buell@munted.org.uk>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The problematic boards have a recommended reference divider
to be used when spread spectrum is enabled on the laptop panel.
Enable the use of the recommended reference divider along with
the new pll algo.
v2: testing options
v3: When using the fixed reference divider with LVDS, prefer
min m to max p and use fractional feedback dividers.
Fixes:
https://bugzilla.kernel.org/show_bug.cgi?id=28852https://bugzilla.kernel.org/show_bug.cgi?id=24462https://bugzilla.kernel.org/show_bug.cgi?id=26552
MacbookPro issues reported by Justin Mattock <justinmattock@gmail.com>
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
* 'intel/drm-intel-fixes' of /ssd/git/drm-next:
drm/i915: Fix resume regression from 5d1d0cc
drm/i915/tv: Use polling rather than interrupt-based hotplug
drm/i915: Trigger modesetting if force-audio changes
drm/i915/sdvo: If we have an EDID confirm it matches the mode of the connection
drm/i915: Disable RC6 on Ironlake
drm/i915/lvds: Restore dithering on native modes for gen2/3
drm/i915: Invalidate TLB caches on SNB BLT/BSD rings
Makes debugging CS rejections much easier.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is an important security fix because we allowed arbitrary values
to be passed to AARESOLVE_OFFSET. This also puts the right buffer address
in the register.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not only is linear aligned supposedly more performant,
linear general is only supported by the CB in single
slice mode. The texture hardware doesn't support
linear general, but I think the hw automatically
upgrades it to linear aligned.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not only is linear aligned supposedly more performant,
linear general is only supported by the CB in single
slice mode. The texture hardware doesn't support
linear general, but I think the hw automatically
upgrades it to linear aligned.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
My evergreen has been in a remote PC for week and reset has never once
saved me from certain doom, I finally relocated to the box with a
serial cable and noticed an oops when the GPU resets, and the TTM
delayed delete thread tries to remove something from the GTT.
This stops the delayed delete thread from executing across the GPU
reset handler, and woot I can GPU reset now.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Based on 6xx/7xx endian fixes from Cédric Cano.
v2: fix typo in shader
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>