bpf: make function skip_callee static and return NULL rather than 0
Function skip_callee is local to the source and does not need to be in global scope, so make it static. Also return NULL rather than 0. Cleans up two sparse warnings: symbol 'skip_callee' was not declared. Should it be static? Using plain integer as NULL pointer Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
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1 changed files with 2 additions and 1 deletions
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@ -823,6 +823,7 @@ static int check_subprogs(struct bpf_verifier_env *env)
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return 0;
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return 0;
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}
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}
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static
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struct bpf_verifier_state *skip_callee(struct bpf_verifier_env *env,
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struct bpf_verifier_state *skip_callee(struct bpf_verifier_env *env,
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const struct bpf_verifier_state *state,
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const struct bpf_verifier_state *state,
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struct bpf_verifier_state *parent,
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struct bpf_verifier_state *parent,
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@ -867,7 +868,7 @@ struct bpf_verifier_state *skip_callee(struct bpf_verifier_env *env,
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verbose(env, "verifier bug regno %d tmp %p\n", regno, tmp);
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verbose(env, "verifier bug regno %d tmp %p\n", regno, tmp);
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verbose(env, "regno %d parent frame %d current frame %d\n",
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verbose(env, "regno %d parent frame %d current frame %d\n",
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regno, parent->curframe, state->curframe);
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regno, parent->curframe, state->curframe);
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return 0;
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return NULL;
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}
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}
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static int mark_reg_read(struct bpf_verifier_env *env,
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static int mark_reg_read(struct bpf_verifier_env *env,
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