Input: Fix button mapping in joydev - BTN_TRIGGER was being
mapped twice, resulting in it being the last (instead of first) button on a joystick. Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -422,7 +422,7 @@ static struct input_handle *joydev_connect(struct input_handler *handler, struct
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joydev->nkey++;
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}
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for (i = 0; i < BTN_JOYSTICK - BTN_MISC + 1; i++)
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for (i = 0; i < BTN_JOYSTICK - BTN_MISC; i++)
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if (test_bit(i + BTN_MISC, dev->keybit)) {
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joydev->keymap[i] = joydev->nkey;
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joydev->keypam[joydev->nkey] = i + BTN_MISC;
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