powerpc/64s: move machine check SLB flushing to mm/slb.c
The machine check code that flushes and restores bolted segments in real mode belongs in mm/slb.c. This will also be used by pseries machine check and idle code in future changes. Signed-off-by: Nicholas Piggin <npiggin@gmail.com> Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
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3 changed files with 51 additions and 17 deletions
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@ -497,6 +497,9 @@ extern void hpte_init_native(void);
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extern void slb_initialize(void);
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extern void slb_flush_and_rebolt(void);
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void slb_flush_all_realmode(void);
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void __slb_restore_bolted_realmode(void);
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void slb_restore_bolted_realmode(void);
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extern void slb_vmalloc_update(void);
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extern void slb_set_size(u16 size);
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@ -62,11 +62,8 @@ static unsigned long addr_to_pfn(struct pt_regs *regs, unsigned long addr)
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#ifdef CONFIG_PPC_BOOK3S_64
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static void flush_and_reload_slb(void)
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{
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struct slb_shadow *slb;
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unsigned long i, n;
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/* Invalidate all SLBs */
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asm volatile("slbmte %0,%0; slbia" : : "r" (0));
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slb_flush_all_realmode();
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#ifdef CONFIG_KVM_BOOK3S_HANDLER
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/*
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@ -76,22 +73,17 @@ static void flush_and_reload_slb(void)
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if (get_paca()->kvm_hstate.in_guest)
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return;
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#endif
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/* For host kernel, reload the SLBs from shadow SLB buffer. */
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slb = get_slb_shadow();
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if (!slb)
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if (early_radix_enabled())
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return;
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n = min_t(u32, be32_to_cpu(slb->persistent), SLB_MIN_SIZE);
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/*
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* This probably shouldn't happen, but it may be possible it's
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* called in early boot before SLB shadows are allocated.
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*/
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if (!get_slb_shadow())
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return;
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/* Load up the SLB entries from shadow SLB */
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for (i = 0; i < n; i++) {
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unsigned long rb = be64_to_cpu(slb->save_area[i].esid);
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unsigned long rs = be64_to_cpu(slb->save_area[i].vsid);
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rb = (rb & ~0xFFFul) | i;
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asm volatile("slbmte %0,%1" : : "r" (rs), "r" (rb));
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}
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slb_restore_bolted_realmode();
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}
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#endif
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@ -90,6 +90,45 @@ static inline void create_shadowed_slbe(unsigned long ea, int ssize,
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: "memory" );
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}
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/*
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* Insert bolted entries into SLB (which may not be empty, so don't clear
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* slb_cache_ptr).
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*/
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void __slb_restore_bolted_realmode(void)
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{
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struct slb_shadow *p = get_slb_shadow();
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enum slb_index index;
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/* No isync needed because realmode. */
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for (index = 0; index < SLB_NUM_BOLTED; index++) {
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asm volatile("slbmte %0,%1" :
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: "r" (be64_to_cpu(p->save_area[index].vsid)),
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"r" (be64_to_cpu(p->save_area[index].esid)));
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}
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}
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/*
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* Insert the bolted entries into an empty SLB.
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* This is not the same as rebolt because the bolted segments are not
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* changed, just loaded from the shadow area.
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*/
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void slb_restore_bolted_realmode(void)
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{
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__slb_restore_bolted_realmode();
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get_paca()->slb_cache_ptr = 0;
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}
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/*
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* This flushes all SLB entries including 0, so it must be realmode.
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*/
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void slb_flush_all_realmode(void)
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{
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/*
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* This flushes all SLB entries including 0, so it must be realmode.
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*/
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asm volatile("slbmte %0,%0; slbia" : : "r" (0));
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}
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static void __slb_flush_and_rebolt(void)
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{
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/* If you change this make sure you change SLB_NUM_BOLTED
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