[GFS2] Fix bug in error path of inode

This fixes a bug in the ordering of operations in the error path of
createi. Its not valid to do an iput() when holding the inode's glock
since the iput() will (in this case) result in delete_inode() being
called which needs to grab the lock itself. This was causing the
recursive lock checking code to trigger.

Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
This commit is contained in:
Steven Whitehouse 2007-06-07 11:47:52 +01:00
parent ffed8ab342
commit e1cc86037b

View file

@ -857,7 +857,7 @@ static int gfs2_security_init(struct gfs2_inode *dip, struct gfs2_inode *ip)
struct inode *gfs2_createi(struct gfs2_holder *ghs, const struct qstr *name,
unsigned int mode, dev_t dev)
{
struct inode *inode;
struct inode *inode = NULL;
struct gfs2_inode *dip = ghs->gh_gl->gl_object;
struct inode *dir = &dip->i_inode;
struct gfs2_sbd *sdp = GFS2_SB(&dip->i_inode);
@ -900,28 +900,28 @@ struct inode *gfs2_createi(struct gfs2_holder *ghs, const struct qstr *name,
error = gfs2_inode_refresh(GFS2_I(inode));
if (error)
goto fail_iput;
goto fail_gunlock2;
error = gfs2_acl_create(dip, GFS2_I(inode));
if (error)
goto fail_iput;
goto fail_gunlock2;
error = gfs2_security_init(dip, GFS2_I(inode));
if (error)
goto fail_iput;
goto fail_gunlock2;
error = link_dinode(dip, name, GFS2_I(inode));
if (error)
goto fail_iput;
goto fail_gunlock2;
if (!inode)
return ERR_PTR(-ENOMEM);
return inode;
fail_iput:
iput(inode);
fail_gunlock2:
gfs2_glock_dq_uninit(ghs + 1);
if (inode)
iput(inode);
fail_gunlock:
gfs2_glock_dq(ghs);
fail: