[PATCH] pidhash: kill switch_exec_pids
switch_exec_pids is only called from de_thread by way of exec, and it is only called when we are exec'ing from a non thread group leader. Currently switch_exec_pids gives the leader the pid of the thread and unhashes and rehashes all of the process groups. The leader is already in the EXIT_DEAD state so no one cares about it's pids. The only concern for the leader is that __unhash_process called from release_task will function correctly. If we don't touch the leader at all we know that __unhash_process will work fine so there is no need to touch the leader. For the task becomming the thread group leader, we just need to give it the pid of the old thread group leader, add it to the task list, and attach it to the session and the process group of the thread group. Currently de_thread is also adding the task to the task list which is just silly. Currently the only leader of __detach_pid besides detach_pid is switch_exec_pids because of the ugly extra work that was being performed. So this patch removes switch_exec_pids because it is doing too much, it is creating an unnecessary special case in pid.c, duing work duplicated in de_thread, and generally obscuring what it is going on. The necessary work is added to de_thread, and it seems to be a little clearer there what is going on. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Cc: Oleg Nesterov <oleg@tv-sign.ru> Cc: Kirill Korotaev <dev@sw.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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3 changed files with 11 additions and 34 deletions
14
fs/exec.c
14
fs/exec.c
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@ -708,7 +708,17 @@ static int de_thread(struct task_struct *tsk)
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remove_parent(current);
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remove_parent(leader);
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switch_exec_pids(leader, current);
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/* Become a process group leader with the old leader's pid.
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* Note: The old leader also uses thispid until release_task
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* is called. Odd but simple and correct.
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*/
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detach_pid(current, PIDTYPE_PID);
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current->pid = leader->pid;
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attach_pid(current, PIDTYPE_PID, current->pid);
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attach_pid(current, PIDTYPE_PGID, current->signal->pgrp);
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attach_pid(current, PIDTYPE_SID, current->signal->session);
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list_add_tail(¤t->tasks, &init_task.tasks);
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current->parent = current->real_parent = leader->real_parent;
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leader->parent = leader->real_parent = child_reaper;
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@ -722,8 +732,6 @@ static int de_thread(struct task_struct *tsk)
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__ptrace_link(current, parent);
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}
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list_del(¤t->tasks);
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list_add_tail(¤t->tasks, &init_task.tasks);
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current->exit_signal = SIGCHLD;
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BUG_ON(leader->exit_state != EXIT_ZOMBIE);
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@ -38,7 +38,6 @@ extern struct pid *FASTCALL(find_pid(enum pid_type, int));
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extern int alloc_pidmap(void);
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extern void FASTCALL(free_pidmap(int));
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extern void switch_exec_pids(struct task_struct *leader, struct task_struct *thread);
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#define do_each_task_pid(who, type, task) \
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if ((task = find_task_by_pid_type(type, who))) { \
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30
kernel/pid.c
30
kernel/pid.c
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@ -217,36 +217,6 @@ task_t *find_task_by_pid_type(int type, int nr)
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EXPORT_SYMBOL(find_task_by_pid_type);
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/*
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* This function switches the PIDs if a non-leader thread calls
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* sys_execve() - this must be done without releasing the PID.
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* (which a detach_pid() would eventually do.)
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*/
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void switch_exec_pids(task_t *leader, task_t *thread)
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{
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__detach_pid(leader, PIDTYPE_PID);
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__detach_pid(leader, PIDTYPE_TGID);
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__detach_pid(leader, PIDTYPE_PGID);
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__detach_pid(leader, PIDTYPE_SID);
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__detach_pid(thread, PIDTYPE_PID);
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__detach_pid(thread, PIDTYPE_TGID);
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leader->pid = leader->tgid = thread->pid;
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thread->pid = thread->tgid;
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attach_pid(thread, PIDTYPE_PID, thread->pid);
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attach_pid(thread, PIDTYPE_TGID, thread->tgid);
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attach_pid(thread, PIDTYPE_PGID, thread->signal->pgrp);
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attach_pid(thread, PIDTYPE_SID, thread->signal->session);
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list_add_tail(&thread->tasks, &init_task.tasks);
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attach_pid(leader, PIDTYPE_PID, leader->pid);
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attach_pid(leader, PIDTYPE_TGID, leader->tgid);
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attach_pid(leader, PIDTYPE_PGID, leader->signal->pgrp);
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attach_pid(leader, PIDTYPE_SID, leader->signal->session);
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}
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/*
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* The pid hash table is scaled according to the amount of memory in the
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* machine. From a minimum of 16 slots up to 4096 slots at one gigabyte or
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