lockdep: Improve implementation of BFS
1,replace %MAX_CIRCULAR_QUE_SIZE with &(MAX_CIRCULAR_QUE_SIZE-1) since we define MAX_CIRCULAR_QUE_SIZE as power of 2; 2,use bitmap to mark if a lock is accessed in BFS in order to clear it quickly, because we may search a graph many times. Signed-off-by: Ming Lei <tom.leiming@gmail.com> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> LKML-Reference: <1246201486-7308-3-git-send-email-tom.leiming@gmail.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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2 changed files with 39 additions and 19 deletions
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@ -42,7 +42,7 @@
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#include <linux/hash.h>
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#include <linux/ftrace.h>
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#include <linux/stringify.h>
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#include <linux/bitops.h>
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#include <asm/sections.h>
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#include "lockdep_internals.h"
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@ -118,7 +118,7 @@ static inline int debug_locks_off_graph_unlock(void)
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static int lockdep_initialized;
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unsigned long nr_list_entries;
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static struct lock_list list_entries[MAX_LOCKDEP_ENTRIES];
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struct lock_list list_entries[MAX_LOCKDEP_ENTRIES];
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/*
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* All data structures here are protected by the global debug_lock.
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@ -897,30 +897,38 @@ static int add_lock_to_list(struct lock_class *class, struct lock_class *this,
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return 1;
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}
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unsigned long bfs_accessed[BITS_TO_LONGS(MAX_LOCKDEP_ENTRIES)];
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static struct circular_queue lock_cq;
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static int __search_shortest_path(struct lock_list *source_entry,
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struct lock_class *target,
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struct lock_list **target_entry,
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int forward)
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{
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struct lock_list *entry;
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struct list_head *head;
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struct circular_queue *cq = &lock_cq;
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int ret = 1;
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__cq_init(cq);
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mark_lock_accessed(source_entry, NULL);
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if (source_entry->class == target) {
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*target_entry = source_entry;
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ret = 0;
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goto exit;
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}
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if (forward)
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head = &source_entry->class->locks_after;
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else
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head = &source_entry->class->locks_before;
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if (list_empty(head))
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goto exit;
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__cq_init(cq);
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__cq_enqueue(cq, (unsigned long)source_entry);
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while (!__cq_empty(cq)) {
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struct lock_list *lock;
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struct list_head *head;
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__cq_dequeue(cq, (unsigned long *)&lock);
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@ -1040,6 +1048,7 @@ static noinline int print_circular_bug(void)
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return 0;
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this.class = hlock_class(check_source);
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this.parent = NULL;
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if (!save_trace(&this.trace))
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return 0;
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@ -1580,10 +1589,10 @@ check_prev_add(struct task_struct *curr, struct held_lock *prev,
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*/
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check_source = next;
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check_target = prev;
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if (check_noncircular(hlock_class(next), 0) == 2)
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return print_circular_bug();
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if (!check_prev_add_irq(curr, prev, next))
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return 0;
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@ -137,23 +137,28 @@ extern atomic_t nr_find_usage_backwards_recursions;
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# define debug_atomic_read(ptr) 0
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#endif
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extern unsigned long nr_list_entries;
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extern struct lock_list list_entries[MAX_LOCKDEP_ENTRIES];
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extern unsigned long bfs_accessed[];
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/*For good efficiency of modular, we use power of 2*/
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#define MAX_CIRCULAR_QUE_SIZE 4096UL
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/* The circular_queue and helpers is used to implement the
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* breadth-first search(BFS)algorithem, by which we can build
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* the shortest path from the next lock to be acquired to the
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* previous held lock if there is a circular between them.
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* */
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#define MAX_CIRCULAR_QUE_SIZE 4096UL
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struct circular_queue{
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unsigned long element[MAX_CIRCULAR_QUE_SIZE];
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unsigned int front, rear;
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};
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#define LOCK_ACCESSED 1UL
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#define LOCK_ACCESSED_MASK (~LOCK_ACCESSED)
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static inline void __cq_init(struct circular_queue *cq)
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{
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cq->front = cq->rear = 0;
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bitmap_zero(bfs_accessed, MAX_LOCKDEP_ENTRIES);
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}
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static inline int __cq_empty(struct circular_queue *cq)
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@ -163,7 +168,7 @@ static inline int __cq_empty(struct circular_queue *cq)
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static inline int __cq_full(struct circular_queue *cq)
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{
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return ((cq->rear + 1)%MAX_CIRCULAR_QUE_SIZE) == cq->front;
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return ((cq->rear + 1)&(MAX_CIRCULAR_QUE_SIZE-1)) == cq->front;
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}
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static inline int __cq_enqueue(struct circular_queue *cq, unsigned long elem)
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@ -172,7 +177,7 @@ static inline int __cq_enqueue(struct circular_queue *cq, unsigned long elem)
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return -1;
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cq->element[cq->rear] = elem;
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cq->rear = (cq->rear + 1)%MAX_CIRCULAR_QUE_SIZE;
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cq->rear = (cq->rear + 1)&(MAX_CIRCULAR_QUE_SIZE-1);
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return 0;
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}
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@ -182,30 +187,36 @@ static inline int __cq_dequeue(struct circular_queue *cq, unsigned long *elem)
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return -1;
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*elem = cq->element[cq->front];
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cq->front = (cq->front + 1)%MAX_CIRCULAR_QUE_SIZE;
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cq->front = (cq->front + 1)&(MAX_CIRCULAR_QUE_SIZE-1);
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return 0;
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}
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static inline int __cq_get_elem_count(struct circular_queue *cq)
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{
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return (cq->rear - cq->front)%MAX_CIRCULAR_QUE_SIZE;
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return (cq->rear - cq->front)&(MAX_CIRCULAR_QUE_SIZE-1);
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}
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static inline void mark_lock_accessed(struct lock_list *lock,
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struct lock_list *parent)
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{
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lock->parent = (void *) parent + LOCK_ACCESSED;
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unsigned long nr;
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nr = lock - list_entries;
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WARN_ON(nr >= nr_list_entries);
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lock->parent = parent;
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set_bit(nr, bfs_accessed);
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}
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static inline unsigned long lock_accessed(struct lock_list *lock)
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{
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return (unsigned long)lock->parent & LOCK_ACCESSED;
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unsigned long nr;
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nr = lock - list_entries;
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WARN_ON(nr >= nr_list_entries);
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return test_bit(nr, bfs_accessed);
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}
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static inline struct lock_list *get_lock_parent(struct lock_list *child)
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{
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return (struct lock_list *)
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((unsigned long)child->parent & LOCK_ACCESSED_MASK);
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return child->parent;
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}
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static inline unsigned long get_lock_depth(struct lock_list *child)
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