UPSTREAM: drm/virtio: add virtio_gpu_alloc_fence()

Refactor fence creation, add fences to relevant GPU
operations and add cursor helper functions.

This removes the potential for allocation failures from the
cmd_submit and atomic_commit paths.
Now a fence will be allocated first and only after that
will we proceed with the rest of the execution.

Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.com>
Signed-off-by: Robert Foss <robert.foss@collabora.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20181112165157.32765-2-robert.foss@collabora.com
Suggested-by: Rob Herring <robh@kernel.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
(cherry picked from commit 9fdd90c0f42440b7f1e4a3f7262d222eee4b4cdf)
Signed-off-by: Greg Hartman <ghartman@google.com>
BUG: 139386237
Change-Id: I84003fd45344b1d3d368bd0d1669625c05fc11c2
This commit is contained in:
Robert Foss 2018-11-12 17:51:54 +01:00 committed by Alistair Delva
parent 39a21dedcf
commit cd33bd9aab
5 changed files with 96 additions and 15 deletions

View file

@ -131,6 +131,7 @@ struct virtio_gpu_framebuffer {
int x1, y1, x2, y2; /* dirty rect */
spinlock_t dirty_lock;
uint32_t hw_res_handle;
struct virtio_gpu_fence *fence;
};
#define to_virtio_gpu_framebuffer(x) \
container_of(x, struct virtio_gpu_framebuffer, base)
@ -349,6 +350,9 @@ void virtio_gpu_ttm_fini(struct virtio_gpu_device *vgdev);
int virtio_gpu_mmap(struct file *filp, struct vm_area_struct *vma);
/* virtio_gpu_fence.c */
struct virtio_gpu_fence *virtio_gpu_fence_alloc(
struct virtio_gpu_device *vgdev);
void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence);
int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
struct virtio_gpu_fence **fence);

View file

@ -67,6 +67,28 @@ static const struct dma_fence_ops virtio_fence_ops = {
.timeline_value_str = virtio_timeline_value_str,
};
struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev)
{
struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
struct virtio_gpu_fence *fence = kzalloc(sizeof(struct virtio_gpu_fence),
GFP_ATOMIC);
if (!fence)
return fence;
fence->drv = drv;
dma_fence_init(&fence->f, &virtio_fence_ops, &drv->lock, drv->context, 0);
return fence;
}
void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence)
{
if (!fence)
return;
dma_fence_put(&fence->f);
}
int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
struct virtio_gpu_fence **fence)
@ -74,15 +96,8 @@ int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
unsigned long irq_flags;
*fence = kmalloc(sizeof(struct virtio_gpu_fence), GFP_ATOMIC);
if ((*fence) == NULL)
return -ENOMEM;
spin_lock_irqsave(&drv->lock, irq_flags);
(*fence)->drv = drv;
(*fence)->seq = ++drv->sync_seq;
dma_fence_init(&(*fence)->f, &virtio_fence_ops, &drv->lock,
drv->context, (*fence)->seq);
dma_fence_get(&(*fence)->f);
list_add_tail(&(*fence)->node, &drv->fences);
spin_unlock_irqrestore(&drv->lock, irq_flags);

View file

@ -168,6 +168,13 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
ret = PTR_ERR(buf);
goto out_unresv;
}
fence = virtio_gpu_fence_alloc(vgdev);
if (!fence) {
kfree(buf);
ret = -ENOMEM;
goto out_unresv;
}
virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
vfpriv->ctx_id, &fence);
@ -283,11 +290,17 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
rc_3d.flags = cpu_to_le32(rc->flags);
fence = virtio_gpu_fence_alloc(vgdev);
if (!fence) {
ret = -ENOMEM;
goto fail_backoff;
}
virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d, NULL);
ret = virtio_gpu_object_attach(vgdev, qobj, &fence);
if (ret) {
ttm_eu_backoff_reservation(&ticket, &validate_list);
goto fail_unref;
virtio_gpu_fence_cleanup(fence);
goto fail_backoff;
}
ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
}
@ -312,6 +325,8 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
dma_fence_put(&fence->f);
}
return 0;
fail_backoff:
ttm_eu_backoff_reservation(&ticket, &validate_list);
fail_unref:
if (vgdev->has_virgl_3d) {
virtio_gpu_unref_list(&validate_list);
@ -374,6 +389,12 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
goto out_unres;
convert_to_hw_box(&box, &args->box);
fence = virtio_gpu_fence_alloc(vgdev);
if (!fence) {
ret = -ENOMEM;
goto out_unres;
}
virtio_gpu_cmd_transfer_from_host_3d
(vgdev, qobj->hw_res_handle,
vfpriv->ctx_id, offset, args->level,
@ -423,6 +444,11 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
(vgdev, qobj, offset,
box.w, box.h, box.x, box.y, NULL);
} else {
fence = virtio_gpu_fence_alloc(vgdev);
if (!fence) {
ret = -ENOMEM;
goto out_unres;
}
virtio_gpu_cmd_transfer_to_host_3d
(vgdev, qobj,
vfpriv ? vfpriv->ctx_id : 0, offset,

View file

@ -187,6 +187,41 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
plane->state->src_h >> 16);
}
static int virtio_gpu_cursor_prepare_fb(struct drm_plane *plane,
struct drm_plane_state *new_state)
{
struct drm_device *dev = plane->dev;
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_framebuffer *vgfb;
struct virtio_gpu_object *bo;
if (!new_state->fb)
return 0;
vgfb = to_virtio_gpu_framebuffer(new_state->fb);
bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
if (bo && bo->dumb && (plane->state->fb != new_state->fb)) {
vgfb->fence = virtio_gpu_fence_alloc(vgdev);
if (!vgfb->fence)
return -ENOMEM;
}
return 0;
}
static void virtio_gpu_cursor_cleanup_fb(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
struct virtio_gpu_framebuffer *vgfb;
if (!plane->state->fb)
return;
vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
if (vgfb->fence)
virtio_gpu_fence_cleanup(vgfb->fence);
}
static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
@ -194,7 +229,6 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_output *output = NULL;
struct virtio_gpu_framebuffer *vgfb;
struct virtio_gpu_fence *fence = NULL;
struct virtio_gpu_object *bo = NULL;
uint32_t handle;
int ret = 0;
@ -220,13 +254,13 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
(vgdev, bo, 0,
cpu_to_le32(plane->state->crtc_w),
cpu_to_le32(plane->state->crtc_h),
0, 0, &fence);
0, 0, &vgfb->fence);
ret = virtio_gpu_object_reserve(bo, false);
if (!ret) {
reservation_object_add_excl_fence(bo->tbo.resv,
&fence->f);
dma_fence_put(&fence->f);
fence = NULL;
&vgfb->fence->f);
dma_fence_put(&vgfb->fence->f);
vgfb->fence = NULL;
virtio_gpu_object_unreserve(bo);
virtio_gpu_object_wait(bo, false);
}
@ -268,6 +302,8 @@ static const struct drm_plane_helper_funcs virtio_gpu_primary_helper_funcs = {
};
static const struct drm_plane_helper_funcs virtio_gpu_cursor_helper_funcs = {
.prepare_fb = virtio_gpu_cursor_prepare_fb,
.cleanup_fb = virtio_gpu_cursor_cleanup_fb,
.atomic_check = virtio_gpu_plane_atomic_check,
.atomic_update = virtio_gpu_cursor_plane_update,
};

View file

@ -898,9 +898,9 @@ void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj)
{
bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
struct virtio_gpu_fence *fence;
if (use_dma_api && obj->mapped) {
struct virtio_gpu_fence *fence = virtio_gpu_fence_alloc(vgdev);
/* detach backing and wait for the host process it ... */
virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle, &fence);
dma_fence_wait(&fence->f, true);