ALSA: seq: Break too long mutex context in the write loop
commit ede34f397ddb063b145b9e7d79c6026f819ded13 upstream.
The fix for the racy writes and ioctls to sequencer widened the
application of client->ioctl_mutex to the whole write loop. Although
it does unlock/relock for the lengthy operation like the event dup,
the loop keeps the ioctl_mutex for the whole time in other
situations. This may take quite long time if the user-space would
give a huge buffer, and this is a likely cause of some weird behavior
spotted by syzcaller fuzzer.
This patch puts a simple workaround, just adding a mutex break in the
loop when a large number of events have been processed. This
shouldn't hit any performance drop because the threshold is set high
enough for usual operations.
Fixes: 7bd8009156
("ALSA: seq: More protection for concurrent write and ioctl races")
Reported-by: syzbot+97aae04ce27e39cbfca9@syzkaller.appspotmail.com
Reported-by: syzbot+4c595632b98bb8ffcc66@syzkaller.appspotmail.com
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
parent
eb6c84e4b4
commit
c92212a816
1 changed files with 10 additions and 1 deletions
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@ -1004,7 +1004,7 @@ static ssize_t snd_seq_write(struct file *file, const char __user *buf,
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{
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struct snd_seq_client *client = file->private_data;
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int written = 0, len;
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int err;
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int err, handled;
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struct snd_seq_event event;
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if (!(snd_seq_file_flags(file) & SNDRV_SEQ_LFLG_OUTPUT))
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@ -1017,6 +1017,8 @@ static ssize_t snd_seq_write(struct file *file, const char __user *buf,
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if (!client->accept_output || client->pool == NULL)
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return -ENXIO;
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repeat:
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handled = 0;
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/* allocate the pool now if the pool is not allocated yet */
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mutex_lock(&client->ioctl_mutex);
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if (client->pool->size > 0 && !snd_seq_write_pool_allocated(client)) {
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@ -1076,12 +1078,19 @@ static ssize_t snd_seq_write(struct file *file, const char __user *buf,
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0, 0, &client->ioctl_mutex);
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if (err < 0)
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break;
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handled++;
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__skip_event:
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/* Update pointers and counts */
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count -= len;
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buf += len;
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written += len;
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/* let's have a coffee break if too many events are queued */
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if (++handled >= 200) {
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mutex_unlock(&client->ioctl_mutex);
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goto repeat;
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}
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}
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out:
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