aoe: allow user to disable target failure timeout
With this change, the aoe driver treats the value zero as special for the aoe_deadsecs module parameter. Normally, this value specifies the number of seconds during which the driver will continue to attempt retransmits to an unresponsive AoE target. After aoe_deadsecs has elapsed, the aoe driver marks the aoe device as "down" and fails all I/O. The new meaning of an aoe_deadsecs of zero is for the driver to retransmit commands indefinitely. Signed-off-by: Ed Cashin <ecashin@coraid.com> Cc: Jens Axboe <axboe@kernel.dk> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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2 changed files with 6 additions and 2 deletions
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@ -125,7 +125,9 @@ DRIVER OPTIONS
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The aoe_deadsecs module parameter determines the maximum number of
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seconds that the driver will wait for an AoE device to provide a
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response to an AoE command. After aoe_deadsecs seconds have
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elapsed, the AoE device will be marked as "down".
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elapsed, the AoE device will be marked as "down". A value of zero
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is supported for testing purposes and makes the aoe driver keep
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trying AoE commands forever.
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The aoe_maxout module parameter has a default of 128. This is the
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maximum number of unresponded packets that will be sent to an AoE
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@ -812,7 +812,9 @@ rexmit_timer(ulong vp)
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since = tsince_hr(f);
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n = f->waited_total + since;
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n /= USEC_PER_SEC;
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if (n > aoe_deadsecs && !(f->flags & FFL_PROBE)) {
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if (aoe_deadsecs
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&& n > aoe_deadsecs
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&& !(f->flags & FFL_PROBE)) {
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/* Waited too long. Device failure.
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* Hang all frames on first hash bucket for downdev
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* to clean up.
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