diff --git a/include/sound/hdaudio.h b/include/sound/hdaudio.h index 30446f17c6a6..2a8aa9dfb83d 100644 --- a/include/sound/hdaudio.h +++ b/include/sound/hdaudio.h @@ -139,39 +139,15 @@ static inline int snd_hdac_read_parm(struct hdac_device *codec, hda_nid_t nid, #ifdef CONFIG_PM void snd_hdac_power_up(struct hdac_device *codec); void snd_hdac_power_down(struct hdac_device *codec); +void snd_hdac_power_up_pm(struct hdac_device *codec); +void snd_hdac_power_down_pm(struct hdac_device *codec); #else static inline void snd_hdac_power_up(struct hdac_device *codec) {} static inline void snd_hdac_power_down(struct hdac_device *codec) {} +static inline void snd_hdac_power_up_pm(struct hdac_device *codec) {} +static inline void snd_hdac_power_down_pm(struct hdac_device *codec) {} #endif -/** - * snd_hdac_power_up_pm - power up the codec - * @codec: the codec object - * - * This function can be called in a recursive code path like init code - * which may be called by PM suspend/resume again. OTOH, if a power-up - * call must wake up the sleeper (e.g. in a kctl callback), use - * snd_hdac_power_up() instead. - */ -static inline void snd_hdac_power_up_pm(struct hdac_device *codec) -{ - if (!atomic_read(&codec->in_pm)) - snd_hdac_power_up(codec); -} - -/** - * snd_hdac_power_down_pm - power down the codec - * @codec: the codec object - * - * Like snd_hdac_power_up_pm(), this function is used in a recursive - * code path like init code which may be called by PM suspend/resume again. - */ -static inline void snd_hdac_power_down_pm(struct hdac_device *codec) -{ - if (!atomic_read(&codec->in_pm)) - snd_hdac_power_down(codec); -} - /* * HD-audio codec base driver */ diff --git a/sound/hda/hdac_device.c b/sound/hda/hdac_device.c index 92604bbcee5f..f75bf5622687 100644 --- a/sound/hda/hdac_device.c +++ b/sound/hda/hdac_device.c @@ -519,6 +519,36 @@ void snd_hdac_power_down(struct hdac_device *codec) pm_runtime_put_autosuspend(dev); } EXPORT_SYMBOL_GPL(snd_hdac_power_down); + +/** + * snd_hdac_power_up_pm - power up the codec + * @codec: the codec object + * + * This function can be called in a recursive code path like init code + * which may be called by PM suspend/resume again. OTOH, if a power-up + * call must wake up the sleeper (e.g. in a kctl callback), use + * snd_hdac_power_up() instead. + */ +void snd_hdac_power_up_pm(struct hdac_device *codec) +{ + if (!atomic_inc_not_zero(&codec->in_pm)) + snd_hdac_power_up(codec); +} +EXPORT_SYMBOL_GPL(snd_hdac_power_up_pm); + +/** + * snd_hdac_power_down_pm - power down the codec + * @codec: the codec object + * + * Like snd_hdac_power_up_pm(), this function is used in a recursive + * code path like init code which may be called by PM suspend/resume again. + */ +void snd_hdac_power_down_pm(struct hdac_device *codec) +{ + if (atomic_dec_if_positive(&codec->in_pm) < 0) + snd_hdac_power_down(codec); +} +EXPORT_SYMBOL_GPL(snd_hdac_power_down_pm); #endif /* codec vendor labels */