Staging: hv: remove Close from struct vmbus_channel_interface

No one calls it anymore, so remove it.

Cc: Haiyang Zhang <haiyangz@microsoft.com>
Cc: Hank Janssen <hjanssen@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Greg Kroah-Hartman 2010-10-21 09:54:42 -07:00
parent 1fb9dff04c
commit ba9bf63080
2 changed files with 0 additions and 8 deletions

View file

@ -36,13 +36,7 @@ static int ivmbus_open(struct hv_device *device, u32 sendbuffer_size,
channel_callback, context);
}
static void ivmbus_close(struct hv_device *device)
{
vmbus_close(device->channel);
}
/* vmbus interface function pointer table */
const struct vmbus_channel_interface vmbus_ops = {
.Open = ivmbus_open,
.Close = ivmbus_close,
};

View file

@ -87,7 +87,6 @@ struct hv_device_info {
/**
* struct vmbus_channel_interface - Contains member functions for vmbus channel
* @Open: Open the channel
* @Close: Close the channel
*
* This structure contains function pointer to control vmbus channel
* behavior. None of these functions is externally callable, but they
@ -99,7 +98,6 @@ struct vmbus_channel_interface {
u32 RecvRingBufferSize, void *UserData, u32 UserDataLen,
void (*ChannelCallback)(void *context),
void *Context);
void (*Close)(struct hv_device *device);
};
extern const struct vmbus_channel_interface vmbus_ops;