Staging: frontier: Make checkpatch.pl happy with alphatrack.h

Signed-off-by: David Täht <d@teklibre.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
David Täht 2009-01-20 08:33:24 -06:00 committed by Greg Kroah-Hartman
parent b3bc12dac7
commit a07998529b

View file

@ -1,42 +1,38 @@
#define show_set_bit(a) show_set_mbit(alphatrack,a)
#define show_set_cmd(a) show_set_mcmd(alphatrack,a)
#define show_set_int(a) show_set_mint(alphatrack,a)
#define show_set_char(a) show_set_mchar(alphatrack,a)
#define show_set_light(a) show_set_ebit(alphatrack,LightID,lights,a)
#define show_set_button(a) show_set_ebit(alphatrack,ButtonID,button,a)
struct alphatrack_icmd {
unsigned char cmd[12];
unsigned char cmd[12];
};
struct alphatrack_ocmd {
unsigned char cmd[8];
unsigned char cmd[8];
};
/* These are unused by the present driver but provide documentation for the
* userspace API.
*/
enum LightID {
LIGHT_EQ = 0,
LIGHT_OUT,
LIGHT_F2,
LIGHT_SEND,
LIGHT_IN,
LIGHT_F1,
LIGHT_PAN,
LIGHT_UNDEF1,
LIGHT_UNDEF2,
LIGHT_SHIFT,
LIGHT_TRACKMUTE,
LIGHT_TRACKSOLO,
LIGHT_TRACKREC,
LIGHT_READ,
LIGHT_WRITE,
LIGHT_ANYSOLO,
LIGHT_AUTO,
LIGHT_F4,
LIGHT_RECORD,
LIGHT_WINDOW,
LIGHT_PLUGIN,
LIGHT_F3,
LIGHT_LOOP
LIGHT_EQ = 0,
LIGHT_OUT,
LIGHT_F2,
LIGHT_SEND,
LIGHT_IN,
LIGHT_F1,
LIGHT_PAN,
LIGHT_UNDEF1,
LIGHT_UNDEF2,
LIGHT_SHIFT,
LIGHT_TRACKMUTE,
LIGHT_TRACKSOLO,
LIGHT_TRACKREC,
LIGHT_READ,
LIGHT_WRITE,
LIGHT_ANYSOLO,
LIGHT_AUTO,
LIGHT_F4,
LIGHT_RECORD,
LIGHT_WINDOW,
LIGHT_PLUGIN,
LIGHT_F3,
LIGHT_LOOP
};
#define BUTTONMASK_BATTERY 0x00004000
@ -62,8 +58,9 @@ enum LightID {
#define BUTTONMASK_PRESS2 0x00008010
#define BUTTONMASK_PRESS3 0x00002020
// last 3 bytes are the slider position
// 40 is the actual slider moving, the most sig bits, and 3 lsb
/* last 3 bytes are the slider position
* 40 is the actual slider moving, the most sig bits, and 3 lsb
*/
#define BUTTONMASK_FLIP 0x40000000
#define BUTTONMASK_F1 0x00100000
@ -76,17 +73,4 @@ enum LightID {
#define BUTTONMASK_PLUGIN 0x00000400
#define BUTTONMASK_AUTO 0x00000100
// #define BUTTONMASK_FOOTSWITCH FIXME
// Lookup. name. midi out. midi in.
struct buttonmap_t {
u32 mask;
short midi_in;
short midi_out;
char *name;
// void (*function) (buttonmap_t *);
void (*function) (void);
};
/* #define BUTTONMASK_FOOTSWITCH FIXME */