powerpc/ps3: Fix lv1_gpu_attribute hcall

The lv1_gpu_attribute hcall takes three, not five input
arguments.  Adjust the lv1 hcall table and all calls.

Signed-off-by: Geoff Levand <geoff@infradead.org>
CC: Takashi Iwai <tiwai@suse.de>
Acked-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
This commit is contained in:
Geoff Levand 2011-10-12 08:42:13 +00:00 committed by Benjamin Herrenschmidt
parent 5233e26ebb
commit 9fce85f7ff
2 changed files with 2 additions and 2 deletions

View file

@ -316,7 +316,7 @@ LV1_CALL(gpu_context_free, 1, 0, 218 )
LV1_CALL(gpu_context_iomap, 5, 0, 221 )
LV1_CALL(gpu_context_attribute, 6, 0, 225 )
LV1_CALL(gpu_context_intr, 1, 1, 227 )
LV1_CALL(gpu_attribute, 5, 0, 228 )
LV1_CALL(gpu_attribute, 3, 0, 228 )
LV1_CALL(get_rtc, 0, 2, 232 )
LV1_CALL(set_ppe_periodic_tracer_frequency, 1, 0, 240 )
LV1_CALL(start_ppe_periodic_tracer, 5, 0, 241 )

View file

@ -876,7 +876,7 @@ static void __devinit snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
(0x0fUL << 12) |
(PS3_AUDIO_IOID);
ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0);
ret = lv1_gpu_attribute(0x100, 0x007, val);
if (ret)
pr_info("%s: gpu_attribute failed %d\n", __func__,
ret);