powerpc: Fix MSR setting in 32 bit signal code

If we set the SPE MSR bit in save_user_regs we can blow away the VEC
bit.  This doesn't matter in reality as they are in fact the same bit
but looks bad.

Also, when we add VSX in a later patch, we need to be able to set two
separate MSR bits here.

Signed-off-by: Michael Neuling <mikey@neuling.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This commit is contained in:
Michael Neuling 2008-06-25 14:07:17 +10:00 committed by Paul Mackerras
parent 9b09c6d909
commit 9e7511861c

View file

@ -336,6 +336,8 @@ struct rt_sigframe {
static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
int sigret)
{
unsigned long msr = regs->msr;
/* Make sure floating point registers are stored in regs */
flush_fp_to_thread(current);
@ -354,8 +356,7 @@ static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
return 1;
/* set MSR_VEC in the saved MSR value to indicate that
frame->mc_vregs contains valid data */
if (__put_user(regs->msr | MSR_VEC, &frame->mc_gregs[PT_MSR]))
return 1;
msr |= MSR_VEC;
}
/* else assert((regs->msr & MSR_VEC) == 0) */
@ -377,8 +378,7 @@ static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
return 1;
/* set MSR_SPE in the saved MSR value to indicate that
frame->mc_vregs contains valid data */
if (__put_user(regs->msr | MSR_SPE, &frame->mc_gregs[PT_MSR]))
return 1;
msr |= MSR_SPE;
}
/* else assert((regs->msr & MSR_SPE) == 0) */
@ -387,6 +387,8 @@ static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
return 1;
#endif /* CONFIG_SPE */
if (__put_user(msr, &frame->mc_gregs[PT_MSR]))
return 1;
if (sigret) {
/* Set up the sigreturn trampoline: li r0,sigret; sc */
if (__put_user(0x38000000UL + sigret, &frame->tramp[0])