powerpc: Fix MSR setting in 32 bit signal code
If we set the SPE MSR bit in save_user_regs we can blow away the VEC bit. This doesn't matter in reality as they are in fact the same bit but looks bad. Also, when we add VSX in a later patch, we need to be able to set two separate MSR bits here. Signed-off-by: Michael Neuling <mikey@neuling.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
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9b09c6d909
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9e7511861c
1 changed files with 6 additions and 4 deletions
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@ -336,6 +336,8 @@ struct rt_sigframe {
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static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
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int sigret)
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{
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unsigned long msr = regs->msr;
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/* Make sure floating point registers are stored in regs */
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flush_fp_to_thread(current);
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@ -354,8 +356,7 @@ static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
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return 1;
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/* set MSR_VEC in the saved MSR value to indicate that
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frame->mc_vregs contains valid data */
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if (__put_user(regs->msr | MSR_VEC, &frame->mc_gregs[PT_MSR]))
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return 1;
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msr |= MSR_VEC;
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}
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/* else assert((regs->msr & MSR_VEC) == 0) */
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@ -377,8 +378,7 @@ static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
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return 1;
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/* set MSR_SPE in the saved MSR value to indicate that
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frame->mc_vregs contains valid data */
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if (__put_user(regs->msr | MSR_SPE, &frame->mc_gregs[PT_MSR]))
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return 1;
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msr |= MSR_SPE;
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}
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/* else assert((regs->msr & MSR_SPE) == 0) */
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@ -387,6 +387,8 @@ static int save_user_regs(struct pt_regs *regs, struct mcontext __user *frame,
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return 1;
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#endif /* CONFIG_SPE */
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if (__put_user(msr, &frame->mc_gregs[PT_MSR]))
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return 1;
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if (sigret) {
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/* Set up the sigreturn trampoline: li r0,sigret; sc */
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if (__put_user(0x38000000UL + sigret, &frame->tramp[0])
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