fbdev: vgastate: remove trailing whitespaces
Fixed a coding style error, trailing whitespace. Signed-off-by: Asaf Vertz <asaf.vertz@tandemg.com> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
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77989ee83c
commit
96699b4004
1 changed files with 41 additions and 41 deletions
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@ -2,7 +2,7 @@
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* linux/drivers/video/vgastate.c -- VGA state save/restore
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*
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* Copyright 2002 James Simmons
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*
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*
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* Copyright history from vga16fb.c:
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* Copyright 1999 Ben Pfaff and Petr Vandrovec
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* Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
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@ -10,7 +10,7 @@
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*
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* This file is subject to the terms and conditions of the GNU General
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* Public License. See the file COPYING in the main directory of this
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* archive for more details.
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* archive for more details.
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*
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*/
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#include <linux/module.h>
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@ -29,16 +29,16 @@ struct regstate {
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__u8 *gfx;
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__u8 *seq;
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__u8 misc;
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};
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};
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static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase,
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static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase,
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unsigned char reg)
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{
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vga_w(regbase, iobase + 0x4, reg);
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return vga_r(regbase, iobase + 0x5);
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}
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static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase,
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static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase,
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unsigned char reg, unsigned char val)
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{
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vga_w(regbase, iobase + 0x4, reg);
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@ -71,7 +71,7 @@ static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
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gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
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seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
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seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
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/* blank screen */
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seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
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vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
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@ -85,7 +85,7 @@ static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < 4 * 8192; i++)
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for (i = 0; i < 4 * 8192; i++)
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saved->vga_font0[i] = vga_r(fbbase, i);
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}
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@ -96,10 +96,10 @@ static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < state->memsize; i++)
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for (i = 0; i < state->memsize; i++)
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saved->vga_font1[i] = vga_r(fbbase, i);
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}
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/* save font at plane 0/1 */
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if (state->flags & VGA_SAVE_TEXT) {
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vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
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@ -107,7 +107,7 @@ static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < 8192; i++)
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for (i = 0; i < 8192; i++)
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saved->vga_text[i] = vga_r(fbbase, i);
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vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
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@ -115,8 +115,8 @@ static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < 8192; i++)
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saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i);
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for (i = 0; i < 8192; i++)
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saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i);
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}
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/* restore regs */
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@ -151,7 +151,7 @@ static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
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gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
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seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
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seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
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/* blank screen */
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seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
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vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
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@ -163,7 +163,7 @@ static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
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vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
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}
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/* restore font at plane 2 */
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if (state->flags & VGA_SAVE_FONT0) {
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vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
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@ -171,7 +171,7 @@ static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < 4 * 8192; i++)
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for (i = 0; i < 4 * 8192; i++)
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vga_w(fbbase, i, saved->vga_font0[i]);
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}
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@ -182,10 +182,10 @@ static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < state->memsize; i++)
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for (i = 0; i < state->memsize; i++)
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vga_w(fbbase, i, saved->vga_font1[i]);
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}
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/* restore font at plane 0/1 */
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if (state->flags & VGA_SAVE_TEXT) {
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vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
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@ -193,16 +193,16 @@ static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < 8192; i++)
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for (i = 0; i < 8192; i++)
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vga_w(fbbase, i, saved->vga_text[i]);
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vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
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vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
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vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
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vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
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vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
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for (i = 0; i < 8192; i++)
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vga_w(fbbase, i, saved->vga_text[8192+i]);
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for (i = 0; i < 8192; i++)
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vga_w(fbbase, i, saved->vga_text[8192+i]);
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}
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/* unblank screen */
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@ -222,7 +222,7 @@ static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
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vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
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vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
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}
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static void save_vga_mode(struct vgastate *state)
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{
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struct regstate *saved = (struct regstate *) state->vidstate;
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@ -235,10 +235,10 @@ static void save_vga_mode(struct vgastate *state)
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else
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iobase = 0x3b0;
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for (i = 0; i < state->num_crtc; i++)
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for (i = 0; i < state->num_crtc; i++)
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saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i);
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vga_r(state->vgabase, iobase + 0xa);
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vga_r(state->vgabase, iobase + 0xa);
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vga_w(state->vgabase, VGA_ATT_W, 0x00);
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for (i = 0; i < state->num_attr; i++) {
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vga_r(state->vgabase, iobase + 0xa);
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@ -247,10 +247,10 @@ static void save_vga_mode(struct vgastate *state)
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vga_r(state->vgabase, iobase + 0xa);
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vga_w(state->vgabase, VGA_ATT_W, 0x20);
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for (i = 0; i < state->num_gfx; i++)
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for (i = 0; i < state->num_gfx; i++)
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saved->gfx[i] = vga_rgfx(state->vgabase, i);
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for (i = 0; i < state->num_seq; i++)
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for (i = 0; i < state->num_seq; i++)
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saved->seq[i] = vga_rseq(state->vgabase, i);
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}
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@ -268,26 +268,26 @@ static void restore_vga_mode(struct vgastate *state)
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iobase = 0x3b0;
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/* turn off display */
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vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
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vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
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saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);
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/* disable sequencer */
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vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
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/* enable palette addressing */
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vga_r(state->vgabase, iobase + 0xa);
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vga_w(state->vgabase, VGA_ATT_W, 0x00);
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for (i = 2; i < state->num_seq; i++)
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for (i = 2; i < state->num_seq; i++)
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vga_wseq(state->vgabase, i, saved->seq[i]);
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/* unprotect vga regs */
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vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
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for (i = 0; i < state->num_crtc; i++)
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for (i = 0; i < state->num_crtc; i++)
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vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
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for (i = 0; i < state->num_gfx; i++)
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for (i = 0; i < state->num_gfx; i++)
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vga_wgfx(state->vgabase, i, saved->gfx[i]);
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for (i = 0; i < state->num_attr; i++) {
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@ -298,7 +298,7 @@ static void restore_vga_mode(struct vgastate *state)
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/* reenable sequencer */
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vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
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/* turn display on */
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vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
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vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
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saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));
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/* disable video/palette source */
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@ -312,7 +312,7 @@ static void save_vga_cmap(struct vgastate *state)
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int i;
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vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
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/* assumes DAC is readable and writable */
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vga_w(state->vgabase, VGA_PEL_IR, 0x00);
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for (i = 0; i < 768; i++)
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@ -346,7 +346,7 @@ static void vga_cleanup(struct vgastate *state)
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state->vidstate = NULL;
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}
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}
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int save_vga(struct vgastate *state)
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{
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struct regstate *saved;
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@ -357,7 +357,7 @@ int save_vga(struct vgastate *state)
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return 1;
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state->vidstate = (void *)saved;
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if (state->flags & VGA_SAVE_CMAP) {
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saved->vga_cmap = vmalloc(768);
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if (!saved->vga_cmap) {
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@ -403,7 +403,7 @@ int save_vga(struct vgastate *state)
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}
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if (!state->memsize)
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state->memsize = 8 * 8192;
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if (!state->membase)
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state->membase = 0xA0000;
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@ -414,7 +414,7 @@ int save_vga(struct vgastate *state)
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return 1;
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}
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/*
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/*
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* save only first 32K used by vgacon
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*/
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if (state->flags & VGA_SAVE_FONT0) {
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@ -425,7 +425,7 @@ int save_vga(struct vgastate *state)
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return 1;
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}
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}
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/*
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/*
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* largely unused, but if required by the caller
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* we'll just save everything.
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*/
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@ -448,7 +448,7 @@ int save_vga(struct vgastate *state)
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return 1;
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}
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}
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save_vga_text(state, fbbase);
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iounmap(fbbase);
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}
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