[PATCH] namei fixes
OK, here comes a patch series that hopefully should close all too-early-mntput() races in fs/namei.c. Entire area is convoluted as hell, so I'm splitting that series into _very_ small chunks. Patches alread in the tree close only (very wide) races in following symlinks (see "busy inodes after umount" thread some time ago). Unfortunately, quite a few narrower races of the same nature were not closed. Hopefully this should take care of all of them. Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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1 changed files with 10 additions and 10 deletions
20
fs/namei.c
20
fs/namei.c
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@ -493,6 +493,11 @@ static inline int __vfs_follow_link(struct nameidata *nd, const char *link)
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return PTR_ERR(link);
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}
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struct path {
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struct vfsmount *mnt;
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struct dentry *dentry;
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};
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static inline int __do_follow_link(struct dentry *dentry, struct nameidata *nd)
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{
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int error;
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@ -518,7 +523,7 @@ static inline int __do_follow_link(struct dentry *dentry, struct nameidata *nd)
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* Without that kind of total limit, nasty chains of consecutive
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* symlinks can cause almost arbitrarily long lookups.
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*/
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static inline int do_follow_link(struct dentry *dentry, struct nameidata *nd)
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static inline int do_follow_link(struct path *path, struct nameidata *nd)
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{
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int err = -ELOOP;
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if (current->link_count >= MAX_NESTED_LINKS)
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@ -527,13 +532,13 @@ static inline int do_follow_link(struct dentry *dentry, struct nameidata *nd)
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goto loop;
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BUG_ON(nd->depth >= MAX_NESTED_LINKS);
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cond_resched();
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err = security_inode_follow_link(dentry, nd);
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err = security_inode_follow_link(path->dentry, nd);
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if (err)
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goto loop;
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current->link_count++;
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current->total_link_count++;
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nd->depth++;
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err = __do_follow_link(dentry, nd);
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err = __do_follow_link(path->dentry, nd);
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current->link_count--;
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nd->depth--;
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return err;
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@ -641,11 +646,6 @@ static inline void follow_dotdot(struct vfsmount **mnt, struct dentry **dentry)
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follow_mount(mnt, dentry);
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}
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struct path {
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struct vfsmount *mnt;
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struct dentry *dentry;
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};
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/*
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* It's more convoluted than I'd like it to be, but... it's still fairly
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* small and for now I'd prefer to have fast path as straight as possible.
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@ -784,7 +784,7 @@ static fastcall int __link_path_walk(const char * name, struct nameidata *nd)
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if (inode->i_op->follow_link) {
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mntget(next.mnt);
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err = do_follow_link(next.dentry, nd);
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err = do_follow_link(&next, nd);
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dput(next.dentry);
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mntput(next.mnt);
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if (err)
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@ -838,7 +838,7 @@ static fastcall int __link_path_walk(const char * name, struct nameidata *nd)
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if ((lookup_flags & LOOKUP_FOLLOW)
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&& inode && inode->i_op && inode->i_op->follow_link) {
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mntget(next.mnt);
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err = do_follow_link(next.dentry, nd);
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err = do_follow_link(&next, nd);
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dput(next.dentry);
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mntput(next.mnt);
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if (err)
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