drm/i915: mask tiled bit when updating ILK sprites
Or going from tiled to untiled may break. Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -234,6 +234,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
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dvscntr &= ~DVS_PIXFORMAT_MASK;
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dvscntr &= ~DVS_RGB_ORDER_XBGR;
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dvscntr &= ~DVS_YUV_BYTE_ORDER_MASK;
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dvscntr &= ~DVS_TILED;
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switch (fb->pixel_format) {
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case DRM_FORMAT_XBGR8888:
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