[TCP] TCP YEAH: Use vegas dont copy it.
Rather than using a copy of vegas code, the YEAH code should just have it exported so there is common code. Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org> Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
parent
164891aadf
commit
7752237e9f
4 changed files with 61 additions and 178 deletions
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@ -38,6 +38,8 @@
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#include <net/tcp.h>
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#include "tcp_vegas.h"
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/* Default values of the Vegas variables, in fixed-point representation
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* with V_PARAM_SHIFT bits to the right of the binary point.
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*/
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@ -54,17 +56,6 @@ module_param(gamma, int, 0644);
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MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
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/* Vegas variables */
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struct vegas {
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u32 beg_snd_nxt; /* right edge during last RTT */
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u32 beg_snd_una; /* left edge during last RTT */
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u32 beg_snd_cwnd; /* saves the size of the cwnd */
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u8 doing_vegas_now;/* if true, do vegas for this RTT */
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u16 cntRTT; /* # of RTTs measured within last RTT */
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u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
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u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
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};
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/* There are several situations when we must "re-start" Vegas:
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*
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* o when a connection is established
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@ -81,7 +72,7 @@ struct vegas {
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* Instead we must wait until the completion of an RTT during
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* which we actually receive ACKs.
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*/
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static inline void vegas_enable(struct sock *sk)
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static void vegas_enable(struct sock *sk)
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{
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const struct tcp_sock *tp = tcp_sk(sk);
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struct vegas *vegas = inet_csk_ca(sk);
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@ -104,13 +95,14 @@ static inline void vegas_disable(struct sock *sk)
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vegas->doing_vegas_now = 0;
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}
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static void tcp_vegas_init(struct sock *sk)
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void tcp_vegas_init(struct sock *sk)
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{
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struct vegas *vegas = inet_csk_ca(sk);
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vegas->baseRTT = 0x7fffffff;
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vegas_enable(sk);
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}
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EXPORT_SYMBOL_GPL(tcp_vegas_init);
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/* Do RTT sampling needed for Vegas.
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* Basically we:
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@ -120,7 +112,7 @@ static void tcp_vegas_init(struct sock *sk)
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* o min-filter RTT samples from a much longer window (forever for now)
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* to find the propagation delay (baseRTT)
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*/
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static void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last)
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void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last)
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{
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struct vegas *vegas = inet_csk_ca(sk);
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u32 vrtt;
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@ -138,8 +130,9 @@ static void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last)
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vegas->minRTT = min(vegas->minRTT, vrtt);
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vegas->cntRTT++;
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}
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EXPORT_SYMBOL_GPL(tcp_vegas_pkts_acked);
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static void tcp_vegas_state(struct sock *sk, u8 ca_state)
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void tcp_vegas_state(struct sock *sk, u8 ca_state)
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{
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if (ca_state == TCP_CA_Open)
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@ -147,6 +140,7 @@ static void tcp_vegas_state(struct sock *sk, u8 ca_state)
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else
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vegas_disable(sk);
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}
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EXPORT_SYMBOL_GPL(tcp_vegas_state);
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/*
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* If the connection is idle and we are restarting,
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@ -157,12 +151,13 @@ static void tcp_vegas_state(struct sock *sk, u8 ca_state)
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* packets, _then_ we can make Vegas calculations
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* again.
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*/
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static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
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void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
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{
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if (event == CA_EVENT_CWND_RESTART ||
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event == CA_EVENT_TX_START)
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tcp_vegas_init(sk);
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}
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EXPORT_SYMBOL_GPL(tcp_vegas_cwnd_event);
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static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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u32 seq_rtt, u32 in_flight, int flag)
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@ -339,8 +334,7 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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}
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/* Extract info for Tcp socket info provided via netlink. */
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static void tcp_vegas_get_info(struct sock *sk, u32 ext,
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struct sk_buff *skb)
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void tcp_vegas_get_info(struct sock *sk, u32 ext, struct sk_buff *skb)
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{
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const struct vegas *ca = inet_csk_ca(sk);
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if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
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@ -354,6 +348,7 @@ static void tcp_vegas_get_info(struct sock *sk, u32 ext,
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nla_put(skb, INET_DIAG_VEGASINFO, sizeof(info), &info);
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}
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}
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EXPORT_SYMBOL_GPL(tcp_vegas_get_info);
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static struct tcp_congestion_ops tcp_vegas = {
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.flags = TCP_CONG_RTT_STAMP,
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24
net/ipv4/tcp_vegas.h
Normal file
24
net/ipv4/tcp_vegas.h
Normal file
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@ -0,0 +1,24 @@
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/*
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* TCP Vegas congestion control interface
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*/
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#ifndef __TCP_VEGAS_H
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#define __TCP_VEGAS_H 1
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/* Vegas variables */
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struct vegas {
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u32 beg_snd_nxt; /* right edge during last RTT */
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u32 beg_snd_una; /* left edge during last RTT */
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u32 beg_snd_cwnd; /* saves the size of the cwnd */
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u8 doing_vegas_now;/* if true, do vegas for this RTT */
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u16 cntRTT; /* # of RTTs measured within last RTT */
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u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
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u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
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};
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extern void tcp_vegas_init(struct sock *sk);
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extern void tcp_vegas_state(struct sock *sk, u8 ca_state);
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extern void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last);
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extern void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event);
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extern void tcp_vegas_get_info(struct sock *sk, u32 ext, struct sk_buff *skb);
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#endif /* __TCP_VEGAS_H */
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@ -6,13 +6,14 @@
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* http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf
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*
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*/
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#include <linux/mm.h>
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#include <linux/module.h>
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#include <linux/skbuff.h>
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#include <linux/inet_diag.h>
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#include "tcp_yeah.h"
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#include <net/tcp.h>
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/* Default values of the Vegas variables, in fixed-point representation
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* with V_PARAM_SHIFT bits to the right of the binary point.
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*/
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#define V_PARAM_SHIFT 1
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#include "tcp_vegas.h"
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#define TCP_YEAH_ALPHA 80 //lin number of packets queued at the bottleneck
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#define TCP_YEAH_GAMMA 1 //lin fraction of queue to be removed per rtt
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/* YeAH variables */
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struct yeah {
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/* Vegas */
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u32 beg_snd_nxt; /* right edge during last RTT */
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u32 beg_snd_una; /* left edge during last RTT */
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u32 beg_snd_cwnd; /* saves the size of the cwnd */
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u8 doing_vegas_now;/* if true, do vegas for this RTT */
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u16 cntRTT; /* # of RTTs measured within last RTT */
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u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
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u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
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struct vegas vegas; /* must be first */
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/* YeAH */
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u32 lastQ;
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if (!tcp_is_cwnd_limited(sk, in_flight))
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return;
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tcp_slow_start(tp);
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} else if (!yeah->doing_reno_now) {
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else if (!yeah->doing_reno_now) {
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/* Scalable */
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tp->snd_cwnd_cnt+=yeah->pkts_acked;
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}
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}
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/* The key players are v_beg_snd_una and v_beg_snd_nxt.
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/* The key players are v_vegas.beg_snd_una and v_beg_snd_nxt.
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*
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* These are so named because they represent the approximate values
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* of snd_una and snd_nxt at the beginning of the current RTT. More
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* precisely, they represent the amount of data sent during the RTT.
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* At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
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* we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
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* we will calculate that (v_beg_snd_nxt - v_vegas.beg_snd_una) outstanding
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* bytes of data have been ACKed during the course of the RTT, giving
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* an "actual" rate of:
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*
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* (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
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* (v_beg_snd_nxt - v_vegas.beg_snd_una) / (rtt duration)
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*
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* Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
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* Unfortunately, v_vegas.beg_snd_una is not exactly equal to snd_una,
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* because delayed ACKs can cover more than one segment, so they
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* don't line up yeahly with the boundaries of RTTs.
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*
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* So we keep track of our cwnd separately, in v_beg_snd_cwnd.
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*/
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if (after(ack, yeah->beg_snd_nxt)) {
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if (after(ack, yeah->vegas.beg_snd_nxt)) {
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/* We do the Vegas calculations only if we got enough RTT
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* samples that we can be reasonably sure that we got
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* If we have 3 samples, we should be OK.
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*/
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if (yeah->cntRTT > 2) {
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if (yeah->vegas.cntRTT > 2) {
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u32 rtt, queue;
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u64 bw;
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* of delayed ACKs, at the cost of noticing congestion
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* a bit later.
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*/
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rtt = yeah->minRTT;
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rtt = yeah->vegas.minRTT;
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/* Compute excess number of packets above bandwidth
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* Avoid doing full 64 bit divide.
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*/
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bw = tp->snd_cwnd;
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bw *= rtt - yeah->baseRTT;
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bw *= rtt - yeah->vegas.baseRTT;
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do_div(bw, rtt);
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queue = bw;
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if (queue > TCP_YEAH_ALPHA ||
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rtt - yeah->baseRTT > (yeah->baseRTT / TCP_YEAH_PHY)) {
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rtt - yeah->vegas.baseRTT > (yeah->vegas.baseRTT / TCP_YEAH_PHY)) {
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if (queue > TCP_YEAH_ALPHA
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&& tp->snd_cwnd > yeah->reno_count) {
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u32 reduction = min(queue / TCP_YEAH_GAMMA ,
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/* Save the extent of the current window so we can use this
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* at the end of the next RTT.
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*/
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yeah->beg_snd_una = yeah->beg_snd_nxt;
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yeah->beg_snd_nxt = tp->snd_nxt;
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yeah->beg_snd_cwnd = tp->snd_cwnd;
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yeah->vegas.beg_snd_una = yeah->vegas.beg_snd_nxt;
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yeah->vegas.beg_snd_nxt = tp->snd_nxt;
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yeah->vegas.beg_snd_cwnd = tp->snd_cwnd;
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/* Wipe the slate clean for the next RTT. */
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yeah->cntRTT = 0;
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yeah->minRTT = 0x7fffffff;
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yeah->vegas.cntRTT = 0;
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yeah->vegas.minRTT = 0x7fffffff;
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}
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}
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#include <asm/div64.h>
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#include <net/tcp.h>
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/* Vegas variables */
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struct vegas {
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u32 beg_snd_nxt; /* right edge during last RTT */
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u32 beg_snd_una; /* left edge during last RTT */
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u32 beg_snd_cwnd; /* saves the size of the cwnd */
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u8 doing_vegas_now;/* if true, do vegas for this RTT */
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u16 cntRTT; /* # of RTTs measured within last RTT */
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u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
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u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
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};
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/* There are several situations when we must "re-start" Vegas:
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*
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* o when a connection is established
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* o after an RTO
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* o after fast recovery
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* o when we send a packet and there is no outstanding
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* unacknowledged data (restarting an idle connection)
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*
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* In these circumstances we cannot do a Vegas calculation at the
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* end of the first RTT, because any calculation we do is using
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* stale info -- both the saved cwnd and congestion feedback are
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* stale.
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*
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* Instead we must wait until the completion of an RTT during
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* which we actually receive ACKs.
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*/
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static inline void vegas_enable(struct sock *sk)
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{
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const struct tcp_sock *tp = tcp_sk(sk);
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struct vegas *vegas = inet_csk_ca(sk);
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/* Begin taking Vegas samples next time we send something. */
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vegas->doing_vegas_now = 1;
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/* Set the beginning of the next send window. */
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vegas->beg_snd_nxt = tp->snd_nxt;
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vegas->cntRTT = 0;
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vegas->minRTT = 0x7fffffff;
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}
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/* Stop taking Vegas samples for now. */
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static inline void vegas_disable(struct sock *sk)
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{
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struct vegas *vegas = inet_csk_ca(sk);
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vegas->doing_vegas_now = 0;
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}
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static void tcp_vegas_init(struct sock *sk)
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{
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struct vegas *vegas = inet_csk_ca(sk);
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vegas->baseRTT = 0x7fffffff;
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vegas_enable(sk);
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}
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static void tcp_vegas_state(struct sock *sk, u8 ca_state)
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{
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if (ca_state == TCP_CA_Open)
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vegas_enable(sk);
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else
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vegas_disable(sk);
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}
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/* Do RTT sampling needed for Vegas.
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* Basically we:
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* o min-filter RTT samples from within an RTT to get the current
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* propagation delay + queuing delay (we are min-filtering to try to
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* avoid the effects of delayed ACKs)
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* o min-filter RTT samples from a much longer window (forever for now)
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* to find the propagation delay (baseRTT)
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*/
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static void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last)
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{
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struct vegas *vegas = inet_csk_ca(sk);
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u32 vrtt;
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/* Never allow zero rtt or baseRTT */
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vrtt = (ktime_to_ns(net_timedelta(last)) / NSEC_PER_USEC) + 1;
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/* Filter to find propagation delay: */
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if (vrtt < vegas->baseRTT)
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vegas->baseRTT = vrtt;
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/* Find the min RTT during the last RTT to find
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* the current prop. delay + queuing delay:
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*/
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vegas->minRTT = min(vegas->minRTT, vrtt);
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vegas->cntRTT++;
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}
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/*
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* If the connection is idle and we are restarting,
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* then we don't want to do any Vegas calculations
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* until we get fresh RTT samples. So when we
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* restart, we reset our Vegas state to a clean
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* slate. After we get acks for this flight of
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* packets, _then_ we can make Vegas calculations
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* again.
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*/
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static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
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{
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if (event == CA_EVENT_CWND_RESTART ||
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event == CA_EVENT_TX_START)
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tcp_vegas_init(sk);
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}
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/* Extract info for Tcp socket info provided via netlink. */
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static void tcp_vegas_get_info(struct sock *sk, u32 ext,
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struct sk_buff *skb)
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{
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const struct vegas *ca = inet_csk_ca(sk);
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if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
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struct tcpvegas_info *info;
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info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO,
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sizeof(*info)));
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info->tcpv_enabled = ca->doing_vegas_now;
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info->tcpv_rttcnt = ca->cntRTT;
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info->tcpv_rtt = ca->baseRTT;
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info->tcpv_minrtt = ca->minRTT;
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rtattr_failure: ;
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}
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}
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