resources: add resource_overlaps()
Add resource_overlaps(), which returns true if two resources overlap at all. Use this to replace the complicated check in coalesce_windows(). Signed-Off-By: Wei Yang <weiyang@linux.vnet.ibm.com> Signed-off-by: Bjorn Helgaas <bhelgaas@google.com>
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1267b3a325
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2 changed files with 8 additions and 11 deletions
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@ -245,13 +245,6 @@ setup_resource(struct acpi_resource *acpi_res, void *data)
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return AE_OK;
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}
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static bool resource_contains(struct resource *res, resource_size_t point)
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{
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if (res->start <= point && point <= res->end)
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return true;
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return false;
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}
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static void coalesce_windows(struct pci_root_info *info, unsigned long type)
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{
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int i, j;
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@ -272,10 +265,7 @@ static void coalesce_windows(struct pci_root_info *info, unsigned long type)
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* our resources no longer match the ACPI _CRS, but
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* the kernel resource tree doesn't allow overlaps.
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*/
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if (resource_contains(res1, res2->start) ||
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resource_contains(res1, res2->end) ||
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resource_contains(res2, res1->start) ||
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resource_contains(res2, res1->end)) {
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if (resource_overlaps(res1, res2)) {
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res1->start = min(res1->start, res2->start);
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res1->end = max(res1->end, res2->end);
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dev_info(&info->bridge->dev,
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@ -223,5 +223,12 @@ extern int
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walk_system_ram_range(unsigned long start_pfn, unsigned long nr_pages,
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void *arg, int (*func)(unsigned long, unsigned long, void *));
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/* True if any part of r1 overlaps r2 */
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static inline bool resource_overlaps(struct resource *r1, struct resource *r2)
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{
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return (r1->start <= r2->end && r1->end >= r2->start);
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}
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#endif /* __ASSEMBLY__ */
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#endif /* _LINUX_IOPORT_H */
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