sched: cleanup: move dequeue/enqueue_task()
cleanup: move dequeue/enqueue_task() to a more logical place, to not split up __normal_prio()/normal_prio(). Signed-off-by: Ingo Molnar <mingo@elte.hu>
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1 changed files with 38 additions and 38 deletions
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@ -671,44 +671,6 @@ static inline void resched_task(struct task_struct *p)
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#include "sched_stats.h"
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/*
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* Adding/removing a task to/from a priority array:
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*/
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static void dequeue_task(struct task_struct *p, struct prio_array *array)
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{
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array->nr_active--;
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list_del(&p->run_list);
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if (list_empty(array->queue + p->prio))
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__clear_bit(p->prio, array->bitmap);
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}
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static void enqueue_task(struct task_struct *p, struct prio_array *array)
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{
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sched_info_queued(p);
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list_add_tail(&p->run_list, array->queue + p->prio);
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__set_bit(p->prio, array->bitmap);
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array->nr_active++;
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p->array = array;
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}
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/*
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* Put task to the end of the run list without the overhead of dequeue
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* followed by enqueue.
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*/
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static void requeue_task(struct task_struct *p, struct prio_array *array)
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{
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list_move_tail(&p->run_list, array->queue + p->prio);
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}
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static inline void
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enqueue_task_head(struct task_struct *p, struct prio_array *array)
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{
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list_add(&p->run_list, array->queue + p->prio);
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__set_bit(p->prio, array->bitmap);
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array->nr_active++;
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p->array = array;
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}
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/*
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* __normal_prio - return the priority that is based on the static
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* priority but is modified by bonuses/penalties.
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@ -802,6 +764,44 @@ static inline void dec_nr_running(struct task_struct *p, struct rq *rq)
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dec_raw_weighted_load(rq, p);
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}
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/*
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* Adding/removing a task to/from a priority array:
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*/
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static void dequeue_task(struct task_struct *p, struct prio_array *array)
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{
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array->nr_active--;
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list_del(&p->run_list);
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if (list_empty(array->queue + p->prio))
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__clear_bit(p->prio, array->bitmap);
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}
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static void enqueue_task(struct task_struct *p, struct prio_array *array)
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{
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sched_info_queued(p);
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list_add_tail(&p->run_list, array->queue + p->prio);
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__set_bit(p->prio, array->bitmap);
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array->nr_active++;
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p->array = array;
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}
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/*
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* Put task to the end of the run list without the overhead of dequeue
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* followed by enqueue.
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*/
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static void requeue_task(struct task_struct *p, struct prio_array *array)
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{
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list_move_tail(&p->run_list, array->queue + p->prio);
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}
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static inline void
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enqueue_task_head(struct task_struct *p, struct prio_array *array)
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{
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list_add(&p->run_list, array->queue + p->prio);
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__set_bit(p->prio, array->bitmap);
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array->nr_active++;
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p->array = array;
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}
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/*
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* Calculate the expected normal priority: i.e. priority
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* without taking RT-inheritance into account. Might be
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