PS3: gelic: fix memory leak

This fixes the bug that the I/O buffer is not freed at the driver removal.

Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: John W. Linville <linville@tuxdriver.com>
This commit is contained in:
Masakazu Mokuno 2008-05-12 13:50:28 +09:00 committed by John W. Linville
parent 36d16ae73b
commit 6fc7431dc0

View file

@ -2474,6 +2474,8 @@ static void gelic_wl_free(struct gelic_wl_info *wl)
pr_debug("%s: <-\n", __func__);
free_page((unsigned long)wl->buf);
pr_debug("%s: destroy queues\n", __func__);
destroy_workqueue(wl->eurus_cmd_queue);
destroy_workqueue(wl->event_queue);