From 6e3ea0e711b1c4dca3c4f87ef0ab5c896c940c81 Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Mon, 2 May 2011 16:21:03 -0300 Subject: [PATCH] [media] v4l: Fix media_entity_to_video_device macro argument name The name 'entity' is used twice in the macro body, once as the macro argument, and once as a structure field name. This breaks compilation if the macro is called with its argument not named 'entity'. Fix this by renaming the macro argument '__e'. This should avoid namespace clashes. Signed-off-by: Laurent Pinchart Signed-off-by: Mauro Carvalho Chehab --- include/media/v4l2-dev.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/media/v4l2-dev.h b/include/media/v4l2-dev.h index 93e96fb93452..c7c40f1d2624 100644 --- a/include/media/v4l2-dev.h +++ b/include/media/v4l2-dev.h @@ -128,8 +128,8 @@ struct video_device struct mutex *lock; }; -#define media_entity_to_video_device(entity) \ - container_of(entity, struct video_device, entity) +#define media_entity_to_video_device(__e) \ + container_of(__e, struct video_device, entity) /* dev to video-device */ #define to_video_device(cd) container_of(cd, struct video_device, dev)