drivers/ps3: Fix ps3-vuart null dereference
On the unlikely event that drv is null, the current code will perform a null pointer dereference with it when printing a dev_dbg message. Instead, the BUG_ON check on drv should be performed before we emit the dev_dbg message. Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Geoff Levand <geoff@infradead.org> Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
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1 changed files with 1 additions and 2 deletions
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@ -1000,12 +1000,11 @@ static int ps3_vuart_probe(struct ps3_system_bus_device *dev)
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dev_dbg(&dev->core, "%s:%d\n", __func__, __LINE__);
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dev_dbg(&dev->core, "%s:%d\n", __func__, __LINE__);
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drv = ps3_system_bus_dev_to_vuart_drv(dev);
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drv = ps3_system_bus_dev_to_vuart_drv(dev);
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BUG_ON(!drv);
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dev_dbg(&dev->core, "%s:%d: (%s)\n", __func__, __LINE__,
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dev_dbg(&dev->core, "%s:%d: (%s)\n", __func__, __LINE__,
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drv->core.core.name);
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drv->core.core.name);
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BUG_ON(!drv);
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if (dev->port_number >= PORT_COUNT) {
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if (dev->port_number >= PORT_COUNT) {
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BUG();
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BUG();
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return -EINVAL;
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return -EINVAL;
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