[PATCH] pids: coding style: use struct pidmap
Use struct pidmap instead of pidmap_t. Its a subset of Eric Biederman's patch http://lkml.org/lkml/2006/2/6/271. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: Sukadev Bhattiprolu <sukadev@us.ibm.com> Cc: Dave Hansen <haveblue@us.ibm.com> Cc: Serge Hallyn <serue@us.ibm.com> Cc: Cedric Le Goater <clg@fr.ibm.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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1 changed files with 5 additions and 5 deletions
10
kernel/pid.c
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kernel/pid.c
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@ -53,12 +53,12 @@ int pid_max_max = PID_MAX_LIMIT;
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* value does not cause lots of bitmaps to be allocated, but
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* the scheme scales to up to 4 million PIDs, runtime.
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*/
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typedef struct pidmap {
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struct pidmap {
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atomic_t nr_free;
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void *page;
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} pidmap_t;
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};
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static pidmap_t pidmap_array[PIDMAP_ENTRIES] =
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static struct pidmap pidmap_array[PIDMAP_ENTRIES] =
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{ [ 0 ... PIDMAP_ENTRIES-1 ] = { ATOMIC_INIT(BITS_PER_PAGE), NULL } };
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/*
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@ -78,7 +78,7 @@ static __cacheline_aligned_in_smp DEFINE_SPINLOCK(pidmap_lock);
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static fastcall void free_pidmap(int pid)
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{
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pidmap_t *map = pidmap_array + pid / BITS_PER_PAGE;
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struct pidmap *map = pidmap_array + pid / BITS_PER_PAGE;
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int offset = pid & BITS_PER_PAGE_MASK;
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clear_bit(offset, map->page);
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@ -88,7 +88,7 @@ static fastcall void free_pidmap(int pid)
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static int alloc_pidmap(void)
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{
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int i, offset, max_scan, pid, last = last_pid;
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pidmap_t *map;
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struct pidmap *map;
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pid = last + 1;
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if (pid >= pid_max)
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