ps3vram: GPU memory mapping cleanup
- Make the IOMMU flags used for mapping main memory into the GPU's I/O space explicit, instead of relying on the default in the hypervisor, - Add missing calls to lv1_gpu_context_iomap(..., CBE_IOPTE_M) to unmap the memory during cleanup. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: Jim Paris <jim@jtan.com> Cc: Jens Axboe <axboe@kernel.dk> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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1 changed files with 14 additions and 5 deletions
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@ -14,6 +14,7 @@
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#include <linux/seq_file.h>
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#include <asm/firmware.h>
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#include <asm/iommu.h>
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#include <asm/lv1call.h>
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#include <asm/ps3.h>
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@ -603,8 +604,8 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
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int error, status;
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struct request_queue *queue;
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struct gendisk *gendisk;
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u64 ddr_lpar, ctrl_lpar, info_lpar, reports_lpar, ddr_size,
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reports_size;
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u64 ddr_size, ddr_lpar, ctrl_lpar, info_lpar, reports_lpar,
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reports_size, xdr_lpar;
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char *rest;
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priv = kzalloc(sizeof(*priv), GFP_KERNEL);
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@ -675,9 +676,11 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
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}
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/* Map XDR buffer to RSX */
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xdr_lpar = ps3_mm_phys_to_lpar(__pa(priv->xdr_buf));
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status = lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
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ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
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XDR_BUF_SIZE, 0);
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xdr_lpar, XDR_BUF_SIZE,
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CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
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CBE_IOPTE_M);
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if (status) {
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dev_err(&dev->core, "lv1_gpu_context_iomap failed %d\n",
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status);
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@ -690,7 +693,7 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
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if (!priv->ddr_base) {
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dev_err(&dev->core, "ioremap DDR failed\n");
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error = -ENOMEM;
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goto out_free_context;
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goto out_unmap_context;
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}
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priv->ctrl = ioremap(ctrl_lpar, 64 * 1024);
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@ -776,6 +779,9 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
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iounmap(priv->ctrl);
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out_unmap_vram:
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iounmap(priv->ddr_base);
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out_unmap_context:
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lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF, xdr_lpar,
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XDR_BUF_SIZE, CBE_IOPTE_M);
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out_free_context:
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lv1_gpu_context_free(priv->context_handle);
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out_free_memory:
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@ -803,6 +809,9 @@ static int ps3vram_remove(struct ps3_system_bus_device *dev)
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iounmap(priv->reports);
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iounmap(priv->ctrl);
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iounmap(priv->ddr_base);
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lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
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ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
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XDR_BUF_SIZE, CBE_IOPTE_M);
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lv1_gpu_context_free(priv->context_handle);
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lv1_gpu_memory_free(priv->memory_handle);
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ps3_close_hv_device(dev);
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