ps3vram: GPU memory mapping cleanup

- Make the IOMMU flags used for mapping main memory into the GPU's I/O space
    explicit, instead of relying on the default in the hypervisor,
  - Add missing calls to lv1_gpu_context_iomap(..., CBE_IOPTE_M) to unmap the
    memory during cleanup.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: Jim Paris <jim@jtan.com>
Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
This commit is contained in:
Geert Uytterhoeven 2009-06-10 04:38:47 +00:00 committed by Benjamin Herrenschmidt
parent e78d0c5c14
commit 56ac72dba5

View file

@ -14,6 +14,7 @@
#include <linux/seq_file.h>
#include <asm/firmware.h>
#include <asm/iommu.h>
#include <asm/lv1call.h>
#include <asm/ps3.h>
@ -603,8 +604,8 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
int error, status;
struct request_queue *queue;
struct gendisk *gendisk;
u64 ddr_lpar, ctrl_lpar, info_lpar, reports_lpar, ddr_size,
reports_size;
u64 ddr_size, ddr_lpar, ctrl_lpar, info_lpar, reports_lpar,
reports_size, xdr_lpar;
char *rest;
priv = kzalloc(sizeof(*priv), GFP_KERNEL);
@ -675,9 +676,11 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
}
/* Map XDR buffer to RSX */
xdr_lpar = ps3_mm_phys_to_lpar(__pa(priv->xdr_buf));
status = lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
XDR_BUF_SIZE, 0);
xdr_lpar, XDR_BUF_SIZE,
CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
CBE_IOPTE_M);
if (status) {
dev_err(&dev->core, "lv1_gpu_context_iomap failed %d\n",
status);
@ -690,7 +693,7 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
if (!priv->ddr_base) {
dev_err(&dev->core, "ioremap DDR failed\n");
error = -ENOMEM;
goto out_free_context;
goto out_unmap_context;
}
priv->ctrl = ioremap(ctrl_lpar, 64 * 1024);
@ -776,6 +779,9 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
iounmap(priv->ctrl);
out_unmap_vram:
iounmap(priv->ddr_base);
out_unmap_context:
lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF, xdr_lpar,
XDR_BUF_SIZE, CBE_IOPTE_M);
out_free_context:
lv1_gpu_context_free(priv->context_handle);
out_free_memory:
@ -803,6 +809,9 @@ static int ps3vram_remove(struct ps3_system_bus_device *dev)
iounmap(priv->reports);
iounmap(priv->ctrl);
iounmap(priv->ddr_base);
lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
XDR_BUF_SIZE, CBE_IOPTE_M);
lv1_gpu_context_free(priv->context_handle);
lv1_gpu_memory_free(priv->memory_handle);
ps3_close_hv_device(dev);